数百万UINT64 RGBZ图形像素的最快排序算法

Bri*_*007 4 c sorting algorithm performance

uint64_t使用来自.RAW文件的RGB数据排序超过1000万s,花费了79%的C程序时间qsort.我正在寻找这种特定数据类型的更快排序.

作为RAW图形数据,数字是非常随机的,并且~80%是唯一的.不需要对排序数据进行部分排序或运行.4 uint16_tS的内部的uint64_t是R,G,B和零(可能是一个小计数<=〜20).

我有最简单的比较函数,我可以想到使用unsigned long longs(你不能只是减去它们):

qsort(hpidx, num_pix, sizeof(uint64_t), comp_uint64); 
...
int comp_uint64(const void *a, const void *b)  {
    if(*((uint64_t *)a) > *((uint64_t *)b))  return(+1);
    if(*((uint64_t *)a) < *((uint64_t *)b))  return(-1);
    return(0);
}  // End Comp_uint64().
Run Code Online (Sandbox Code Playgroud)

StackExchange上有一个非常有趣的"编程拼图和代码高尔夫",但他们使用了floats.然后有QSort,RecQuick,堆,stooge,树,基数......

swenson/sort看起来很有趣,但对我的数据类型没有(明显的)支持uint64_t.而"快速排序"时间是最好的.有些消息称,系统qsort可以是任何东西,不一定是"快速排序".

C++排序绕过了void指针的通用转换,并实现了对C的性能的巨大改进.必须有一种优化的方法,以经线速度通过64位处理器猛击U8.


系统/编译器信息:

我目前正在使用GCC和Strawberry Perl

gcc version 4.9.2 (x86_64-posix-sjlj, built by strawberryperl.com
Intel 2700K Sandy Bridge CPU, 32GB DDR3
windows 7/64 pro

gcc -D__USE_MINGW_ANSI_STDIO -O4 -ffast-math -m64 -Ofast -march=corei7-avx -mtune=corei7 -Ic:/bin/xxHash-master -Lc:/bin/xxHash-master c:/bin/stddev.c -o c:/bin/stddev.g6.exe 
Run Code Online (Sandbox Code Playgroud)

第一次尝试更好qsort,QSORT()!

试图使用迈克尔托卡列夫的内联 qsort.

"可以用了"?从qsort.h文档

-----------------------------
* Several ready-to-use examples:
 *
 * Sorting array of integers:
 * void int_qsort(int *arr, unsigned n) {
 * #define int_lt(a,b) ((*a)<(*b))
 *   QSORT(int, arr, n, int_lt);
--------------------------------

Change from type "int" to "uint64_t"
compile error on TYPE???

    c:/bin/bpbfct.c:586:8: error: expected expression before 'uint64_t'
      QSORT(uint64_t, hpidx, num_pix, islt);
Run Code Online (Sandbox Code Playgroud)

我找不到一个真实的,编译的,有效的示例程序,只是用"一般概念"来评论

#define QSORT_TYPE uint64_t 
#define islt(a,b) ((*a)<(*b))

uint64_t *QSORT_BASE; 
int QSORT_NELT;

hpidx=(uint64_t *) calloc(num_pix+2, sizeof(uint64_t));  // Hash . PIDX
QSORT_BASE = hpidx;
QSORT_NELT = num_pix;  // QSORT_LT is function QSORT_LT()
QSORT(uint64_t, hpidx, num_pix, islt);  
//QSORT(uint64_t *, hpidx, num_pix, QSORT_LT);  // QSORT_LT mal-defined?
//qsort(hpidx, num_pix, sizeof(uint64_t), comp_uint64); // << WORKS
Run Code Online (Sandbox Code Playgroud)

"准备使用的"示例使用类型的int,char *struct elt.不是uint64_t一个类型?尝试long long

QSORT(long long, hpidx, num_pix, islt); 
c:/bin/bpbfct.c:586:8: error: expected expression before 'long'
 QSORT(long long, hpidx, num_pix, islt);
Run Code Online (Sandbox Code Playgroud)

下一次尝试RADIXSORT:

结果:RADIX_SORT是根本的!

  I:\br3\pf.249465>grep "Event" bb12.log | grep -i Sort       
 << 1.40 sec average
4) Time=1.411 sec    = 49.61%, Event RADIX_SORT        , hits=1
4) Time=1.396 sec    = 49.13%, Event RADIX_SORT        , hits=1
4) Time=1.392 sec    = 49.15%, Event RADIX_SORT        , hits=1
16) Time=1.414 sec    = 49.12%, Event RADIX_SORT        , hits=1

I:\br3\pf.249465>grep "Event" bb11.log | grep -i Sort 
 << 5.525 sec average  = 3.95 time slower
4) Time=5.538 sec    = 86.34%, Event QSort             , hits=1
4) Time=5.519 sec    = 79.41%, Event QSort             , hits=1
4) Time=5.519 sec    = 79.02%, Event QSort             , hits=1
4) Time=5.563 sec    = 79.49%, Event QSort             , hits=1
4) Time=5.684 sec    = 79.83%, Event QSort             , hits=1
4) Time=5.509 sec    = 79.30%, Event QSort             , hits=1
Run Code Online (Sandbox Code Playgroud)

qsort开箱即用的任何类型快3.94倍!

而且,更重要的是,有一些实际的,有效的代码,而不仅仅是一些Guru所需要的80%,他们假设你知道他们所知道的一切,并且可以填写其他20%.

很棒的解决方案!谢谢Louis Ricci!

Lou*_*cci 8

我会使用Radix Sort和8bit基数.对于64位值,优化良好的基数排序将不得不在列表上迭代9次(一次用于预先计算计数和偏移量,8次用于64位/ 8位).9*N时间和2*N空间(使用阴影阵列).

这是优化的基数排序的样子.

typedef union {
    struct {
        uint32_t c8[256];
        uint32_t c7[256];
        uint32_t c6[256];
        uint32_t c5[256];
        uint32_t c4[256];
        uint32_t c3[256];
        uint32_t c2[256];
        uint32_t c1[256];
    };
    uint32_t counts[256 * 8];
} rscounts_t;

uint64_t * radixSort(uint64_t * array, uint32_t size) {
    rscounts_t counts;
    memset(&counts, 0, 256 * 8 * sizeof(uint32_t));
    uint64_t * cpy = (uint64_t *)malloc(size * sizeof(uint64_t));
    uint32_t o8=0, o7=0, o6=0, o5=0, o4=0, o3=0, o2=0, o1=0;
    uint32_t t8, t7, t6, t5, t4, t3, t2, t1;
    uint32_t x;
    // calculate counts
    for(x = 0; x < size; x++) {
        t8 = array[x] & 0xff;
        t7 = (array[x] >> 8) & 0xff;
        t6 = (array[x] >> 16) & 0xff;
        t5 = (array[x] >> 24) & 0xff;
        t4 = (array[x] >> 32) & 0xff;
        t3 = (array[x] >> 40) & 0xff;
        t2 = (array[x] >> 48) & 0xff;
        t1 = (array[x] >> 56) & 0xff;
        counts.c8[t8]++;
        counts.c7[t7]++;
        counts.c6[t6]++;
        counts.c5[t5]++;
        counts.c4[t4]++;
        counts.c3[t3]++;
        counts.c2[t2]++;
        counts.c1[t1]++;
    }
    // convert counts to offsets
    for(x = 0; x < 256; x++) {
        t8 = o8 + counts.c8[x];
        t7 = o7 + counts.c7[x];
        t6 = o6 + counts.c6[x];
        t5 = o5 + counts.c5[x];
        t4 = o4 + counts.c4[x];
        t3 = o3 + counts.c3[x];
        t2 = o2 + counts.c2[x];
        t1 = o1 + counts.c1[x];
        counts.c8[x] = o8;
        counts.c7[x] = o7;
        counts.c6[x] = o6;
        counts.c5[x] = o5;
        counts.c4[x] = o4;
        counts.c3[x] = o3;
        counts.c2[x] = o2;
        counts.c1[x] = o1;
        o8 = t8; 
        o7 = t7; 
        o6 = t6; 
        o5 = t5; 
        o4 = t4; 
        o3 = t3; 
        o2 = t2; 
        o1 = t1;
    }
    // radix
    for(x = 0; x < size; x++) {
        t8 = array[x] & 0xff;
        cpy[counts.c8[t8]] = array[x];
        counts.c8[t8]++;
    }
    for(x = 0; x < size; x++) {
        t7 = (cpy[x] >> 8) & 0xff;
        array[counts.c7[t7]] = cpy[x];
        counts.c7[t7]++;
    }
    for(x = 0; x < size; x++) {
        t6 = (array[x] >> 16) & 0xff;
        cpy[counts.c6[t6]] = array[x];
        counts.c6[t6]++;
    }
    for(x = 0; x < size; x++) {
        t5 = (cpy[x] >> 24) & 0xff;
        array[counts.c5[t5]] = cpy[x];
        counts.c5[t5]++;
    }
    for(x = 0; x < size; x++) {
        t4 = (array[x] >> 32) & 0xff;
        cpy[counts.c4[t4]] = array[x];
        counts.c4[t4]++;
    }
    for(x = 0; x < size; x++) {
        t3 = (cpy[x] >> 40) & 0xff;
        array[counts.c3[t3]] = cpy[x];
        counts.c3[t3]++;
    }
    for(x = 0; x < size; x++) {
        t2 = (array[x] >> 48) & 0xff;
        cpy[counts.c2[t2]] = array[x];
        counts.c2[t2]++;
    }
    for(x = 0; x < size; x++) {
        t1 = (cpy[x] >> 56) & 0xff;
        array[counts.c1[t1]] = cpy[x];
        counts.c1[t1]++;
    }
    free(cpy);
    return array;
}
Run Code Online (Sandbox Code Playgroud)

编辑这个实现是基于JavaScript版本最快的方式来在JavaScript中对32位有符号整数数组进行排序?

这是C基数排序的IDEONE http://ideone.com/JHI0d9

  • @NikosM. - 我想你会发现计数排序会变成基数排序.正在排序的元素是uint64值,因此对于计数排序,您需要一个大小为2 ^ 64的计数数组(对于这个特定问题,这些64位中的16位为零,因此您只需要2 ^ 48,这仍然很大). (2认同)