Loc*_* Le 3 c# asynchronous webclient download
我正在使用C#在VS15中创建一个控制台应用程序.这是我的下载课程:
class DownloadGamefile
{
public void DownloadFile(string address, string location)
{
WebClient client = new WebClient();
Uri Uri = new Uri(address);
client.DownloadFileCompleted += new AsyncCompletedEventHandler(Completed);
client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(DownloadProgress);
client.DownloadFileAsync(Uri, location);
}
private void DownloadProgress(object sender, DownloadProgressChangedEventArgs e)
{
// Displays the operation identifier, and the transfer progress.
Console.WriteLine("{0} downloaded {1} of {2} bytes. {3} % complete...",
(string)e.UserState,
e.BytesReceived,
e.TotalBytesToReceive,
e.ProgressPercentage);
}
private void Completed(object sender, AsyncCompletedEventArgs e)
{
if (e.Cancelled == true)
{
Console.WriteLine("Download has been canceled.");
}
else
{
Console.WriteLine("Download completed!");
}
}
}
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这是我的主要内容:
class Program
{
static void Main(string[] args)
{
DownloadGamefile DGF = new DownloadGamefile();
DGF.DownloadFile("URL", @"C:\Users\LocDaiLe\Desktop\file.file");
}
}
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该文件显示在右侧文件夹中,但大小为0字节,我的控制台不显示任何下载进度.
由于异步调用不会阻止当前线程,我的猜测是DownloadFileAsync(https://msdn.microsoft.com/en-us/library/ms144196 ( v=vs.110 ) .aspx)立即返回,导致您的DownloadFile也马上回来.这将在文件完成下载之前结束程序执行.
您需要阻止该线程,直到文件下载完毕.您是否考虑过使用.NET 4.5中的async/await(https://msdn.microsoft.com/en-us/library/hh191443.aspx)?您还可以使用Progress/Completed事件来同步您的线程,以便在文件完成之前应用程序不会退出.Console.ReadLine()也应该阻止当前线程,直到按Enter键.
我扩展了你的代码以支持线程阻塞.这将在检查之间将主线程休眠1秒,直到文件完成.我使用关键字"volatile"(https://msdn.microsoft.com/en-us/library/x13ttww7.aspx)来确保始终抓取最新值.这对多线程很重要._completed = true位于if/else的外部,因为我们希望它即使被取消也要退出.如果需要,您可以扩展此解决方案以处理已取消的下载.
class DownloadGamefile
{
private volatile bool _completed;
public void DownloadFile(string address, string location)
{
WebClient client = new WebClient();
Uri Uri = new Uri(address);
_completed = false;
client.DownloadFileCompleted += new AsyncCompletedEventHandler(Completed);
client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(DownloadProgress);
client.DownloadFileAsync(Uri, location);
}
public bool DownloadCompleted { get { return _completed; } }
private void DownloadProgress(object sender, DownloadProgressChangedEventArgs e)
{
// Displays the operation identifier, and the transfer progress.
Console.WriteLine("{0} downloaded {1} of {2} bytes. {3} % complete...",
(string)e.UserState,
e.BytesReceived,
e.TotalBytesToReceive,
e.ProgressPercentage);
}
private void Completed(object sender, AsyncCompletedEventArgs e)
{
if (e.Cancelled == true)
{
Console.WriteLine("Download has been canceled.");
}
else
{
Console.WriteLine("Download completed!");
}
_completed = true;
}
}
class Program
{
static void Main(string[] args)
{
DownloadGamefile DGF = new DownloadGamefile();
DGF.DownloadFile("URL", @"C:\Users\LocDaiLe\Desktop\file.file");
while (!DGF.DownloadCompleted)
Thread.Sleep(1000);
}
}
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