有我的JavaFX应用程序的概念:

所有屏幕合二为一ScrollPane.
例如,如果用户点击"选项"按钮,loginScreen我想要设置Y值的动画ViewPort以将其移动到optionsScreen.
如何viewport以流畅的动画以编程方式移动ScrollPane?
或者你可以提供更好的主意?
如何以编程方式移动ScrollPane的视口并使用流畅的动画?
您可以使用ScrollPane的Timeline和vvalueProperty的组合来执行平滑的滚动动画.
这是一个简单的应用程序,我有三个部分
我正在vvalue通过Timeline按钮的动作更改ScrollPane .
vvalue的值可以介于0.0到1.0之间,因此您可能需要进行自己的计算才能找到要分配给它的确切值.
的键值对所述操作scrollRoot.vvalueProperty().
完整时间轴的KeyFrame设置为500 milliseconds.您可以根据想要运行动画的时间来增加或减少它.
import javafx.animation.KeyFrame;
import javafx.animation.KeyValue;
import javafx.animation.Timeline;
import javafx.application.Application;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.*;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.stage.Stage;
import javafx.util.Duration;
public class Main extends Application {
// For just adjusting the center rectangle w.r.t ScrollPane
private final int ADJUSTMENT_RATIO = 175;
@Override
public void start(Stage stage) {
Rectangle topRegion = new Rectangle(300, 300, Color.ALICEBLUE);
StackPane top = new StackPane(topRegion, new Label("Top"));
Rectangle centerRegion = new Rectangle(300, 300, Color.GOLDENROD);
StackPane center = new StackPane(centerRegion, new Label("center"));
Rectangle bottomRegion = new Rectangle(300, 300, Color.BISQUE);
StackPane bottom = new StackPane(bottomRegion, new Label("bottom"));
Button topButton = new Button("Top");
Button centerButton = new Button("Center");
Button bottomButton = new Button("Bottom");
HBox buttonBox = new HBox(15, topButton, centerButton, bottomButton);
buttonBox.setPadding(new Insets(20));
buttonBox.setAlignment(Pos.CENTER);
final VBox root = new VBox();
root.setSpacing(10);
root.setPadding(new Insets(10, 10, 10, 10));
root.getChildren().addAll(top, center, bottom);
ScrollPane scrollRoot = new ScrollPane(root);
Scene scene = new Scene(new VBox(buttonBox, scrollRoot));
stage.setTitle("Market");
stage.setWidth(350);
stage.setHeight(400);
stage.setScene(scene);
stage.show();
topButton.setOnAction(event -> {
final Timeline timeline = new Timeline();
final KeyValue kv = new KeyValue(scrollRoot.vvalueProperty(), 0.0);
final KeyFrame kf = new KeyFrame(Duration.millis(500), kv);
timeline.getKeyFrames().add(kf);
timeline.play();
});
centerButton.setOnAction(event -> {
final Timeline timeline = new Timeline();
final KeyValue kv = new KeyValue(scrollRoot.vvalueProperty(), (top.getBoundsInLocal().getHeight() + ADJUSTMENT_RATIO) / root.getHeight());
final KeyFrame kf = new KeyFrame(Duration.millis(500), kv);
timeline.getKeyFrames().add(kf);
timeline.play();
});
bottomButton.setOnAction(event -> {
final Timeline timeline = new Timeline();
final KeyValue kv = new KeyValue(scrollRoot.vvalueProperty(), 1.0);
final KeyFrame kf = new KeyFrame(Duration.millis(500), kv);
timeline.getKeyFrames().add(kf);
timeline.play();
});
}
public static void main(String[] args) {
launch(args);
}
}
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