Dyl*_*lan 1 java graphics bufferedimage
使用BufferedImage bgImage我想为图像上的文本设置黑色。
BufferedImage bgImage = createBgImageForText();
bgImage.createGraphics().drawString(player.getPlayerName(), 25, 15);
if ("Y".equalsIgnoreCase(player.getCaptain())) {
bgImage.createGraphics().setPaint(Color.BLACK);
} else {
bgImage.createGraphics().setPaint(Color.WHITE);
}
mainImg.getGraphics().drawImage(bgImage, 10, 10, null);
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但默认情况下,文本始终为白色。如何改变文字的颜色?
您需要存储Graphics您创建的实例bgImage.createGraphics(),然后您可以在绘制文本之前设置颜色:
BufferedImage bgImage = createBgImageForText();
Graphics2D g = bgImage.createGraphics();
if ("Y".equalsIgnoreCase(player.getCaptain())) {
g.setPaint(Color.BLACK);
} else {
g.setPaint(Color.WHITE);
}
g.drawString(player.getPlayerName(), 25, 15);
g.dispose();
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