我已经注意android.support.v4.widget.CircleImageView了很久.每次我想要使用ImageView圆形时,CircleImageView都会出现在我的脑海里.我试过多次使用它,但每次都失败了.由于访问权限android.support.v4.widget.CircleImageView是默认的,这意味着只能在同一个封装类CircleImageView,即android.support.v4.widget,能够访问它.
我现在无法理解圆ImageView是常用的,为什么不设置CircleImageView为public以便开发人员不必覆盖ImageView到Round ImageView?谷歌Android团队不是强迫我们重新发明轮子吗?
或者,我不知道这个CircleImageView吗?
任何提示将不胜感激.提前致谢.
我尝试复制并粘贴源代码,android.support.v4.widget.CircleImageView使其公开,如下所示:
package me.danielpan.youtubelike.view;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RadialGradient;
import android.graphics.Shader;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.OvalShape;
import android.support.v4.view.ViewCompat;
import android.view.animation.Animation;
import android.widget.ImageView;
/**
* Private class created to work around issues with AnimationListeners being
* called before the animation is actually complete and support shadows on older
* platforms.
*
* @hide
*/
public class CircleImageView extends ImageView {
private static final int KEY_SHADOW_COLOR = 0x1E000000;
private static final int FILL_SHADOW_COLOR = 0x3D000000;
// PX
private static final float X_OFFSET = 0f;
private static final float Y_OFFSET = 1.75f;
private static final float SHADOW_RADIUS = 3.5f;
private static final int SHADOW_ELEVATION = 4;
private Animation.AnimationListener mListener;
private int mShadowRadius;
public CircleImageView(Context context, int color, final float radius) {
super(context);
final float density = getContext().getResources().getDisplayMetrics().density;
final int diameter = (int) (radius * density * 2);
final int shadowYOffset = (int) (density * Y_OFFSET);
final int shadowXOffset = (int) (density * X_OFFSET);
mShadowRadius = (int) (density * SHADOW_RADIUS);
ShapeDrawable circle;
if (elevationSupported()) {
circle = new ShapeDrawable(new OvalShape());
ViewCompat.setElevation(this, SHADOW_ELEVATION * density);
} else {
OvalShape oval = new OvalShadow(mShadowRadius, diameter);
circle = new ShapeDrawable(oval);
ViewCompat.setLayerType(this, ViewCompat.LAYER_TYPE_SOFTWARE, circle.getPaint());
circle.getPaint().setShadowLayer(mShadowRadius, shadowXOffset, shadowYOffset,
KEY_SHADOW_COLOR);
final int padding = mShadowRadius;
// set padding so the inner image sits correctly within the shadow.
setPadding(padding, padding, padding, padding);
}
circle.getPaint().setColor(color);
setBackgroundDrawable(circle);
}
private boolean elevationSupported() {
return android.os.Build.VERSION.SDK_INT >= 21;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
if (!elevationSupported()) {
setMeasuredDimension(getMeasuredWidth() + mShadowRadius*2, getMeasuredHeight()
+ mShadowRadius*2);
}
}
public void setAnimationListener(Animation.AnimationListener listener) {
mListener = listener;
}
@Override
public void onAnimationStart() {
super.onAnimationStart();
if (mListener != null) {
mListener.onAnimationStart(getAnimation());
}
}
@Override
public void onAnimationEnd() {
super.onAnimationEnd();
if (mListener != null) {
mListener.onAnimationEnd(getAnimation());
}
}
/**
* Update the background color of the circle image view.
*
* @param colorRes Id of a color resource.
*/
public void setBackgroundColorRes(int colorRes) {
setBackgroundColor(getContext().getResources().getColor(colorRes));
}
@Override
public void setBackgroundColor(int color) {
if (getBackground() instanceof ShapeDrawable) {
((ShapeDrawable) getBackground()).getPaint().setColor(color);
}
}
private class OvalShadow extends OvalShape {
private RadialGradient mRadialGradient;
private Paint mShadowPaint;
private int mCircleDiameter;
public OvalShadow(int shadowRadius, int circleDiameter) {
super();
mShadowPaint = new Paint();
mShadowRadius = shadowRadius;
mCircleDiameter = circleDiameter;
mRadialGradient = new RadialGradient(mCircleDiameter / 2, mCircleDiameter / 2,
mShadowRadius, new int[] {
FILL_SHADOW_COLOR, Color.TRANSPARENT
}, null, Shader.TileMode.CLAMP);
mShadowPaint.setShader(mRadialGradient);
}
@Override
public void draw(Canvas canvas, Paint paint) {
final int viewWidth = CircleImageView.this.getWidth();
final int viewHeight = CircleImageView.this.getHeight();
canvas.drawCircle(viewWidth / 2, viewHeight / 2, (mCircleDiameter / 2 + mShadowRadius),
mShadowPaint);
canvas.drawCircle(viewWidth / 2, viewHeight / 2, (mCircleDiameter / 2), paint);
}
}
}
Run Code Online (Sandbox Code Playgroud)
它看起来很好,对吗?它没有自定义属性,似乎可以作为正常使用ImageView.
但如果你已经尝试过,你会发现它NoSuchMethodException被抛出了.此异常意味着不会覆盖必要的构造函数.所以你甚至无法将它实例化为正常View.
阅读完这些源代码后,我意识到CircleImageView只会添加阴影ImageView,其结果不是RoundCornerImageView或者RoundImageView.因此,如果我想要一个RoundImageView,我必须忘记这个类并通过覆盖一个来实现这个效果ImageView.
最后,有文件注释,指出使用android.support.v4.widget.CircleImageView:
创建私有类以解决在动画实际完成之前调用AnimationListeners的问题并支持旧平台上的阴影.
我希望没有人会再问这样一个愚蠢的问题,让它在这里结束,^ _ ^,哈哈〜
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