如何将包含交错浮点数的设备数组转换为推力矢量运算的CUDA推力元组.
目的:我使用CUDA上的Marching Cubes生成一个粗略的顶点列表.输出是顶点列表,具有冗余且无连接.我希望得到一个唯一顶点的列表,然后得到这些独特顶点的索引缓冲区,所以我可以执行一些操作,如网格简化等...
float *devPtr; //this is device pointer that holds an array of floats
//6 floats represent a vertex, array size is vertsCount*6*sizeof(float).
//format is [v0x, v0y, v0z, n0x, n0y, n0z, v1x, v1y, v1z, n1x, ...]
typedef thrust::tuple<float, float, float, float, float, float> MCVertex;
thrust::device_vector<MCVertex> inputVertices(vertsCount);
//copy from *devPtr to inputVertices.
//use something like unique to get rid of redundancies.
thrust::unique(inputVertices.begin(), inputVertices.end());
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我如何实现副本,还是有其他更好的方法来做到这一点?
没有必要复制,你可以使用thrust::zip_iterator和strided_range迭代器的组合.
以下示例适用于3个连续值彼此属于的浮点数列表.它当然可以扩展到支持更多,这只是打字的问题.
第一步是将一些演示数据加载到GPU上,这使用了a thrust::device_vector,但这会产生一个float*像你一样的指针.
基于strided_range迭代器,thrust::zip_iterator数据首先排序然后压缩.此代码使用C++ 11功能,因此使用以下命令编译它:
nvcc -std=c++11 unique.cu -o unique
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运行时的输出./unique是:
1 2 3 4 5 6
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unique.cu
#include <thrust/device_vector.h>
#include <iostream>
#include <thrust/unique.h>
#include <thrust/iterator/zip_iterator.h>
#include <thrust/sort.h>
#include <thrust/execution_policy.h>
template<typename... Iterators>
__host__ __device__
thrust::zip_iterator<thrust::tuple<Iterators...>> zip(Iterators... its)
{
return thrust::make_zip_iterator(thrust::make_tuple(its...));
}
template <typename Iterator>
struct strided_range
{
typedef typename thrust::iterator_difference<Iterator>::type difference_type;
struct stride_functor : public thrust::unary_function<difference_type,difference_type>
{
difference_type stride;
stride_functor(difference_type stride)
: stride(stride) {}
__host__ __device__
difference_type operator()(const difference_type& i) const
{
return stride * i;
}
};
typedef typename thrust::counting_iterator<difference_type> CountingIterator;
typedef typename thrust::transform_iterator<stride_functor, CountingIterator> TransformIterator;
typedef typename thrust::permutation_iterator<Iterator,TransformIterator> PermutationIterator;
// type of the strided_range iterator
typedef PermutationIterator iterator;
// construct strided_range for the range [first,last)
strided_range(Iterator first, Iterator last, difference_type stride)
: first(first), last(last), stride(stride) {}
iterator begin(void) const
{
return PermutationIterator(first, TransformIterator(CountingIterator(0), stride_functor(stride)));
}
iterator end(void) const
{
return begin() + ((last - first) + (stride - 1)) / stride;
}
protected:
Iterator first;
Iterator last;
difference_type stride;
};
int main()
{
const int stride = 3;
const int num = 3;
const int size = stride * num;
float values[size] = {1,2,3,
4,5,6,
1,2,3};
// in this example I use thrust vectors to simplify copying from host to device
thrust::host_vector<float> h_vec (values, values+size);
thrust::device_vector<float> d_vec = h_vec;
// in your case, dev_ptr is your input pointer
float* dev_ptr = thrust::raw_pointer_cast(d_vec.data());
auto first = strided_range<float*>(dev_ptr, dev_ptr + size+1-stride, stride);
auto second = strided_range<float*>(dev_ptr+1, dev_ptr + size+1-stride+1, stride);
auto third = strided_range<float*>(dev_ptr+2, dev_ptr + size+1-stride+2, stride);
auto zip_begin = zip(first.begin(),second.begin(), third.begin());
auto zip_end = zip(first.end(), second.end(), third.end());
thrust::sort(thrust::device, zip_begin, zip_end);
auto new_end = thrust::unique(thrust::device, zip_begin,zip_end);
std::size_t new_size = stride * (new_end - zip_begin);
// use the underlying thrust::device_vector again to simplify printing
thrust::copy(d_vec.begin(), d_vec.begin()+new_size, std::ostream_iterator<float>(std::cout, " "));
std::cout << std::endl;
return 0;
}
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顺便说一句:在尝试获取唯一值时,请注意浮点不准确性.
我还创建了上面示例的通用版本,该版本zip_iterator自动构建并适用于任意数量的连续元素.由于官方推文版本不幸尚不支持可变元组,我们使用a std::tuple来构建所需的元组类型,然后将其转换为thrust::tuple.如果Andrew Corrigan的推力分支(增加对可变元组的支持)被合并到推力大师中,我们可以完全避免使用std :: tuple.
使用以下命令编译此示例:
nvcc generic_unique.cu -std=c++11 -o generic_unique
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运行时的输出./generic_unique是:
input data: 1 2 3 4 5 6 0 0 0 0 0 0 1 2 3 4 5 6 0 0 0 0 0 0 1 2 3 4 5 6 0 0 0 0 0 0 0 0 0 0 0 0
after sort: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6
after unique: 0 0 0 0 0 0 1 2 3 4 5 6
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generic_unique.cu
#include <tuple>
#include <thrust/tuple.h>
#include <thrust/device_vector.h>
#include <iostream>
#include <thrust/unique.h>
#include <thrust/iterator/zip_iterator.h>
#include <thrust/sort.h>
#include <thrust/execution_policy.h>
// adapted from https://github.com/thrust/thrust/blob/master/examples/strided_range.cu
template <typename Iterator, typename thrust::iterator_difference<Iterator>::type stride>
class strided_range
{
public:
typedef typename thrust::iterator_difference<Iterator>::type difference_type;
//template <difference_type stride>
struct stride_functor : public thrust::unary_function<difference_type,difference_type>
{
__host__ __device__
difference_type operator()(const difference_type& i) const
{
return stride * i;
}
};
typedef typename thrust::counting_iterator<difference_type> CountingIterator;
typedef typename thrust::transform_iterator<stride_functor, CountingIterator> TransformIterator;
typedef typename thrust::permutation_iterator<Iterator,TransformIterator> PermutationIterator;
// type of the strided_range iterator
typedef PermutationIterator iterator;
// construct strided_range for the range [first,last)
strided_range(Iterator first, Iterator last)
: first(first), last(last) {}
iterator begin(void) const
{
return PermutationIterator(first, TransformIterator(CountingIterator(0), stride_functor()));
}
iterator end(void) const
{
return begin() + ((last - first) + (stride - 1)) / stride;
}
protected:
Iterator first;
Iterator last;
};
// copied from http://stackoverflow.com/a/16853775/678093
template<typename, typename>
struct append_to_type_seq { };
template<typename T, typename... Ts, template<typename...> class TT>
struct append_to_type_seq<T, TT<Ts...>>
{
using type = TT<Ts..., T>;
};
template<typename T, unsigned int N, template<typename...> class TT>
struct repeat
{
using type = typename
append_to_type_seq<
T,
typename repeat<T, N-1, TT>::type
>::type;
};
template<typename T, template<typename...> class TT>
struct repeat<T, 0, TT>
{
using type = TT<>;
};
template<typename Tuple> struct std_to_thrust_tuple;
template<typename...T> struct std_to_thrust_tuple<std::tuple<T...>> {
using type = thrust::tuple<T...>;
};
template<typename IteratorType, std::size_t stride>
class zipped_strided_range
{
public:
typedef typename strided_range<IteratorType, stride>::iterator SingleIterator;
typedef typename repeat<SingleIterator, stride, std::tuple>::type StdIteratorTuple;
typedef typename std_to_thrust_tuple<StdIteratorTuple>::type IteratorTuple;
typedef decltype(thrust::make_zip_iterator(IteratorTuple())) ZipIterator;
zipped_strided_range(IteratorType first, IteratorType last) : first(first), last(last)
{
assign<0>();
}
ZipIterator begin() const
{
return thrust::make_zip_iterator(begin_tuple);
}
ZipIterator end() const
{
return thrust::make_zip_iterator(end_tuple);
}
protected:
template <std::size_t index>
void assign(typename std::enable_if< (index < stride) >::type* = 0)
{
strided_range<IteratorType,stride> strided_range_iterator(first+index, last-(stride-1)+index);
thrust::get<index>(begin_tuple) = strided_range_iterator.begin();
thrust::get<index>(end_tuple) = strided_range_iterator.end();
assign<index+1>();
}
template <std::size_t index>
void assign(typename std::enable_if< (index == stride) >::type* = 0)
{
// end recursion
}
IteratorType first;
IteratorType last;
IteratorTuple begin_tuple;
IteratorTuple end_tuple;
};
int main()
{
const int stride = 6;
const int num = 6;
const int size = stride * num;
float values[size] = {1,2,3,4,5,6,
0,0,0,0,0,0,
1,2,3,4,5,6,
0,0,0,0,0,0,
1,2,3,4,5,6,
0,0,0,0,0,0
};
// in this example I use thrust vectors to simplify copying from host to device
// it also simplifies printing
thrust::host_vector<float> h_vec (values, values+size);
thrust::device_vector<float> d_vec = h_vec;
std::cout << "input data: ";
thrust::copy(d_vec.begin(), d_vec.end(), std::ostream_iterator<float>(std::cout, " "));
std::cout << std::endl;
// in your case, dev_ptr is your input pointer
float* dev_ptr = thrust::raw_pointer_cast(d_vec.data());
zipped_strided_range<float*, stride> zipped(dev_ptr, dev_ptr+size);
thrust::sort(thrust::device, zipped.begin(), zipped.end());
std::cout << "after sort: ";
thrust::copy(d_vec.begin(), d_vec.end(), std::ostream_iterator<float>(std::cout, " "));
std::cout << std::endl;
auto new_end = thrust::unique(thrust::device, zipped.begin(), zipped.end());
std::size_t new_size = stride * (new_end - zipped.begin());
std::cout << "after unique: ";
d_vec.resize(new_size);
thrust::copy(d_vec.begin(), d_vec.end(), std::ostream_iterator<float>(std::cout, " "));
std::cout << std::endl;
return 0;
}
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