在不调用init的情况下从文件加载SKScene的方法(fileNamed:"")

Ale*_*scu 6 scene sprite-kit swift

正如标题所说,是否有任何方法可以调用SKScene从文件(.SKS)加载a 而无需调用init(fileNamed: "...")方法?

Kri*_*lim 0

你可以这样做:

float screenWidth  = [UIScreen mainScreen].bounds.size.width;
float screenHeight = [UIScreen mainScreen].bounds.size.height;
GameScene *scene   = [[GameScene alloc]initWithSize:CGSizeMake(screenWidth, screenHeight)];
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继续编码............:)