在 memoryStream 之后处理 writer

Ale*_*der 2 c# stream naudio

这是我的一段代码:

private static MemoryStream outputStream;


public static void ConvertMp3ToWavStream(string inputPath)
        {                           
            outputStream = new MemoryStream();
            using (Mp3FileReader reader = new Mp3FileReader(inputPath))
            {
                using (WaveStream waveStream = WaveFormatConversionStream.CreatePcmStream(reader))
                {
                    WaveFileWriter waveFileWriter = new WaveFileWriter(outputStream, waveStream.WaveFormat);

                    byte[] bytes = new byte[waveStream.Length];
                    waveStream.Position = 0;
                    waveStream.Read(bytes, 0, (int)waveStream.Length);
                    waveFileWriter.Write(bytes, 0, bytes.Length);
                    waveFileWriter.Flush();                    
                }
            }                
        }
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这是我的CloseAndDispose方法,我在一些操作后调用它:

private static void CloseAndDispose()
        {
            if (outputStream != null)
            {
                outputStream.Close();
                outputStream.Dispose();
            }
        }
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问题:在所有操作之后,我在内存堆栈中有一些内存,这些内存没有被处理。据我了解,这是我的writer. 当我尝试处理 writer 时,出现异常。(无法阅读MemoryStream)。当我尝试在CloseAndDispose()方法之后关闭并处理 writer 时,出现异常。我应该在哪里关闭waveFileWriter

Mar*_*ath 5

NAudio 有一个IgnoreDisposeStreamNAudio.Utils命名空间中调用的辅助类。在将它传递到WaveFileWriter

using (var writer = new WaveFileWriter(new IgnoreDisposeStream(outputStream),
                                       waveStream.WaveFormat))
{
    ...
}
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