Eli*_*eth 104 c# entity-framework entity-framework-6
当我处于一个独立的场景并从客户端获取dto时,我将其映射到一个实体以保存它,我这样做:
context.Entry(entity).State = EntityState.Modified;
context.SaveChanges();
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那是什么呢 DbSet.Attach(entity)
或者当EntityState.Modified已经附加实体时,我为什么要使用.Attach方法?
sst*_*tan 256
当你这样做时context.Entry(entity).State = EntityState.Modified;,你不仅要将实体附加到DbContext,还要将整个实体标记为脏.这意味着,当您这样做时context.SaveChanges(),EF将生成一个更新语句,该语句将更新实体的所有字段.
这并不总是需要的.
另一方面,DbSet.Attach(entity)将实体附加到上下文而不将其标记为脏.这相当于做context.Entry(entity).State = EntityState.Unchanged;
以这种方式附加时,除非您继续更新实体上的属性,否则下次调用时context.SaveChanges(),EF将不会为此实体生成数据库更新.
即使您计划对实体进行更新,如果实体具有大量属性(db列)但您只想更新一些,您可能会发现执行a更有利DbSet.Attach(entity),然后只更新几个属性需要更新.这样做将从EF生成更有效的更新语句.EF将仅更新您修改的属性(与此相反context.Entry(entity).State = EntityState.Modified;,将导致更新所有属性/列)
相关文档:添加/附加和实体状态.
代码示例
假设您有以下实体:
public class Person
{
public int Id { get; set; } // primary key
public string FirstName { get; set; }
public string LastName { get; set; }
}
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如果您的代码如下所示:
context.Entry(personEntity).State = EntityState.Modified;
context.SaveChanges();
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生成的SQL看起来像这样:
UPDATE person
SET FirstName = 'whatever first name is',
LastName = 'whatever last name is'
WHERE Id = 123; -- whatever Id is.
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请注意上述更新语句将如何更新所有列,无论您是否实际更改了值.
相反,如果您的代码使用"正常"附加,如下所示:
context.People.Attach(personEntity); // State = Unchanged
personEntity.FirstName = "John"; // State = Modified, and only the FirstName property is dirty.
context.SaveChanges();
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然后生成的更新语句是不同的:
UPDATE person
SET FirstName = 'John'
WHERE Id = 123; -- whatever Id is.
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如您所见,update语句仅更新将实体附加到上下文后实际更改的值.根据表的结构,这可能会对性能产生积极影响.
现在,哪个选项更适合您,完全取决于您要做的事情.
除了(标记的答案)和(在 EF Core 中)之间还有一个重要区别:context.Entry(entity).State = EntityState.Unchangedcontext.Attach(entity)
我自己做了一些测试以更深入地了解它(因此这也包括一些通用的参考测试),所以这是我的测试场景:
QueryTrackingBehavior.NoTracking这些是模型:
public class Order
{
public int Id { get; set; }
public string Comment { get; set; }
public string ShippingAddress { get; set; }
public DateTime? OrderDate { get; set; }
public List<OrderPos> OrderPositions { get; set; }
[ForeignKey("OrderedByUserId")]
public User OrderedByUser { get; set; }
public int? OrderedByUserId { get; set; }
}
public class OrderPos
{
public int Id { get; set; }
public string ArticleNo { get; set; }
public int Quantity { get; set; }
[ForeignKey("OrderId")]
public Order Order { get; set; }
public int? OrderId { get; set; }
}
public class User
{
public int Id { get; set; }
public string FirstName { get; set; }
public string LastName { get; set; }
}
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获取订单:
order = db.Orders.Include(o => o.OrderPositions).Include(o => o.OrderedByUser).FirstOrDefault();
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现在测试:
使用EntityState 进行简单更新:
db.Entry(order).State = EntityState.Unchanged;
order.ShippingAddress = "Germany"; // will be UPDATED
order.OrderedByUser.FirstName = "William (CHANGED)"; // will be IGNORED
order.OrderPositions[0].ArticleNo = "K-1234 (CHANGED)"; // will be IGNORED
order.OrderPositions.Add(new OrderPos { ArticleNo = "T-5555 (NEW)", Quantity = 5 }); // will be INSERTED
db.SaveChanges();
// Will generate SQL in 2 Calls:
// INSERT INTO [OrderPositions] ([ArticleNo], [OrderId], [Quantity]) VALUES ('T-5555', 1, 5)
// UPDATE [Orders] SET [ShippingAddress] = 'Germany' WHERE [Id] = 1
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带附件的简单更新:
db.Attach(order);
order.ShippingAddress = "Germany"; // will be UPDATED
order.OrderedByUser.FirstName = "William (CHANGED)"; // will be UPDATED
order.OrderPositions[0].ArticleNo = "K-1234 (CHANGED)"; // will be UPDATED
order.OrderPositions.Add(new OrderPos { ArticleNo = "T-5555 (NEW)", Quantity = 5 }); // will be INSERTED
db.SaveChanges();
// Will generate SQL in 1 Call:
// UPDATE [OrderPositions] SET [ArticleNo] = 'K-1234' WHERE [Id] = 1
// INSERT INTO [OrderPositions] ([ArticleNo], [OrderId], [Quantity]) VALUES ('T-5555 (NEW)', 1, 5)
// UPDATE [Orders] SET [ShippingAddress] = 'Germany' WHERE [Id] = 1
// UPDATE [Users] SET [FirstName] = 'William (CHANGED)' WHERE [Id] = 1
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使用EntityState更改 Child-Ids 进行更新:
db.Entry(order).State = EntityState.Unchanged;
order.ShippingAddress = "Germany"; // will be UPDATED
order.OrderedByUser.Id = 3; // will be IGNORED
order.OrderedByUser.FirstName = "William (CHANGED)"; // will be IGNORED
order.OrderPositions[0].Id = 3; // will be IGNORED
order.OrderPositions[0].ArticleNo = "K-1234 (CHANGED)"; // will be IGNORED
order.OrderPositions.Add(new OrderPos { ArticleNo = "T-5555 (NEW)", Quantity = 5 }); // will be INSERTED
db.SaveChanges();
// Will generate SQL in 2 Calls:
// INSERT INTO [OrderPositions] ([ArticleNo], [OrderId], [Quantity]) VALUES ('T-5555', 1, 5)
// UPDATE [Orders] SET [ShippingAddress] = 'Germany' WHERE [Id] = 1
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使用Attach更改 Child-Ids 进行更新:
db.Attach(order);
order.ShippingAddress = "Germany"; // would be UPDATED
order.OrderedByUser.Id = 3; // will throw EXCEPTION
order.OrderedByUser.FirstName = "William (CHANGED)"; // would be UPDATED
order.OrderPositions[0].Id = 3; // will throw EXCEPTION
order.OrderPositions[0].ArticleNo = "K-1234 (CHANGED)"; // would be UPDATED
order.OrderPositions.Add(new OrderPos { ArticleNo = "T-5555 (NEW)", Quantity = 5 }); // would be INSERTED
db.SaveChanges();
// Throws Exception: The property 'Id' on entity type 'User' is part of a key and so cannot be modified or marked as modified. To change the principal of an existing entity with an identifying foreign key first delete the dependent and invoke 'SaveChanges' then associate the dependent with the new principal.)
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注意:这会抛出异常,无论 Id 是更改还是设置为原始值,似乎 Id 的状态设置为“已更改”,这是不允许的(因为它是主键)
更新将 Child-Ids 更改为新的(EntityState 和 Attach 之间没有区别):
db.Attach(order); // or db.Entry(order).State = EntityState.Unchanged;
order.OrderedByUser = new User();
order.OrderedByUser.Id = 3; // // Reference will be UPDATED
order.OrderedByUser.FirstName = "William (CHANGED)"; // will be UPDATED (on User 3)
db.SaveChanges();
// Will generate SQL in 2 Calls:
// UPDATE [Orders] SET [OrderedByUserId] = 3, [ShippingAddress] = 'Germany' WHERE [Id] = 1
// UPDATE [Users] SET [FirstName] = 'William (CHANGED)' WHERE [Id] = 3
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注意:请查看与没有 new 的 EntityState 更新(上面)的区别。这次 Name 将被更新,因为新的 User 实例。
使用EntityState更改 Reference-Ids 进行更新:
db.Entry(order).State = EntityState.Unchanged;
order.ShippingAddress = "Germany"; // will be UPDATED
order.OrderedByUserId = 3; // will be UPDATED
order.OrderedByUser.Id = 2; // will be IGNORED
order.OrderedByUser.FirstName = "William (CHANGED)"; // will be IGNORED
order.OrderPositions[0].Id = 3; // will be IGNORED
order.OrderPositions[0].ArticleNo = "K-1234 (CHANGED)"; // will be IGNORED
order.OrderPositions.Add(new OrderPos { ArticleNo = "T-5555 (NEW)", Quantity = 5 }); // will be INSERTED
db.SaveChanges();
// Will generate SQL in 2 Calls:
// INSERT INTO [OrderPositions] ([ArticleNo], [OrderId], [Quantity]) VALUES ('T-5555', 1, 5)
// UPDATE [Orders] SET [OrderedByUserId] = 3, [ShippingAddress] = 'Germany' WHERE [Id] = 1
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通过使用Attach更改 Reference-Ids 进行更新:
db.Attach(order);
order.ShippingAddress = "Germany"; // will be UPDATED
order.OrderedByUserId = 3; // will be UPDATED
order.OrderedByUser.FirstName = "William (CHANGED)"; // will be UPDATED (on FIRST User!)
order.OrderPositions[0].ArticleNo = "K-1234 (CHANGED)"; // will be UPDATED
order.OrderPositions.Add(new OrderPos { ArticleNo = "T-5555 (NEW)", Quantity = 5 }); // will be INSERTED
db.SaveChanges();
// Will generate SQL in 1 Call:
// UPDATE [OrderPositions] SET [ArticleNo] = 'K-1234' WHERE [Id] = 1
// INSERT INTO [OrderPositions] ([ArticleNo], [OrderId], [Quantity]) VALUES ('T-5555 (NEW)', 1, 5)
// UPDATE [Orders] SET [OrderedByUserId] = 3, [ShippingAddress] = 'Germany' WHERE [Id] = 1
// UPDATE [Users] SET [FirstName] = 'William (CHANGED)' WHERE [Id] = 1
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注:参考将变为用户3,但也用户1将被更新,我想这是因为order.OrderedByUser.Id是不变的(它仍然是1)。
结论 使用 EntityState 您有更多控制权,但您必须自己更新子属性(二级)。使用 Attach 您可以更新所有内容(我猜是所有级别的属性),但您必须密切关注引用。举个例子:如果 User (OrderedByUser) 是一个 dropDown,则通过 dropDown 更改值可能会覆盖整个 User 对象。在这种情况下,原始 dropDown-Value 将被覆盖而不是引用。
对我来说,最好的情况是将 OrderedByUser 之类的对象设置为 null,并且只将 order.OrderedByUserId 设置为新值,如果我只想更改引用(无论是 EntityState 还是 Attach)。
希望这会有所帮助,我知道这是很多文字:D
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