如果我有一个类层次结构,如
type Employee(name) =
member val name: string = name
type HourlyEmployee(name, rate) =
inherit Employee(name)
member val rate: int = rate
type SalariedEmployee(name, salary) =
inherit Employee(salary)
member val salary: int = salary
Run Code Online (Sandbox Code Playgroud)
我想要一个name以纯粹方式更新字段的函数,这怎么可能?一对失败的选择:
let changeName(employee: Employee) =
// no idea what class this was, so this can only return the base class
let changeName<'a when 'a :> Employee>(employee: 'a) =
// 'a has no constructor
Run Code Online (Sandbox Code Playgroud)
我提出的最接近的事情就是虚拟Employee.changeName并在每个类上实现它.这似乎是很多额外的工作加上它容易出错,因为返回类型是Employee并且必须被上传回原始类.
似乎应该有一种更简单,更安全的方式来完成这样的任务.这是必须使用类型类的东西吗?
是的,我可以让name字段变得可变,这就是我现在在代码中实现的方式,但这就是我想要摆脱的东西.
我想出的解决类型安全性和简明性要求的解决方案就是定义
type Employee<'a> = {name: string; otherStuff: 'a}
Run Code Online (Sandbox Code Playgroud)
然后只需使用with语法来更改名称.但otherStuff: 'a显然是丑陋而且看起来很丑陋的代码,所以我仍然愿意接受更好的解决方案.
如果您正在寻找纯粹的和惯用的F#,那么您不应该首先使用继承层次结构.这是一个面向对象的概念.
在F#中,您可以使用代数数据类型对Employee进行建模:
type HourlyData = { Name : string; Rate : int }
type SalaryData = { Name : string; Salary : int }
type Employee =
| Hourly of HourlyData
| Salaried of SalaryData
Run Code Online (Sandbox Code Playgroud)
这将使您能够创建如下Employee值:
> let he = Hourly { Name = "Bob"; Rate = 100 };;
val he : Employee = Hourly {Name = "Bob";
Rate = 100;}
> let se = Salaried { Name = "Jane"; Salary = 10000 };;
val se : Employee = Salaried {Name = "Jane";
Salary = 10000;}
Run Code Online (Sandbox Code Playgroud)
您还可以定义一个以纯方式更改名称的函数:
let changeName newName = function
| Hourly h -> Hourly { h with Name = newName }
| Salaried s -> Salaried { s with Name = newName }
Run Code Online (Sandbox Code Playgroud)
这使您可以更改现有Employee值的名称,如下所示:
> let se' = se |> changeName "Mary";;
val se' : Employee = Salaried {Name = "Mary";
Salary = 10000;}
Run Code Online (Sandbox Code Playgroud)