Thi*_*ias 5 javascript arrays html5-canvas phaser-framework
我们假设你得到以下数组:
foo = [
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,1,1,1,1,1,0,0],
[0,0,0,1,0,0,0,1,0,0],
[0,0,0,1,0,0,0,1,0,0],
[0,0,0,1,1,1,0,1,0,0],
[0,0,0,0,0,1,0,1,0,0],
[0,0,0,0,0,1,1,1,0,0],
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0],
]
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如何判断1s的模式是否为闭环?几天我一直在努力.我已经尝试了一个递归循环来查找邻居和单词,但是当你有一个更复杂的模式时,它将无法工作,例如:
foo = [
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,1,1,1,0,0,0,0],
[0,0,0,1,0,1,0,0,0,0],
[0,0,0,1,0,1,0,0,0,0],
[0,0,0,1,1,1,1,1,0,0],
[0,0,0,0,0,1,0,0,0,0],
[0,0,0,0,0,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0],
]
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有人有一个神奇的算法来解决这个问题吗?:(
正如Dagrooms所说,尝试找到1(s)只有一个相邻1.代码如下:
function isValid1(x,y){
return (foo[x-1][y] + foo[x+1][y] + foo[x][y-1] + foo[x][y + 1])>1;
}
function validLoop(){
for(var i = 0; i < rows; i++){
for(var j = 0; j < columns; j++){
if(foo[i][j] === 1 && !isValid1(i,j)) {
return false;
}
}
}
return true;
}
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其中行和列是2d数组大小.
UPDATE
如果至少有一个闭环,这将返回true:
function numTouching1(x,y){
return foo[x - 1][y] + foo[x + 1][y] + foo[x][y - 1] + foo[x][y + 1];
}
function validLoop(){
var n = 0, x = 0; // x is current point's number of touching 1 and n is total
for(var i = 0; i < rows; i++){
for(var j = 0; j < columns; j++){
if(foo[i][j] === 1) {
x = numTouching1(i, j) - 2;
if(x === -1 || x === 1 || x === 2){
n += x;
}
}
}
}
return n > -1;
}
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JSFiddle:https://jsfiddle.net/AdminXVII/b0f7th5d/
更新2 提取循环:
function numTouching1(x,y){
return foo[x - 1][y] + foo[x + 1][y] + foo[x][y - 1] + foo[x][y + 1];
}
function extractLoop(){
for(var i = 0; i < rows; i++){
for(var j = 0; j < columns; j++){
if(foo[i][j] === 1 && numTouching1(i, j) === 1){
foo[i][j] = 0;
extractLoop();break;
}
}
}
}
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JSFiddle:https://jsfiddle.net/AdminXVII/b0f7th5d/7/
更新3
如果有一个以上的循环就会受到威胁,对于一个循环来说它会慢一些.
function numTouching1(x, y) {
return foo[x - 1][y] + foo[x + 1][y] + foo[x][y - 1] + foo[x][y + 1];
}
function extractLoop() {
for (var i = 0; i < rows; i++) {
for (var j = 0; j < columns; j++) {
if (foo[i][j] === 1 && numTouching1(i, j) === 1) {
foo[i][j] = 0;
extractLoop(); break;
}
}
}
}
function validLoop(){
extractLoop();
for(var i = 0; i < rows; i++){
for(var j = 0; j < columns; j++){
if(foo[i][j] === 1 && numTouching1(i,j) == 2) {
return true;
}
}
}
return true;
}
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JSFiddle:https://jsfiddle.net/AdminXVII/w7zcgpyL/
更新4
更安全的numTouching1()方法:
function numTouching1(x, y) {
return ((x > 0) ? foo[x - 1][y] : 0) + ((x < rows-1) ? foo[x + 1][y] : 0) + ((y > 0) ? foo[x][y - 1] : 0) + ((y < columns-1) ? foo[x][y + 1] : 0);
}
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修改了以前的JSFiddle