Bab*_*bad 24 android button alignment android-alertdialog
我使用此代码进行Android(Java)编程:
public static MessageBoxResult showOk(
Context context, String title, String message, String okMessage)
{
okDialogResult = MessageBoxResult.Closed;
// make a handler that throws a runtime exception when a message is received
final Handler handler = new Handler()
{
@Override
public void handleMessage(Message mesg)
{
throw new RuntimeException();
}
};
AlertDialog.Builder alert = new AlertDialog.Builder(context);
alert.setTitle(title);
alert.setMessage(message);
alert.setPositiveButton(okMessage, new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int whichButton) {
okDialogResult = MessageBoxResult.Positive;
handler.sendMessage(handler.obtainMessage());
}
});
AlertDialog dialog = alert.show();
// align button to center
Button b = (Button) dialog.findViewById(android.R.id.button1);
b.setGravity(Gravity.CENTER_HORIZONTAL);
// loop till a runtime exception is triggered.
try { Looper.loop(); }
catch(RuntimeException e2) {}
return okDialogResult;
}
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我的问题是如何使按钮中心?如你所见,我尝试使用Gravity.CENTER_HORIZONTAL(也.CENTER)将按钮对齐到cnenter,但没有任何变化.按钮几乎处于正确位置.
小智 33
使用crtn的方法,但不是更改LayoutParam的重力,而是将其宽度更改为ViewGroup.LayoutParams.MATCH_PARENT;
ckd*_*ckd 13
这对我有用:
final AlertDialog.Builder builder = new AlertDialog.Builder(getActivity(), R.style.AppCompatAlertDialogStyle);
builder.setCancelable(true);
builder.setTitle(title);
builder.setMessage(message);
builder.setPositiveButton("OK", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
}
});
final AlertDialog dialog = builder.create();
dialog.show(); //show() should be called before dialog.getButton().
final Button positiveButton = dialog.getButton(AlertDialog.BUTTON_POSITIVE);
LinearLayout.LayoutParams positiveButtonLL = (LinearLayout.LayoutParams) positiveButton.getLayoutParams();
positiveButtonLL.gravity = Gravity.CENTER;
positiveButton.setLayoutParams(positiveButtonLL);
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Ali*_*dev 13
如果你想同时拥有正面和负面按钮(大和中心),你可以使用这样的东西:
AlertDialog alertDialog = new AlertDialog.Builder(this).create();
alertDialog.setTitle("Title");
alertDialog.setMessage("Message");
alertDialog.setButton(AlertDialog.BUTTON_POSITIVE, "Yes",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
}
});
alertDialog.setButton(AlertDialog.BUTTON_NEGATIVE, "No",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
}
});
alertDialog.show();
Button btnPositive = alertDialog.getButton(AlertDialog.BUTTON_POSITIVE);
Button btnNegative = alertDialog.getButton(AlertDialog.BUTTON_NEGATIVE);
LinearLayout.LayoutParams layoutParams = (LinearLayout.LayoutParams) btnPositive.getLayoutParams();
layoutParams.weight = 10;
btnPositive.setLayoutParams(layoutParams);
btnNegative.setLayoutParams(layoutParams);
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尝试了crtn的方法和Scott Brown的修改,都没有呈现出我喜欢的样子。
crtn 的解决方案根本没有改变我的按钮外观(我正在使用android.R.style.Theme_Material_Light_Dialog),而 Scott Brown 的解决方案使我的肯定按钮超出了对话框父级的边缘。
因为Theme_Material_Light_Dialog按钮包含在一个LinearLayout子类中,该子类使用一个空白视图作为它的第二个(索引 1)元素来向右推动按钮。
我Button像 crtn 一样抓取ref:
AlertDialog dialog = bld.create();
dialog.show(); //show() MUST be called before dialog.getButton
Button positiveButton = dialog.getButton(AlertDialog.BUTTON_POSITIVE);
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但后来我将 leftSpacer 设置为 View.GONE 并将父级的重力设置为 CENTER_HORIZONTAL
LinearLayout parent = (LinearLayout) positiveButton.getParent();
parent.setGravity(Gravity.CENTER_HORIZONTAL);
View leftSpacer = parent.getChildAt(1);
leftSpacer.setVisibility(View.GONE);
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这样做的优点是不会破坏对话框的按钮堆叠行为。缺点是如果内部布局改变了就会断掉,所以YMMV。
小智 6
这确实有效。
ButtonBarLayout是3个按钮(中性,正ve和负)的父级,它扩展了LinearLayout。为了将视图集中在LinearLayout中,权重,宽度和layout_gravity(而不是引力)很重要,这些代码可以完美地工作:
LinearLayout.LayoutParams layoutParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.WRAP_CONTENT); //create a new one
layoutParams.weight = 1.0 f;
layoutParams.gravity = Gravity.CENTER; //this is layout_gravity
alertDialog.getButton(AlertDialog.BUTTON_NEGATIVE).setLayoutParams(layoutParams);
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