我有以下伪代码
string GetData()
{
var steps = new List<Task<string>>
{
DoSomeStep(),
DoSomeStep2()
};
await Task.WhenAll(steps);
return SomeResourceManagerProxy.RetrieveValuesForLocalizedStrings( steps.Select(s => s.Result) );
}
Run Code Online (Sandbox Code Playgroud)
从WebService调用此方法,我Thread.CurrentUICulture根据用户的浏览器设置进行设置.
等待之后,CurrentUICulture丢失了(我在不同的线程上运行).
我用以下方法解决了这个问题:
public class MyAwaiter<T> : INotifyCompletion
{
private TaskAwaiter<T> waiter;
private CultureInfo culture;
public MyAwaiter(TaskAwaiter<T> waiter)
{
this.waiter = waiter;
}
public PreserveCultureAwaiter<T> GetAwaiter() { return this; }
public bool IsCompleted { get { return waiter.IsCompleted; } }
public void OnCompleted(Action continuation)
{
culture = Thread.CurrentThread.CurrentUICulture;
waiter.OnCompleted(continuation);
}
public T GetResult()
{
Thread.CurrentThread.CurrentUICulture = culture;
return waiter.GetResult();
}
}
public static MyAwaiter<T> KeepCulture<T>(this Task<T> task)
{
return new MyAwaiter<T>(task.GetAwaiter());
}
...
await Task.WhenAll(steps).KeepCulture();
Run Code Online (Sandbox Code Playgroud)
这有一个缺点 - 需要记住在正在等待的每个任务上调用KeepCulture().(我还有一些扩展方法来保持UI文化的任务).
有没有更简单的方法来保护UI文化?
Han*_*ant 30
文化不会流入.NET Framework,这是一个非常臭名昭着的问题.在Windows上很难解决,culture是线程的非托管属性,因此CLR无法确保它始终正确设置.这使得在主线程上修补CurrentCulture是一个很大的错误.你得到的错误很难诊断.就像在一个线程上创建的SortedList一样,突然不再在另一个线程上进行排序.呸.
微软在.NET 4.5中做了一些事情,他们添加了CultureInfo.DefaultThreadCurrentCulture属性.还有DefaultThreadCurrentUICulture.这仍然无法保证它将被正确设置,您调用的非托管代码可以更改它,CLR无法对其进行任何操作.换句话说,一个bug将更难诊断.但至少你有一些想法,它可能会改变.
更新:这个问题在.NET 4.6中得到了彻底解决,文化现在从一个线程流向另一个线程,而CultureInfo.DefaultThreadCurrentCulture hack不再是必需的,也不是有用的.在CultureInfo.CurrentCulture的MSDN文章中记录.现在写的详细信息似乎并不完全正确,当我测试它时它总是流动,而DefaultThreadCurrentCulture似乎根本不再起作用.
到目前为止,我已经创建了自己的SynchronizationContext,我已经使用 ASP.NET 和控制台应用程序对其进行了测试,并且在这两个应用程序中它都保留了我想要的文化:
/// <summary>
/// Class that captures current thread's culture, and is able to reapply it to different one
/// </summary>
internal sealed class ThreadCultureHolder
{
private readonly CultureInfo threadCulture;
private readonly CultureInfo threadUiCulture;
/// <summary>
/// Captures culture from currently running thread
/// </summary>
public ThreadCultureHolder()
{
threadCulture = Thread.CurrentThread.CurrentCulture;
threadUiCulture = Thread.CurrentThread.CurrentUICulture;
}
/// <summary>
/// Applies stored thread culture to current thread
/// </summary>
public void ApplyCulture()
{
Thread.CurrentThread.CurrentCulture = threadCulture;
Thread.CurrentThread.CurrentUICulture = threadUiCulture;
}
public override string ToString()
{
return string.Format("{0}, UI: {1}", threadCulture.Name, threadUiCulture.Name);
}
}
/// <summary>
/// SynchronizationContext that passes around current thread's culture
/// </summary>
internal class CultureAwareSynchronizationContext : SynchronizationContext
{
private readonly ThreadCultureHolder cultureHolder;
private readonly SynchronizationContext synchronizationImplementation;
/// <summary>
/// Creates default SynchronizationContext, using current(previous) SynchronizationContext
/// and captures culture information from currently running thread
/// </summary>
public CultureAwareSynchronizationContext()
: this(Current)
{}
/// <summary>
/// Uses passed SynchronizationContext (or null, in that case creates new empty SynchronizationContext)
/// and captures culture information from currently running thread
/// </summary>
/// <param name="previous"></param>
public CultureAwareSynchronizationContext(SynchronizationContext previous)
: this(new ThreadCultureHolder(), previous)
{
}
internal CultureAwareSynchronizationContext(ThreadCultureHolder currentCultureHolder, SynchronizationContext currentSynchronizationContext)
{
cultureHolder = currentCultureHolder;
synchronizationImplementation = currentSynchronizationContext ?? new SynchronizationContext();
}
public override void Send(SendOrPostCallback d, object state)
{
cultureHolder.ApplyCulture();
synchronizationImplementation.Send(d, state);
}
public override void Post(SendOrPostCallback d, object state)
{
synchronizationImplementation.Post(passedState =>
{
SetSynchronizationContext(this);
cultureHolder.ApplyCulture();
d.Invoke(s);
}, state);
}
public override SynchronizationContext CreateCopy()
{
return new CultureAwareSynchronizationContext(cultureHolder, synchronizationImplementation.CreateCopy());
}
public override string ToString()
{
return string.Format("CultureAwareSynchronizationContext: {0}", cultureHolder);
}
}
Run Code Online (Sandbox Code Playgroud)
用法:
/// code that detects Browser's culture
void Detection()
{
Thread.CurrentThread.CurrentUICulture = new CultureInfo("cs");
SynchronizationContext.SetSynchronizationContext(new CultureAwareSynchronizationContext());
}
Run Code Online (Sandbox Code Playgroud)
该解决方案可能存在Hans Passant 提到的问题。