错误LNK2001:未解析的外部符号

num*_*l25 1 c c++ visual-studio-2008 visual-studio visual-c++

我收到此错误

>GXRenderManager.obj : error LNK2001: unresolved external symbol "private: static class GXRenderer * GXRenderManager::renderDevice" (?renderDevice@GXRenderManager@@0PAVGXRenderer@@A)
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以下是我的代码......

GXDX.h

class GXDX: public GXRenderer {
public:
    void Render();
    void StartUp();
};
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GXGL.h

class GXGL: public GXRenderer {
public:
    void Render();
    void StartUp();
};
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GXRenderer

class GXRenderer {
public:
    virtual void Render() = 0;
    virtual void StartUp() = 0;

};
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GXRenderManager.h

#ifndef GXRM
#define GXRM
#include <windows.h>
#include "GXRenderer.h"
#include "GXDX.h"
#include "GXGL.h"

enum GXDEVICE {
    DIRECTX,
    OPENGL
};

class GXRenderManager {
public:
    static int Ignite(GXDEVICE);

private:
    static GXRenderer *renderDevice;

};

#endif
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GXRenderManager.cpp

#include "GXRenderManager.h"

    int GXRenderManager::Ignite(GXDEVICE DeviceType)
    {
        switch(DeviceType)
        {
        case DIRECTX:
            GXRenderManager::renderDevice = new GXDX;
            return 1;
            break;
        case OPENGL:
            GXRenderManager::renderDevice = new GXGL;
            return 1;
            break;
        default:
            return 0;
        }
    }
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main.cpp中

#include "GXRenderManager.h"

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
    LPSTR lpCmdLine, int nCmdShow)
{
    return 0;
}
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我不想让它做任何事情.我只是想编译没有错误.如果有人能帮我一把,那我就是新人了.那挺棒的.谢谢

Mic*_*urr 6

您需要静态成员的实际定义(或实例)GXRenderer::renderDevice.该类声明了它,但需要在一个地方对它进行定义.

在你的GXRenderManager.cpp文件中有一行如下:

GXRenderer * GXRenderer::renderDevice = NULL;
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或任何初始化可能是适当的.