Boj*_*man 49
只需更改颜色以匹配图像上的颜色即可.我还建议你使用渐变作为那些虚拟视图的背景,如果你花一点时间,它看起来比屏幕截图好很多.
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_centerVertical="true">
<TextView
android:id="@+id/tvText"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:layout_marginLeft="10dp"
android:layout_marginRight="10dp"
android:text="lala"
android:textColor="#FFFFFF"/>
<View
android:layout_width="match_parent"
android:layout_height="1dp"
android:layout_centerVertical="true"
android:layout_marginLeft="16dp"
android:layout_toLeftOf="@id/tvText"
android:background="#FF0000"
/>
<View
android:layout_width="match_parent"
android:layout_height="1dp"
android:layout_centerVertical="true"
android:layout_marginRight="16dp"
android:layout_toRightOf="@id/tvText"
android:background="#FF0000"
/>
</RelativeLayout>
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小智 5
public class CenterLineTextView extends android.support.v7.widget.AppCompatTextView {
private final Rect mBounds = new Rect();
private final Paint mPaint = new Paint();
private int mPadding;
private int mStroke;
public CenterLineTextView(Context context) {
super(context);
init();
}
public CenterLineTextView(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
init();
}
public CenterLineTextView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
if (isInEditMode()) {
return;
}
setGravity(Gravity.CENTER);
mStroke = getContext().getResources().getDimensionPixelSize(R.dimen.divider);
mPadding = getContext().getResources().getDimensionPixelSize(R.dimen.login_or_padding);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
mPaint.setStrokeWidth(mStroke);
mPaint.setColor(getPaint().getColor());
getPaint().getTextBounds(getText().toString(), 0, getText().length(), mBounds);
canvas.drawLine(0, getHeight() / 2, (getWidth() - mBounds.right) / 2 - mPadding, getHeight() / 2, mPaint);
canvas.drawLine(mPadding + (getWidth() + mBounds.right) / 2, getHeight() / 2, getWidth(), getHeight() / 2, mPaint);
}
}
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