mat*_*dev 3 java multithreading android android-activity xamarin
我正在调查更新我们使用的第三方库(Xamarin.Insights)后开始出现的性能下降.在我的调查过程中,我在一次大停顿期间停止了应用程序,该停顿显示了一个隐藏在其中的互斥锁Android.App.Android.OnActivityDestroyed.
调用堆栈显示库利用ActivityLifecycleCallbacks接口的已注册实例来跟踪应用程序中的活动生命周期事件.我正在尝试确定是否在UI线程上调用这些回调.
直觉上我认为它们是在UI线程上调用的,但是我找不到确认这一点的明确证据.
ActivityLifecycleCallbacks在UI线程上调用的吗?mat*_*dev 10
Android.App.Application.ActivityLifecycleCallbacks确实在UI线程上调用了回调方法.
实现Android.App.Application.ActivityLifecycleCallbacks接口并记录回调方法的线程ID显示线程ID与调用OnCreate活动方法的线程相同:
OnActivityCreated on thread 1
OnCreate on thread 1
OnActivityStarted on thread 1
OnActivityResumed on thread 1
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下面的示例验证了这一点:
[Activity (Label = "UIThreadsCallbacks", MainLauncher = true, Icon = "@drawable/icon")]
public class MainActivity : Activity
{
protected override void OnCreate (Bundle bundle)
{
base.OnCreate (bundle);
// Set our view from the "main" layout resource
SetContentView (Resource.Layout.Main);
Console.WriteLine ("OnCreate on thread " + System.Threading.Thread.CurrentThread.ManagedThreadId);
}
}
[Application]
public class MyApplication : Application
{
public MyApplication(IntPtr javaReference, JniHandleOwnership transfer) : base(javaReference, transfer) {
}
public override void OnCreate ()
{
RegisterActivityLifecycleCallbacks(new LifecycleCallbacks());
base.OnCreate ();
}
}
public class LifecycleCallbacks : Java.Lang.Object, Android.App.Application.IActivityLifecycleCallbacks
{
public void OnActivityCreated (Activity activity, Bundle savedInstanceState)
{
Console.WriteLine ("OnActivityCreated on thread " + System.Threading.Thread.CurrentThread.ManagedThreadId);
}
public void OnActivityDestroyed (Activity activity)
{
Console.WriteLine ("OnActivityDestroyed on thread " + System.Threading.Thread.CurrentThread.ManagedThreadId);
}
public void OnActivityPaused (Activity activity)
{
Console.WriteLine ("OnActivityPaused on thread " + System.Threading.Thread.CurrentThread.ManagedThreadId);
}
public void OnActivityResumed (Activity activity)
{
Console.WriteLine ("OnActivityResumed on thread " + System.Threading.Thread.CurrentThread.ManagedThreadId);
}
public void OnActivitySaveInstanceState (Activity activity, Bundle outState)
{
Console.WriteLine ("OnActivitySaveInstanceState on thread " + System.Threading.Thread.CurrentThread.ManagedThreadId);
}
public void OnActivityStarted (Activity activity)
{
Console.WriteLine ("OnActivityStarted on thread " + System.Threading.Thread.CurrentThread.ManagedThreadId);
}
public void OnActivityStopped (Activity activity)
{
Console.WriteLine ("OnActivityStopped on thread " + System.Threading.Thread.CurrentThread.ManagedThreadId);
}
}
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您可以轻松检查哪个线程调用了该方法:
Thread.currentThread().getName(),如果是主线程,您会看到类似的内容Main Thread。Looper.getMainLooper() == Looper.getMyLooper(),如果是true主线程的话。| 归档时间: |
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