无法弄清楚比赛状况在哪里发生

Nik*_*Nik 7 c++ multithreading boost valgrind

我正在使用Valgrind --tool = drd来检查我的应用程序使用Boost :: thread.基本上,应用程序根据通过套接字连接的输入填充一组"Book"值和"Kehai"值.

在单独的线程上,用户可以连接并将书籍发送给他们.

它相当简单,所以我想在序列化书籍的位置上使用boost :: mutex :: scoped_lock,清除书籍数据的位置应该足以防止任何竞争条件.这是代码:

 void Book::clear()
    {
     boost::mutex::scoped_lock lock(dataMutex);
     for(int i =NUM_KEHAI-1; i >= 0; --i)
     {
      bid[i].clear();

      ask[i].clear();
     }
    }

    int Book::copyChangedKehaiToString(char* dst) const
    {
     boost::mutex::scoped_lock lock(dataMutex);

     sprintf(dst, "%-4s%-13s",market.c_str(),meigara.c_str());
     int loc = 17;
     for(int i = 0; i < Book::NUM_KEHAI; ++i)
     {
      if(ask[i].changed > 0)
      {
       sprintf(dst+loc,"A%i%-21s%-21s%-21s%-8s%-4s",i,ask[i].price.c_str(),ask[i].volume.c_str(),ask[i].number.c_str(),ask[i].postTime.c_str(),ask[i].status.c_str());
       loc += 77;
      }
     }
     for(int i = 0; i < Book::NUM_KEHAI; ++i)
     {
      if(bid[i].changed > 0)
      {
       sprintf(dst+loc,"B%i%-21s%-21s%-21s%-8s%-4s",i,bid[i].price.c_str(),bid[i].volume.c_str(),bid[i].number.c_str(),bid[i].postTime.c_str(),bid[i].status.c_str());
       loc += 77;
      }
     }

     return loc;
    }
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clear()函数和copyChangedKehaiToString()函数分别在datagetting线程和数据发送线程中调用.另外,作为笔记,课程书:

    struct Book
    {
    private:
     Book(const Book&); Book& operator=(const Book&);
    public:

     static const int NUM_KEHAI=10;
     struct Kehai;
     friend struct Book::Kehai;

     struct Kehai
     {
     private:
       Kehai& operator=(const Kehai&);
     public:
      std::string price;
      std::string volume;
      std::string number;
      std::string postTime;
      std::string status;

      int changed;
      Kehai();
      void copyFrom(const Kehai& other);
      Kehai(const Kehai& other);
      inline void clear()
      {

       price.assign("");
       volume.assign("");
       number.assign("");
       postTime.assign("");
       status.assign("");
       changed = -1;
      }
     };

     std::vector<Kehai> bid;
     std::vector<Kehai> ask;
     tm recTime;
     mutable boost::mutex dataMutex;


     Book();
     void clear();
     int copyChangedKehaiToString(char * dst) const;
      };
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当使用valgrind --tool = drd时,我会遇到竞争条件错误,如下所示:

==26330== Conflicting store by thread 1 at 0x0658fbb0 size 4
==26330==    at 0x653AE68: std::string::_M_mutate(unsigned int, unsigned int, unsigned int) (in /usr/lib/libstdc++.so.6.0.8)
==26330==    by 0x653AFC9: std::string::_M_replace_safe(unsigned int, unsigned int, char const*, unsigned int) (in /usr/lib/libstdc++.so.6.0.8)
==26330==    by 0x653B064: std::string::assign(char const*, unsigned int) (in /usr/lib/libstdc++.so.6.0.8)
==26330==    by 0x653B134: std::string::assign(char const*) (in /usr/lib/libstdc++.so.6.0.8)
==26330==    by 0x8055D64: Book::Kehai::clear() (Book.h:50)
==26330==    by 0x8094A29: Book::clear() (Book.cpp:78)
==26330==    by 0x808537E: RealKernel::start() (RealKernel.cpp:86)
==26330==    by 0x804D15A: main (main.cpp:164)
==26330== Allocation context: BSS section of /usr/lib/libstdc++.so.6.0.8
==26330== Other segment start (thread 2)
==26330==    at 0x400BB59: pthread_mutex_unlock (drd_pthread_intercepts.c:633)
==26330==    by 0xC59565: pthread_mutex_unlock (in /lib/libc-2.5.so)
==26330==    by 0x805477C: boost::mutex::unlock() (mutex.hpp:56)
==26330==    by 0x80547C9: boost::unique_lock<boost::mutex>::~unique_lock() (locks.hpp:340)
==26330==    by 0x80949BA: Book::copyChangedKehaiToString(char*) const (Book.cpp:134)
==26330==    by 0x80937EE: BookSerializer::serializeBook(Book const&, std::string const&) (BookSerializer.cpp:41)
==26330==    by 0x8092D05: BookSnapshotManager::getSnaphotDataList() (BookSnapshotManager.cpp:72)
==26330==    by 0x8088179: SnapshotServer::getDataList() (SnapshotServer.cpp:246)
==26330==    by 0x808870F: SnapshotServer::run() (SnapshotServer.cpp:183)
==26330==    by 0x808BAF5: boost::_mfi::mf0<void, RealThread>::operator()(RealThread*) const (mem_fn_template.hpp:49)
==26330==    by 0x808BB4D: void boost::_bi::list1<boost::_bi::value<RealThread*> >::operator()<boost::_mfi::mf0<void, RealThread>, boost::_bi::list0>(boost::_bi::type<void>, boost::_mfi::mf0<void, RealThread>&, boost::_bi::list0&, int) (bind.hpp:253)
==26330==    by 0x808BB90: boost::_bi::bind_t<void, boost::_mfi::mf0<void, RealThread>, boost::_bi::list1<boost::_bi::value<RealThread*> > >::operator()() (bind_template.hpp:20)
==26330== Other segment end (thread 2)
==26330==    at 0x400B62A: pthread_mutex_lock (drd_pthread_intercepts.c:580)
==26330==    by 0xC59535: pthread_mutex_lock (in /lib/libc-2.5.so)
==26330==    by 0x80546B8: boost::mutex::lock() (mutex.hpp:51)
==26330==    by 0x805473B: boost::unique_lock<boost::mutex>::lock() (locks.hpp:349)
==26330==    by 0x8054769: boost::unique_lock<boost::mutex>::unique_lock(boost::mutex&) (locks.hpp:227)
==26330==    by 0x8094711: Book::copyChangedKehaiToString(char*) const (Book.cpp:113)
==26330==    by 0x80937EE: BookSerializer::serializeBook(Book const&, std::string const&) (BookSerializer.cpp:41)
==26330==    by 0x808870F: SnapshotServer::run() (SnapshotServer.cpp:183)
==26330==    by 0x808BAF5: boost::_mfi::mf0<void, RealThread>::operator()(RealThread*) const (mem_fn_template.hpp:49)
==26330==    by 0x808BB4D: void boost::_bi::list1<boost::_bi::value<RealThread*> >::operator()<boost::_mfi::mf0<void, RealThread>, boost::_bi::list0>(boost::_bi::type<void>, boost::_mfi::mf0<void, RealThread>&, boost::_bi::list0&, int) (bind.hpp:253)
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对于我的生活,我无法弄清楚比赛状况在哪里.据我所知,只有在使用互斥锁之后才能清除kehai,并且将其复制到字符串也是如此.有没有人有任何想法可能导致这种情况,或者我应该在哪里?

非常感谢你.

val*_*ldo 6

在您的帖子之后,我花时间了解Valgrind及其输出应该如何阅读.

我可以看到以下内容:

您可以调用Book::clear哪个轮流调用Book::Kehai::clear,您可以在其中为字符串赋值.在std::string::assignSTL 内部执行某些操作,在地址0x0658fbb0处存储一些值.

同时另一个线程访问了相同的内存位置,因此这种情况被认为是竞争条件.

现在看看另一个线程的"上下文".Valgrind没有显示其确切的堆栈位置,但它显示了它之间发生的"段".根据Valgrind,段是由同步操作限制的连续内存访问块.

我们看到,此块开始pthread_mutex_unlock结束pthread_mutex_lock.意思是 - 当您的互斥锁未被锁定时访问了相同的内存位置,并且该线程位于您的两个函数之外的某个位置.

现在,查看冲突的内存位置信息:

Allocation context: BSS section of /usr/lib/libstdc++.so.6.0.8
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BSS意味着它是一个全局/静态变量.它在libstdc中的某个地方定义.

结论:

此竞争条件与您的数据结构无关.它与STL有关.一个线程执行某些操作std::string(确切地将其分配给空字符串),而另一个线程也可能执行与STL相关的操作.

顺便说一句我记得几年前我写了一个多线程的应用程序,那里有问题std::string.正如我发现的那样 - STL实现(它是一个Dunkimware)实际上实现了字符串作为引用计数,而引用计数不是线程安全的.

也许这也发生在你身上?也许你应该在构建多线程应用程序时设置一些编译器标志/选项?