Iga*_*tor 2 c++ linked-list member-functions
亲爱的大家;
嗨,我只是C++的初学者; 请帮我理解:
Linked list类中应该有哪些函数?我认为应该重载运算符<<和>>; 请帮我改进代码(样式,错误等),谢谢你提前.有约色.
编辑:这只是第一阶段,下一个将(希望)与模板.
请查看整数列表的小代码(包含MyNODE.h和ListDriver1.cpp); MyNODE.h
// This is my first attempt to write linked list. Igal Spector, June 2010.
#include <iostream.h>
#include <assert.h>
//Forward Declaration of the classes:
class ListNode;
class TheLinkedlist;
// Definition of the node (WITH IMPLEMENTATION !!!, without test drive):
class ListNode{
friend class TheLinkedlist;
public:
// constructor:
ListNode(const int& value, ListNode *next= 0);
// note: no destructor, as this handled by TheLinkedList class.
// accessor: return data in the node.
// int Show() const {return theData;}
private:
int theData; //the Data
ListNode* theNext; //points to the next node in the list.
};
//Implementations:
//constructor:
inline ListNode::ListNode(const int &value,ListNode *next)
:theData(value),theNext(next){}
//end of ListNode class, now for the LL class:
class TheLinkedlist
{
public:
//constructors:
TheLinkedlist();
virtual ~TheLinkedlist();
// Accessors:
void InsertAtFront(const &);
void AppendAtBack(const &);
// void InOrderInsert(const &);
bool IsEmpty()const;//predicate function
void Print() const;
private:
ListNode * Head; //pointer to first node
ListNode * Tail; //pointer to last node.
};
//Implementation:
//Default constructor
inline TheLinkedlist::TheLinkedlist():Head(0),Tail(0) {}
//Destructor
inline TheLinkedlist::~TheLinkedlist(){
if(!IsEmpty()){ //list is not empty
cout<<"\n\tDestroying Nodes"<<endl;
ListNode *currentPointer=Head, *tempPtr;
while(currentPointer != 0){ //Delete remaining Nodes.
tempPtr=currentPointer;
cout<<"The node: "<<tempPtr->theData <<" is Destroyed."<<endl<<endl;
currentPointer=currentPointer->theNext;
delete tempPtr;
}
Head=Tail = 0; //don't forget this, as it may be checked one day.
}
}
//Insert the Node to the beginning of the list:
void TheLinkedlist::InsertAtFront(const int& value){
ListNode *newPtr = new ListNode(value,Head);
assert(newPtr!=0);
if(IsEmpty()) //list is empty
Head = Tail = newPtr;
else { //list is NOT empty
newPtr->theNext = Head;
Head = newPtr;
}
}
//Insert the Node to the beginning of the list:
void TheLinkedlist::AppendAtBack(const int& value){
ListNode *newPtr = new ListNode(value, NULL);
assert(newPtr!=0);
if(IsEmpty()) //list is empty
Head = Tail = newPtr;
else { //list is NOT empty
Tail->theNext = newPtr;
Tail = newPtr;
}
}
//is the list empty?
inline bool TheLinkedlist::IsEmpty() const
{ return (Head == 0); }
// Display the contents of the list
void TheLinkedlist::Print()const{
if ( IsEmpty() ){
cout << "\n\t The list is empty!!"<<endl;
return;
}
ListNode *tempPTR = Head;
cout<<"\n\t The List is: ";
while ( tempPTR != 0 ){
cout<< tempPTR->theData <<" ";
tempPTR = tempPTR->theNext;
}
cout<<endl<<endl;
}
//////////////////////////////////////
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测试驱动程序:
//Driver test for integer Linked List.
#include <iostream.h>
#include "MyNODE.h"
// main Driver
int main(){
cout<< "\n\t This is the test for integer LinkedList."<<endl;
const int arraySize=11,
ARRAY[arraySize]={44,77,88,99,11,2,22,204,50,58,12};
cout << "\n\tThe array is: "; //print the numbers.
for (int i=0;i<arraySize; i++)
cout<<ARRAY[i]<<", ";
TheLinkedlist list; //declare the list
for(int index=0;index<arraySize;index++)
list.AppendAtBack( ARRAY[index] );//create the list
cout<<endl<<endl;
list.Print(); //print the list
return 0; //end of the program.
}
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Linked list类中应该有哪些函数?
这取决于你需要做什么.至少,应该可以向其中添加元素,并查看列表中的元素.
(这是常识.因为如果你不能以任何方式修改或阅读你的清单,它可以用于什么?)
我认为应该重载运算符<<和>>;
为什么?他们会做什么?我想你的意思operator <<是插入,类似于如何将对象插入到C++ IO流中; 但究竟该怎么operator >>办?提取/删除某种元素?如果以这种方式实现插入和提取(?),可能没有人能够理解您的链表类.链表不是 IO流.(为简洁起见,选择那些具有IO流的运营商.)
如果操作的含义不明确,我建议你不要操作员重载.我建议你更明确地命名你的操作,例如通过提供方法add和remove(我仍然猜测后一种操作的含义>>顺便说一句.).
请帮我改进代码(样式,错误等)
我不想把这个问题作为我的答案的主要观点,所以只是简单地说一下我的问题:
你应该#include <iostream>代替#include <iostream.h>,然后添加using namespace std;或写(例如)std::cout而不是cout.
试着摆脱friend.您应该能够以不需要的方式设计类.friend很容易被误用来绕过适当的封装.但封装是你应该在OOP中明确考虑的事情.
虽然这不是给C++初学者的建议,但是如果你将链表类放到模板类中,它可以存储不同于ints的不同值.只需将其作为未来改进的暗示.
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