单击后如何检测鼠标按钮是否按下一定时间

AJ0*_*007 5 javascript canvas html5-canvas

嗨,我对javascript很新.我希望能够在用户点击画布上的点(短按)时触发事件,如果保持点击向下1500毫秒,我应该有另一个功能.在mouseup完成之前我应该​​认识到长按.

例如:

el.addEventListener("mousedown", doMouseDown, false); el.addEventListener("mouseup", update, false);

function doMouseDown()
{
if (short press)
functionality of shortpress

if (longpress) 
functionality of long press
}

function update()
//do some update of coordinates
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小智 5

要使其正常工作,需要考虑几个键:

  • 一个元素只有在鼠标悬停在它上面时才能为它自己检测鼠标事件。为了使 mouseup 正常工作,必须“全局”监视(在窗口或文档上),并跟踪按钮状态。
  • 一个状态类型长按必须跟踪并尊重各个阶段。例如:如果长按,请确保 mouseup 最终尊重新状态并且本身被覆盖(否则您将在长按之上获得 mouseup )。如果您在任何情况下想要鼠标悬停,当然可以忽略这一点。
  • 多个元素的功能(见下面的评论)

您可以通过在处理this程序代码内部引用来使处理程序通用。通过这种方式,您可以将其附加到任何元素。mouseup 的全局处理程序只添加一次,并将使用跟踪的目标来区分哪个元素导致了 mousedown。计时器调用的代码将绑定元素上下文 ( bind()),因此我们也可以使用通用 longpress 处理程序来寻址源元素(参见下面的演示)。

例子

var d = document.querySelectorAll("div"),
    isDown = false,
    isLong = false,
    target,                                         // which element was clicked
    longTID;                                        // so we can cancel timer

// add listener for elements
d[0].addEventListener("mousedown", handleMouseDown);
d[1].addEventListener("mousedown", handleMouseDown);
d[2].addEventListener("mousedown", handleMouseDown);

// mouseup need to be monitored on a "global" element or we might miss it if
// we move outside the original element.
window.addEventListener("mouseup", handleMouseUp);

function handleMouseDown() {
  this.innerHTML = "Mouse down...";
  isDown = true;                                    // button status (any button here)
  isLong = false;                                   // longpress status reset
  target = this;                                    // store this as target element
  clearTimeout(longTID);                            // clear any running timers
  longTID = setTimeout(longPress.bind(this), 1500); // create a new timer for this click
};

function handleMouseUp(e) {
  if (isDown && isLong) {                           // if a long press, cancel
    isDown = false;                                 // clear in any case
    e.preventDefault();                             // and ignore this event
    return
  }
  
  if (isDown) {                                     // if we came from down status:
      clearTimeout(longTID);                        // clear timer to avoid false longpress
      isDown = false;
      target.innerHTML = "Normal up";               // for clicked element
      target = null;
  }
};

function longPress() {
  isLong = true;
  this.innerHTML = "Long press";
  // throw custom event or call code for long press
}
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div {background:#ffe;border:2px solid #000; width:200px;height:180px;
     font:bold 16px sans-serif;display:inline-block}
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<div>Click and hold me...</div>
<div>Click and hold me...</div>
<div>Click and hold me...</div>
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