cod*_*nja 4 javascript random jquery json
我有以下代码:
$.getJSON('js/questions1.json').done(function(data){
window.questionnaire = data;
console.log(window.questionnaire);
startGame();
});
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这会从服务器中带来一个json并将其记录到变量中.在此之后,我想选择questions.json文档中的随机问题:
function pickRandomQuestion(){
window.selectedquestion = window.questionnaire[Math.floor(Math.random * window.questionnaire.length)];
console.log(window.selectedquestion);
console.log(window.questionnaire);
}
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但是,当console.log()selectquestion变量没有返回时,它是未定义的.我的代码有问题吗?我已经三倍检查它,我看到它没什么不好,但它可能只是我和我一起玩游戏.
以下是json的外观:
"q1" : {
"question" : "This country is one of the largest wine-producing countries of the world, where wine is grown in every region of the country. Which country is this?",
"a" : "France",
"b" : "Italy",
"c" : "Germany",
"d" : "Australia",
"corrrect" : "b"
},
"q2" : {
"question" : "What is the name for the type of art portrait that deliberately exaggerates a person?",
"a" : "Environmental",
"b" : "Cartooning",
"c" : "Caricature",
"d" : "Tribal",
"corrrect" : "c"
},
"q3" : {
"question" : "Who was the first president of the United States?",
"a" : "Abraham Lincoln",
"b" : "Ronald Reagan",
"c" : "George Washington",
"d" : "Barack Obama",
"corrrect" : "c"
}...
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那是因为math.random功能不是属性.
将其更改为: Math.random()
并且becuase window.questionnaire是一个你无法使用索引访问它的对象,即(0,1,2)
你可以这样做:
function pickRandomQuestion(){
var obj_keys = Object.keys(window.questionnaire);
var ran_key = obj_keys[Math.floor(Math.random() *obj_keys.length)];
window.selectedquestion = window.questionnaire[ran_key];
console.log(window.selectedquestion);
console.log(window.questionnaire);
}
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