Jea*_*let 1 arrays serialization nscoding swift
我有一个必须符合的对象,NSCoding它包含一个UInt64值数组.我怎么能用它来编码/解码呢NSCoder?奖金问题:我怎样才能最紧凑地编码?(它必须进入已保存的Game Center状态数据,其大小有限.)
理想情况下,我只想写一个数组Int的大小n,然后写入n64位的a UInt64,并以类似方式读取它.我可以这样做吗?
coder.encodeObject(values, forKey: "v") 不起作用.
class MyObject: NSCoding {
private var values: [UInt64]
// …
// MARK: - NSCoding
required init(coder decoder: NSCoder) {
// ???
}
func encodeWithCoder(coder: NSCoder) {
// ???
}
}
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Mar*_*n R 10
这是一个可能的解决方案,将UInt64数组编码为字节数组.它的灵感来自如何使用NSCoding序列化C数组的答案?.
class MyObject: NSObject, NSCoding {
var values: [UInt64] = []
init(values : [UInt64]) {
self.values = values
}
// MARK: - NSCoding
required init(coder decoder: NSCoder) {
super.init()
var count = 0
// decodeBytesForKey() returns an UnsafePointer<UInt8>, pointing to immutable data.
let ptr = decoder.decodeBytesForKey("values", returnedLength: &count)
// If we convert it to a buffer pointer of the appropriate type and count ...
let buf = UnsafeBufferPointer<UInt64>(start: UnsafePointer(ptr), count: count/sizeof(UInt64))
// ... then the Array creation becomes easy.
values = Array(buf)
}
func encodeWithCoder(coder: NSCoder) {
// This encodes both the number of bytes and the data itself.
coder.encodeBytes(UnsafePointer(values), length: values.count * sizeof(UInt64), forKey: "values")
}
}
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测试:
let obj = MyObject(values: [1, 2, 3, UInt64.max])
let data = NSKeyedArchiver.archivedDataWithRootObject(obj)
let dec = NSKeyedUnarchiver.unarchiveObjectWithData(data) as! MyObject
print(dec.values) // [1, 2, 3, 18446744073709551615]
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更新Swift 3(Xcode 8):
class MyObject: NSObject, NSCoding {
var values: [UInt64] = []
init(values : [UInt64]) {
self.values = values
}
// MARK: - NSCoding
required init(coder decoder: NSCoder) {
super.init()
var count = 0
// decodeBytesForKey() returns an UnsafePointer<UInt8>?, pointing to immutable data.
if let ptr = decoder.decodeBytes(forKey: "values", returnedLength: &count) {
// If we convert it to a buffer pointer of the appropriate type and count ...
let numValues = count / MemoryLayout<UInt64>.stride
ptr.withMemoryRebound(to: UInt64.self, capacity: numValues) {
let buf = UnsafeBufferPointer<UInt64>(start: UnsafePointer($0), count: numValues)
// ... then the Array creation becomes easy.
values = Array(buf)
}
}
}
public func encode(with coder: NSCoder) {
// This encodes both the number of bytes and the data itself.
let numBytes = values.count * MemoryLayout<UInt64>.stride
values.withUnsafeBufferPointer {
$0.baseAddress!.withMemoryRebound(to: UInt8.self, capacity: numBytes) {
coder.encodeBytes($0, length: numBytes, forKey: "values")
}
}
}
}
let obj = MyObject(values: [1, 2, 3, UInt64.max])
let data = NSKeyedArchiver.archivedData(withRootObject: obj)
let dec = NSKeyedUnarchiver.unarchiveObject(with: data) as! MyObject
print(dec.values) // [1, 2, 3, 18446744073709551615]
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