DirectCast具有性​​能和延迟/早期绑定有什么影响?

mik*_*ike 10 vb.net performance directcast

我一直认为这DirectCast()是相当便宜,性能和内存方面的,并且它基本上是一种帮助我使用IntelliSense的方法,例如在事件处理程序中:

Public Sub myObject_EventHandler(sender As Object, e As System.EventArgs)
    'Explicit casting with DirectCast
    Dim myObject As myClass = DirectCast(sender, myClass)

    myObject.MyProperty = "myValue"
End Sub
Run Code Online (Sandbox Code Playgroud)

我认为这对于我作为开发人员来说更好,但对于编译的代码和最终的性能也是如此,因为它启用了"早期绑定"而不是...

Public Sub myObject_EventHandler(sender As Object, e As System.EventArgs)
    'No casting at all (late binding)
    myObject.MyProperty = "myValue"
End Sub
Run Code Online (Sandbox Code Playgroud)

...如果我正确地得到了这些术语,它也可以编译和运行,但使用"后期绑定".即假设它sender实际上是一个myClass对象.

关于性能,延迟/早期绑定或其他任何事情,上面的第一个片段和下面的片段之间有什么区别:

Public Sub myObject_EventHandler(sender As Object, e As System.EventArgs)
    'Implicit casting via variable declaration
    Dim myObject As myClass = sender

    myObject.MyProperty = "myValue"
End Sub
Run Code Online (Sandbox Code Playgroud)

显式DirectCast()调用是有用/有害还是在编译器优化代码后没有区别?

вʀa*_*ᴎєƞ 8

TL; DR版本: 使用DirectCast()而不是后期绑定或反射来获得更好的运行时性能.

这个问题对我来说非常有趣.我DirectCast()经常使用我编写的几乎所有应用程序.我一直使用它,因为它使IntelliSense工作,如果我没有,Option Strict On那么我在编译时会遇到错误.Option Strict Off如果我匆忙而且我正在测试一个设计概念,或者我急着寻求一次性问题的快速和肮脏的解决方案,我每隔一段时间就会使用一次.我从来没有再考虑使用它时的性能效果,因为我从来不必关心我写的东西的运行时性能.

想到这个问题让我有点好奇,所以我决定将它测试一下,看看自己的差异.我在Visual Studio中创建了一个新的控制台应用程序并开始工作.以下是该应用程序的完整源代码.如果您想亲自查看结果,您应该可以直接复制/粘贴:

Option Strict Off
Option Explicit On
Imports System.Diagnostics
Imports System.Reflection
Imports System.IO
Imports System.Text


Module Module1
    Const loopCntr As Int32 = 1000000
    Const iterationCntr As Int32 = 5
    Const resultPath As String = "C:\StackOverflow\DirectCastResults.txt"

    Sub Main()
        Dim objDirectCast As New MyObject("objDirectCast")
        Dim objImplicitCasting As New MyObject("objImplicitCasting")
        Dim objLateBound As New MyObject("objLateBound")
        Dim objReflection As New MyObject("objReflection")
        Dim objInvokeMember As New MyObject("objInvokeMember")
        Dim sbElapsed As New StringBuilder : sbElapsed.Append("Running ").Append(iterationCntr).Append(" iterations for ").Append(loopCntr).AppendLine(" loops.")
        Dim sbAverage As New StringBuilder : sbAverage.AppendLine()

        AddHandler objDirectCast.ValueSet, AddressOf SetObjectDirectCast
        AddHandler objImplicitCasting.ValueSet, AddressOf SetObjectImplictCasting
        AddHandler objLateBound.ValueSet, AddressOf SetObjectLateBound
        AddHandler objReflection.ValueSet, AddressOf SetObjectReflection
        AddHandler objInvokeMember.ValueSet, AddressOf SetObjectInvokeMember

        For Each myObj As MyObject In {objDirectCast, objImplicitCasting, objLateBound, objReflection, objInvokeMember}
            Dim resultlist As New List(Of TimeSpan)
            sbElapsed.AppendLine().Append("Time (seconds) elapsed for ").Append(myObj.Name).Append(" is: ")
            For i = 1 To iterationCntr
                Dim stpWatch As New Stopwatch
                stpWatch.Start()
                For _i = 0 To loopCntr
                    myObj.SetValue(_i)
                Next
                stpWatch.Stop()
                sbElapsed.Append(stpWatch.Elapsed.TotalSeconds.ToString()).Append(", ")
                resultlist.Add(stpWatch.Elapsed)
                Console.WriteLine(myObj.Name & " is done.")
            Next

            Dim totalTicks As Long = 0L
            resultlist.ForEach(Sub(x As TimeSpan) totalTicks += x.Ticks)
            Dim averageTimeSpan As New TimeSpan(totalTicks / CLng(resultlist.Count))
            sbAverage.Append("Average elapsed time for ").Append(myObj.Name).Append(" is: ").AppendLine(averageTimeSpan.ToString)
        Next

        Using strWriter As New StreamWriter(File.Open(resultPath, FileMode.Create, FileAccess.Write))
            strWriter.WriteLine(sbElapsed.ToString)
            strWriter.WriteLine(sbAverage.ToString)
        End Using
    End Sub

    Sub SetObjectDirectCast(sender As Object, newValue As Int32)
        Dim myObj As MyObject = DirectCast(sender, MyObject)
        myObj.MyProperty = newValue
    End Sub

    Sub SetObjectImplictCasting(sender As Object, newValue As Int32)
        Dim myObj As MyObject = sender
        myObj.MyProperty = newValue
    End Sub

    Sub SetObjectLateBound(sender As Object, newValue As Int32)
        sender.MyProperty = newValue
    End Sub

    Sub SetObjectReflection(sender As Object, newValue As Int32)
        Dim pi As PropertyInfo = sender.GetType().GetProperty("MyProperty", BindingFlags.Public + BindingFlags.Instance)
        pi.SetValue(sender, newValue, Nothing)
    End Sub

    Sub SetObjectInvokeMember(sender As Object, newValue As Int32)
        sender.GetType().InvokeMember("MyProperty", BindingFlags.Instance + BindingFlags.Public + BindingFlags.SetProperty, Type.DefaultBinder, sender, {newValue})
    End Sub
End Module

Public Class MyObject
    Private _MyProperty As Int32 = 0
    Public Event ValueSet(sender As Object, newValue As Int32)
    Public Property Name As String

    Public Property MyProperty As Int32
        Get
            Return _MyProperty
        End Get
        Set(value As Int32)
            _MyProperty = value
        End Set
    End Property

    Public Sub New(objName As String)
        Me.Name = objName
    End Sub

    Public Sub SetValue(newvalue As Int32)
        RaiseEvent ValueSet(Me, newvalue)
    End Sub

End Class
Run Code Online (Sandbox Code Playgroud)

我尝试在Release配置中运行应用程序以及在没有附加Visual Studio调试器的情况下运行发布配置.以下是输出结果:

使用Visual Studio调试器发布:

Running 5 iterations for 1000000 loops.

Time (seconds) elapsed for objDirectCast is: 0.0214367, 0.0155618, 0.015561, 0.015544, 0.015542, 
Time (seconds) elapsed for objImplicitCasting is: 0.014661, 0.0148947, 0.015051, 0.0149164, 0.0152732, 
Time (seconds) elapsed for objLateBound is: 4.2572548, 4.2073932, 4.3517058, 4.480232, 4.4216707, 
Time (seconds) elapsed for objReflection is: 0.3900658, 0.3833916, 0.3938861, 0.3875427, 0.4558457, 
Time (seconds) elapsed for objInvokeMember is: 1.523336, 1.1675438, 1.1519875, 1.1698862, 1.2878384, 

Average elapsed time for objDirectCast is: 00:00:00.0167291
Average elapsed time for objImplicitCasting is: 00:00:00.0149593
Average elapsed time for objLateBound is: 00:00:04.3436513
Average elapsed time for objReflection is: 00:00:00.4021464
Average elapsed time for objInvokeMember is: 00:00:01.2601184
Run Code Online (Sandbox Code Playgroud)

释放没有 Visual Studio调试器:

Running 5 iterations for 1000000 loops.

Time (seconds) elapsed for objDirectCast is: 0.0073776, 0.0055385, 0.0058196, 0.0059637, 0.0057557, 
Time (seconds) elapsed for objImplicitCasting is: 0.0060359, 0.0056653, 0.0065522, 0.0063639, 0.0057324, 
Time (seconds) elapsed for objLateBound is: 4.4858827, 4.1643164, 4.2380467, 4.1217441, 4.1270739, 
Time (seconds) elapsed for objReflection is: 0.3828591, 0.3790779, 0.3849563, 0.3852133, 0.3847144, 
Time (seconds) elapsed for objInvokeMember is: 1.0869766, 1.0808392, 1.0881596, 1.1139259, 1.0811786, 

Average elapsed time for objDirectCast is: 00:00:00.0060910
Average elapsed time for objImplicitCasting is: 00:00:00.0060699
Average elapsed time for objLateBound is: 00:00:04.2274128
Average elapsed time for objReflection is: 00:00:00.3833642
Average elapsed time for objInvokeMember is: 00:00:01.0902160
Run Code Online (Sandbox Code Playgroud)

看看这些结果,看起来似乎使用DirectCast()几乎没有性能命中与编译器添加铸造相比.但是,当依赖于后期绑定的对象时,会出现巨大的性能损失并且执行速度会大大降低.使用时System.Reflection,直接投射对象会略微减速.我认为获得它PropertyInfo比使用该.InvokeMember()方法快得多是不寻常的.

结论: 尽可能DirectCast()直接使用或投射对象.只有在需要时才应保留使用反射.仅使用迟到的物品作为最后的手段.但实实在在,如果你只是在这里或那里修改一个物体几次,那么在宏观方案中它可能就不那么重要了.

相反,你应该更关心这些方法如何失败以及如何防止它们这样做.例如,在该SetObjectInvokeMember()方法中,如果sender对象没有该MyProperty属性,那么该位代码就会抛出异常.在该SetObjectReflection()方法中,返回的属性信息可能nothing已经导致了NullReferenceException.