Mir*_*kov 6 html javascript css canvas
我在HTML画布中绘制了很多图形和元素.所有这些都有不同的颜色,笔画等.我真的不喜欢所有这些值都在我的JS代码中游荡,因为一些样式在CSS中,一些在代码中.
有人知道在CSS中定义样式并在实际渲染对象时读取样式的好方法吗?
以下是我需要做的一些示例:
context.beginPath();
context.arc(centerX, centerY, radius, 0, 2 * Math.PI, false);
context.fillStyle = 'green'; // I'd like to set with CSS
context.fill();
context.lineWidth = 5; // I'd like to set with CSS
context.strokeStyle = '#003300'; // I'd like to set with CSS
context.stroke();
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我参加派对有点晚了,但我只是有同样的情景,我解决了这个问题:
// "Cache"
var classColors = {};
function getColor(className) {
// Check for the color
if (!classColors[className]) {
// Create an element with the class name and add it to the dom
$c = $('<div class="' + className + '"></div>').css('display', 'none');
$(document.body).append($c);
// Get color from dom and put it in the color cache
classColors[className] = $c.css('color');
// Remove the element from the dom again
$c.remove();
}
// Return color
return classColors[className];
}
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我只需要颜色,但如果需要,可以扩展缓存对象以保留更多颜色.你将从函数中返回一个完整的对象.以下代码根本未经过测试:
var classProperties = {};
function getPropeties(className) {
// Check for the properties object
if (!classProperties[className]) {
// Create an element with the class name and add it to the dom
$c = $('<div class="' + className + '"></div>').css('display', 'none');
$(document.body).append($c);
// Get needed stuff from the dom and put it in the cache
// P.S. Didn't test if canvas names are the same as css names.
// If not you'll have to translate it
classProperties[className] = {
fillStyle: $c.css('color'),
lineWidth: $c.css('border-width'),
strokeStyle: $c.css('border-style')
}
// Remove the element from the dom again
$c.remove();
}
// Return properties
return classProperties[className];
}
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通常,在画布上绘制大量内容的人会制作自己的具有样式属性的形状对象。例如: http: //jsfiddle.net/b93cc3ww/
context = document.getElementById("myCanvas").getContext("2d");
function Rectangle(params) {
this.x = params.x || 0;
this.y = params.y || 0;
this.width = params.width || 0;
this.height = params.height || 0;
this.fillStyle = params.fillStyle || "#FFFFFF";
this.strokeStyle = params.strokeStyle || "#000000";
this.lineWidth = params.lineWidth || 0;
}
Rectangle.prototype.draw = function () {
if (this.fillStyle) {
context.fillStyle = this.fillStyle;
context.fillRect(this.x, this.y, this.width, this.height)
}
if (this.strokeStyle && this.lineWidth) {
context.strokeStyle = this.strokeStyle;
context.lineWidth = this.lineWidth;
context.strokeRect(this.x, this.y, this.width, this.height);
}
}
rectangles = [
new Rectangle({
x: 10,
y: 10,
width: 300,
height: 150,
fillStyle: "#FF0000"
}),
new Rectangle({
x: 250,
y: 10,
width: 100,
height: 80,
fillStyle: "#00FF00",
strokeStyle: "#00AA00",
lineWidth: 5
}),
new Rectangle({
x: 10,
y: 200,
width: 250,
height: 80,
strokeStyle: "#FF0000",
lineWidth: 1
})
]
for (var i = 0; i < rectangles.length; ++i) {
rectangles[i].draw();
}
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如果您喜欢 CSS 的工作方式,您可以创建一个形状对象,它可以采用“类”参数,然后将“类”列表存储在代码顶部的数组中。