Vio*_*ffe 29 c++ linux arm backtrace android-ndk
我正在为Android(仅限ARM)编写这个,但我相信通用Linux的原理也是如此.
我正在尝试从信号处理程序中捕获堆栈跟踪,以便我可以在应用程序崩溃时记录它.这就是我想出来的用法<unwind.h>
.
初始化:
struct sigaction signalhandlerDescriptor;
memset(&signalhandlerDescriptor, 0, sizeof(signalhandlerDescriptor));
signalhandlerDescriptor.sa_flags = SA_SIGINFO;
signalhandlerDescriptor._u._sa_sigaction = signalHandler;
sigaction(SIGSEGV, &signalhandlerDescriptor, 0);
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代码本身:
struct BacktraceState
{
void** current;
void** end;
void* pc;
};
inline _Unwind_Reason_Code unwindCallback(struct _Unwind_Context* context, void* arg)
{
BacktraceState* state = static_cast<BacktraceState*>(arg);
state->pc = (void*)_Unwind_GetIP(context);
if (state->pc)
{
if (state->current == state->end)
return _URC_END_OF_STACK;
else
*state->current++ = reinterpret_cast<void*>(state->pc);
}
return _URC_NO_REASON;
}
inline size_t captureBacktrace(void** addrs, size_t max, unsigned long pc)
{
BacktraceState state = {addrs, addrs + max, (void*)pc};
_Unwind_Backtrace(unwindCallback, &state);
personality_routine();
return state.current - addrs;
}
inline void dumpBacktrace(std::ostream& os, void** addrs, size_t count)
{
for (size_t idx = 0; idx < count; ++idx) {
const void* addr = addrs[idx];
const char* symbol = "";
Dl_info info;
if (dladdr(addr, &info) && info.dli_sname) {
symbol = info.dli_sname;
}
int status = -3;
char * demangledName = abi::__cxa_demangle(symbol, 0, 0, &status);
os << "#" << idx << ": " << addr << " " << (status == 0 ? demangledName : symbol) << "\n";
free(demangledName);
}
}
void signalHandler(int sig, siginfo_t *siginfo, void *uctx)
{
ucontext * context = (ucontext*)uctx;
unsigned long PC = context->uc_mcontext.arm_pc;
unsigned long SP = context->uc_mcontext.arm_sp;
Logger() << __PRETTY_FUNCTION__ << "Fatal signal:" << sig;
const size_t maxNumAddresses = 50;
void* addresses[maxNumAddresses];
std::ostringstream oss;
const size_t actualNumAddresses = captureBacktrace(addresses, maxNumAddresses, PC);
dumpBacktrace(oss, addresses, actualNumAddresses);
Logger() << oss.str();
exit(EXIT_FAILURE);
}
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问题:如果我通过调用获得PC寄存器_Unwind_GetIP(context)
中unwindCallback
,我得到了完整的曲线为信号处理器堆栈.这是一个单独的堆栈,这显然不是我想要的.所以我尝试提供从ucontext
in信号处理程序中获取的PC ,并得到了一个奇怪的结果:我得到一个堆栈条目,它是正确的条目 - 首先导致信号的函数.但它记录了两次(即使地址是相同的,所以它不是一个符号名称查找bug).显然,这还不够好 - 我需要整个堆栈.我想知道这个结果是否只是偶然的(即它不应该是一般的.
现在,我读到我需要提供堆栈指针,我显然可以从ucontext
PC获得.但我不知道该怎么做.我是否必须手动展开而不是使用_Unwind_Backtrace
?如果是这样,你能给我样例代码吗?我一直在寻找一天中最好的部分,但仍然找不到任何我可以复制并粘贴到我的项目中的东西.
对于它的价值,这里是包含定义的libunwind源代码_Unwind_Backtrace
.如果我看到它的来源,我觉得我可以想出一些东西,但它比我想象的要复杂得多.
为了获取导致 SIGSEGV 的代码的堆栈跟踪而不是信号处理程序的堆栈跟踪,您必须从中获取 ARM 寄存器ucontext_t
并使用它们进行展开。
但这很难做到_Unwind_Backtrace()
。因此,如果您使用 libc++ (LLVM STL) 并针对 32 位 ARM 进行编译,最好尝试libunwind
与现代 Android NDK 捆绑在一起的预编译(位于sources/cxx-stl/llvm-libc++/libs/armeabi-v7a/libunwind.a
)。这是示例代码。
// This method can only be used on 32-bit ARM with libc++ (LLVM STL).
// Android NDK r16b contains "libunwind.a" for armeabi-v7a ABI.
// This library is even silently linked in by the ndk-build,
// so we don't have to add it manually in "Android.mk".
// We can use this library, but we need matching headers,
// namely "libunwind.h" and "__libunwind_config.h".
// For NDK r16b, the headers can be fetched here:
// https://android.googlesource.com/platform/external/libunwind_llvm/+/ndk-r16/include/
#if _LIBCPP_VERSION && __has_include("libunwind.h")
#include "libunwind.h"
#endif
struct BacktraceState {
const ucontext_t* signal_ucontext;
size_t address_count = 0;
static const size_t address_count_max = 30;
uintptr_t addresses[address_count_max] = {};
BacktraceState(const ucontext_t* ucontext) : signal_ucontext(ucontext) {}
bool AddAddress(uintptr_t ip) {
// No more space in the storage. Fail.
if (address_count >= address_count_max)
return false;
// Reset the Thumb bit, if it is set.
const uintptr_t thumb_bit = 1;
ip &= ~thumb_bit;
// Ignore null addresses.
if (ip == 0)
return true;
// Finally add the address to the storage.
addresses[address_count++] = ip;
return true;
}
};
void CaptureBacktraceUsingLibUnwind(BacktraceState* state) {
assert(state);
// Initialize unw_context and unw_cursor.
unw_context_t unw_context = {};
unw_getcontext(&unw_context);
unw_cursor_t unw_cursor = {};
unw_init_local(&unw_cursor, &unw_context);
// Get more contexts.
const ucontext_t* signal_ucontext = state->signal_ucontext;
assert(signal_ucontext);
const sigcontext* signal_mcontext = &(signal_ucontext->uc_mcontext);
assert(signal_mcontext);
// Set registers.
unw_set_reg(&unw_cursor, UNW_ARM_R0, signal_mcontext->arm_r0);
unw_set_reg(&unw_cursor, UNW_ARM_R1, signal_mcontext->arm_r1);
unw_set_reg(&unw_cursor, UNW_ARM_R2, signal_mcontext->arm_r2);
unw_set_reg(&unw_cursor, UNW_ARM_R3, signal_mcontext->arm_r3);
unw_set_reg(&unw_cursor, UNW_ARM_R4, signal_mcontext->arm_r4);
unw_set_reg(&unw_cursor, UNW_ARM_R5, signal_mcontext->arm_r5);
unw_set_reg(&unw_cursor, UNW_ARM_R6, signal_mcontext->arm_r6);
unw_set_reg(&unw_cursor, UNW_ARM_R7, signal_mcontext->arm_r7);
unw_set_reg(&unw_cursor, UNW_ARM_R8, signal_mcontext->arm_r8);
unw_set_reg(&unw_cursor, UNW_ARM_R9, signal_mcontext->arm_r9);
unw_set_reg(&unw_cursor, UNW_ARM_R10, signal_mcontext->arm_r10);
unw_set_reg(&unw_cursor, UNW_ARM_R11, signal_mcontext->arm_fp);
unw_set_reg(&unw_cursor, UNW_ARM_R12, signal_mcontext->arm_ip);
unw_set_reg(&unw_cursor, UNW_ARM_R13, signal_mcontext->arm_sp);
unw_set_reg(&unw_cursor, UNW_ARM_R14, signal_mcontext->arm_lr);
unw_set_reg(&unw_cursor, UNW_ARM_R15, signal_mcontext->arm_pc);
unw_set_reg(&unw_cursor, UNW_REG_IP, signal_mcontext->arm_pc);
unw_set_reg(&unw_cursor, UNW_REG_SP, signal_mcontext->arm_sp);
// unw_step() does not return the first IP.
state->AddAddress(signal_mcontext->arm_pc);
// Unwind frames one by one, going up the frame stack.
while (unw_step(&unw_cursor) > 0) {
unw_word_t ip = 0;
unw_get_reg(&unw_cursor, UNW_REG_IP, &ip);
bool ok = state->AddAddress(ip);
if (!ok)
break;
}
}
void SigActionHandler(int sig, siginfo_t* info, void* ucontext) {
const ucontext_t* signal_ucontext = (const ucontext_t*)ucontext;
assert(signal_ucontext);
BacktraceState backtrace_state(signal_ucontext);
CaptureBacktraceUsingLibUnwind(&backtrace_state);
// Do something with the backtrace - print, save to file, etc.
}
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这是一个示例回溯测试应用程序,其中包含 3 种实现的回溯方法,包括上面所示的方法。
https://github.com/alexeikh/android-ndk-backtrace-test
首先,您需要阅读“异步信号安全”函数部分:
http://man7.org/linux/man-pages/man7/signal.7.html
这是在信号处理程序中可以安全调用的整套函数。最糟糕的事情就是在幕后调用任何调用 malloc()/free() 的东西 - 或者自己做。
其次,首先让它在信号处理程序之外工作。
第三,这些可能是恰当的:
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