考虑以下情况
public class SomethingWithAReallyReallyAnnoyinglyLongName{
public struct Names
{
public const string SomeConstant = "Hello";
public const string SomeOtherConstant = "World";
}
}
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当在上下文之外时,是否有一种引用方式SomethingWithAReallyReallyAnnoyinglyLongName.Names.SomeConstant而不必引用?SomethingWithAReallyReallyAnnoyinglyLongNameSomethingWithAReallyReallyAnnoyinglyLongName
// Won't work "Struct Name is not valid at this point."
var names = SomethingWithAReallyReallyAnnoyinglyLongName.Names;
SomeFunction(names.SomeConstant, names.SomeOtherConstant);
// Won't work "Cannot access static constant..."
var names = new SomethingWithAReallyReallyAnnoyinglyLongName.Names();
SomeFunction(names.SomeConstant, names.SomeOtherConstant);
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长类名是自动生成的,所以我不能改变它,但我可能会改变关于Names结构的任何内容(使它成为一个类,将consts更改为const不是等等).
有任何想法吗?
好吧,在使用该类的文件中,您可以这样做:
using SwarralnNames = SomethingWithAReallyReallyAnnoyingLongName.Names;
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然后你可以输入 SwarralnNames.SomeConstant
不理想,因为您需要在每个需要相应"快捷方式"名称的文件中应用它,但如果您无法控制原始名称,它可以真正帮助清理同一文件中的多个引用.
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