Sha*_*dow 6 android textview android-animation
嗨,我需要为 textview 应用颜色过渡,然后移动到下一个屏幕。我尝试过的是,我尝试使用可跨越字符串在 textview 中使用静态颜色,但我无法在 textview 上应用动态颜色过渡。这是我尝试过的。
public class AppActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
TextView tv = (TextView) findViewById(R.id.text);
Spannable text = new SpannableStringBuilder("Loading..");
setSpan(tv, text);
tv.setText(text);
}
private void setSpan(TextView tv, Spannable text) {
int blueColor = 0xff0000ff;
int redColor = 0xffff0000;
ForegroundColorSpan blue = new ForegroundColorSpan(blueColor);
ForegroundColorSpan red = new ForegroundColorSpan(redColor);
HalfColorApply o = new HalfColorApply("o", tv, blueColor, redColor);
text.setSpan(blue, 0, 1, 0);
text.setSpan(o, 1, 2, 0);
text.setSpan(red, 2, text.length(), 0);
}
class HalfColorApply extends DynamicDrawableSpan {
private final static String TAG = "DrawableSpanTest";
Picture mPicture;
public HalfColorApply(String text, TextView tv, int c0, int c1) {
super(ALIGN_BASELINE);
mPicture = new Picture();
TextPaint p = tv.getPaint();
Rect bounds = new Rect();
p.getTextBounds(text, 0, text.length(), bounds);
float width = p.measureText(text);
float height = bounds.height();
float y = height;
Canvas c = mPicture.beginRecording((int) width, (int) height);
c.save(Canvas.CLIP_SAVE_FLAG);
// c.drawColor(0x[masked]);
p = new TextPaint(p);
p.setColor(c0);
c.clipRect(0, 0, width / 2, height, Region.Op.REPLACE);
c.drawText(text, 0, y, p);
p.setColor(c1);
c.clipRect(width / 2, 0, width, height, Region.Op.REPLACE);
c.drawText(text, 0, y, p);
c.restore();
mPicture.endRecording();
}
@Override
public Drawable getDrawable() {
PictureDrawable d = new PictureDrawable(mPicture);
d.setBounds(0, 0, mPicture.getWidth(), mPicture.getHeight());
return d;
}
}
}
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这是我在固定文本中应用的屏幕截图。我需要进行颜色转换才能在 textview 上移动。
提前致谢。

找到解决方案。
public class SplashActivity extends Activity {
private TextView textView;
private Handler handler;
private long startTime, currentTime, finishedTime = 0L;
private int duration = 22000 / 4;// 1 character is equal to 1 second. if want to
// reduce. can use as divide
// by 2,4,8
private int endTime = 0;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.requestWindowFeature(Window.FEATURE_NO_TITLE);
setContentView(R.layout.test);
textView = (TextView) findViewById(R.id.textView1);
textView.setText("Loading.Please wait...");// length of string is 22
handler = new Handler();
startTime = Long.valueOf(System.currentTimeMillis());
currentTime = startTime;
handler.postDelayed(new Runnable() {
@Override
public void run() {
currentTime = Long.valueOf(System.currentTimeMillis());
finishedTime = Long.valueOf(currentTime)
- Long.valueOf(startTime);
if (finishedTime >= duration + 30) {
Toast.makeText(SplashActivity.this, "Move to next screen",
Toast.LENGTH_LONG).show();
} else {
endTime = (int) (finishedTime / 250);// divide this by
// 1000,500,250,125
Spannable spannableString = new SpannableString(textView
.getText());
spannableString.setSpan(new ForegroundColorSpan(
Color.YELLOW), 0, endTime,
Spannable.SPAN_EXCLUSIVE_EXCLUSIVE);
textView.setText(spannableString);
handler.postDelayed(this, 10);
}
}
}, 10);
}
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}

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