Jer*_*nes 5 c++ templates operator-overloading
原始问题
我正在编写一个日志类,其目标是能够执行此操作:
// thread one
Logger() << "Some string" << std::ios::hex << 45;
// thread two
Logger() << L"Some wide string" << std::endl;
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目前我的Logger标题看起来像这样:
#pragma once;
#include <ostream>
class Logger
{
public:
Logger();
~Logger();
std::ostream* out_stream;
};
template <typename T>
Logger& operator<< (Logger& logger, T thing) {
*logger.out_stream << thing;
return logger;
}
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关于这门课的一些注意事项
我有三个问题:
在答案中学到的东西总结:
最终结果
#pragma once
#include <ostream>
#include <string>
std::string ConvertWstringToString(std::wstring wstr);
class Logger
{
public:
Logger();
~Logger();
template <typename T>
Logger& operator<< (T data) {
*out << data;
return *this;
}
Logger& operator<< (std::wstring data) {
return *this << ConvertWstringToString(data);
}
Logger& operator<< (const wchar_t* data) {
std::wstring str(data);
return *this << str;
}
private:
std::ostream* out;
};
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您可以使用友元定义,它将在类的周围命名空间中定义运算符,并使其仅对运算符重载分辨率可见(不能使用:: operator << ...语法手动调用):
class Logger
{
public:
Logger();
~Logger();
std::ostream* out_stream;
template <typename T>
friend Logger& operator<< (Logger& logger, T thing) {
*logger.out_stream << thing;
return logger;
}
/* special treatment for std::wstring. just overload the operator! No need
* to specialize it. */
friend Logger& operator<< (Logger& logger, const std::wstring & wstr) {
/* do something here */
}
};
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另一种方法是,保持代码不变,只需将操作符<<模板设为好友,就可以将此行添加到类定义中:
template <typename T>
friend Logger& operator<< (Logger& logger, T thing);
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对于操纵器问题,我会给你我前一段时间写的代码:
#include <iostream>
#include <cstdlib>
using namespace std;
template<typename Char, typename Traits = char_traits<Char> >
struct logger{
typedef std::basic_ostream<Char, Traits> ostream_type;
typedef ostream_type& (*manip_type)(ostream_type&);
logger(ostream_type& os):os(os){}
logger &operator<<(manip_type pfn) {
if(pfn == static_cast<manip_type>(std::endl)) {
time_t t = time(0);
os << " --- " << ctime(&t) << pfn;
} else
os << pfn;
return *this;
}
template<typename T>
logger &operator<<(T const& t) {
os << t;
return *this;
}
private:
ostream_type & os;
};
namespace { logger<char> clogged(cout); }
int main() { clogged << "something with log functionality" << std::endl; }
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};
请注意,它是std :: hex,但不是std :: ios :: hex.后者用作setf流的功能的操纵器标志.请注意,对于您的示例,不需要对操纵器进行特殊处理.上面对std :: endl的特殊处理只是需要因为我在使用std :: endl时会另外流式传输时间.
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