Con*_*rel 6 iphone ios avplayer avplayerlayer swift
我有一个本地视频播放使用AVPlayer和AVPlayerLayer(斯威夫特的iOS 8.2),我需要调整AVPlayerLayer(introPlayerLayer当它的父视图() introView)被调整,包括对取向变化.到目前为止,我所尝试过的任何东西似乎都没有用,而且playerLayer它的大小和位置都不对.
该AVPlayer设置使用本地MP4视频,并且AVPlayerLayer正在使用该播放器初始化.然后将该图层作为子图层添加到父视图中.
这是我的代码:
func playIntro() {
let path = NSBundle.mainBundle().pathForResource("intro", ofType: "mp4")
let url = NSURL.fileURLWithPath(path!)
let introPlayer = AVPlayer(URL: url)
introPlayer.allowsExternalPlayback = false
var introPlayerLayer = AVPlayerLayer(player: introPlayer)
introView.layer.addSublayer(introPlayerLayer)
introPlayerLayer.frame = introView.bounds
NSNotificationCenter.defaultCenter().addObserver(self, selector: "playerDidFinishPlaying:", name: AVPlayerItemDidPlayToEndTimeNotification, object: introPlayer.currentItem)
introView.hidden = false
introPlayer.play()
}
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我应该添加AVPlayerLayer作为子层UIView,或者我应该继承父容器(UIView),如https://developer.apple.com/library/ios/documentation/AudioVideo/的"播放器视图"部分所示Conceptual/AVFoundationPG/Articles/02_Playback.html.如果是这样,我将如何PlayerView在Swift中编写该子类(在Objective-C中显示)?提前感谢您的任何帮助.
Cri*_*oso 10
斯威夫特3.
private func playVideo() {
guard let path = Bundle.main.path(forResource: "video", ofType:"mp4") else {
debugPrint("video.m4v not found")
return
}
let player = AVPlayer(url: URL(fileURLWithPath: path))
var playerLayer: AVPlayerLayer?
playerLayer = AVPlayerLayer(player: player)
playerLayer?.videoGravity = AVLayerVideoGravityResizeAspectFill
playerLayer!.frame = self.view.frame
self.view!.layer.addSublayer(playerLayer!)
player.play()
}
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我想,在我自己的项目中,我能够做你想做的事情。这是没有子类化的。这是我的代码:
override func viewWillLayoutSubviews() {
previewScene()
}
func previewScene() {
var firstAsset: AVAsset!, secondAsset: AVAsset!, thirdAsset: AVAsset!
firstAsset = MediaController.sharedMediaController.s3Shot1
secondAsset = MediaController.sharedMediaController.s3Shot2
thirdAsset = MediaController.sharedMediaController.s3Shot3
if firstAsset != nil && secondAsset != nil && thirdAsset != nil {
let assets = [firstAsset, secondAsset, thirdAsset]
var shots = [AVPlayerItem]()
for item in assets {
let shot = AVPlayerItem(asset: item)
shots.append(shot)
}
self.videoPlayer = AVQueuePlayer(items: shots)
self.playerLayer = AVPlayerLayer(player: self.videoPlayer)
self.playerLayer.videoGravity = AVLayerVideoGravityResizeAspectFill
AVPlayerItemDidPlayToEndTimeNotification, object: self.videoPlayer.items().last)
self.videoPreviewLayer.layer.addSublayer(playerLayer)
self.playerLayer.frame = self.videoPreviewLayer.bounds
}
}
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