hsl*_*ter 0 algorithm heap priority-queue splay-tree
我想知道是否有办法构建一个支持常量get-min,delete-min和merge操作的优先级队列结构.我不关心插入的时间复杂性,也不必支持reduce-key操作.我的用例在(坏)伪代码中:
func periodical(current_state) {
// always_executed_jobs is a priority queue
queue = always_executed_jobs;
// other_jobs is an array of priority queues;
// current_state is an index to the array, so
// sometimes_executed_jobs is another priority queue
sometimes_executed_jobs = other_jobs[current_state];
queue.merge(sometimes_executed_jobs);
while (!queue.empty()) {
job = get_min(queue);
execute(job);
delete_min(queue);
}
}
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我考虑过splay树(特别是https://cs.stackexchange.com/questions/524/does-there-exist-a-priority-queue-with-o1-extracts)和Fibonacci堆,但他们不喜欢似乎满足这些要求.
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