IKM*_*007 5 qt drawing gdi qgraphicsview
我试图在QGraphicsView paintEvent中使用Windows GDI但是已经注意到一些绘图问题,例如当我调整窗口大小或最小化和最大化时,绘图消失或闪烁.当我使用Qt代替GDI时,它的工作完美.这是代码:
[更新代码]
#include "CustomView.h"
#include <QPainter>
#include <QPaintEngine>
#include <windows.h>
#include <objidl.h>
#include <gdiplus.h>
using namespace Gdiplus;
#pragma comment (lib,"Gdiplus.lib")
CustomView::CustomView(QWidget *parent)
: QGraphicsView(parent)
{
setAutoFillBackground(true);
setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
setAttribute(Qt::WA_NativeWindow, true);
}
CustomView::~CustomView()
{
}
void CustomView::paintEvent(QPaintEvent * event)
{
QPainter painter(viewport());
painter.beginNativePainting();
// Drawing by Windows GDI
HWND hwnd = (HWND)viewport()->winId();
HDC hdc = GetDC(hwnd);
QString text("Test GDI Paint");
RECT rect;
GetClientRect(hwnd, &rect);
HBRUSH hbrRed = CreateSolidBrush(RGB(0, 255, 0));
FillRect(hdc, &rect, hbrRed);
Ellipse(hdc, 50, 50, rect.right - 100, rect.bottom - 100);
SetTextAlign(hdc, TA_CENTER | TA_BASELINE);
TextOutW(hdc, width() / 2, height() / 2, (LPCWSTR)text.utf16(), text.size());
ReleaseDC(hwnd, hdc);
painter.endNativePainting();
QGraphicsView::paintEvent(event);
// Drawing the same by Qt
// QPainter painter(viewport());
// painter.save() ;
// QBrush GreenBrush(Qt::green);
// QBrush WhiteBrush(Qt::white);
// QRect ViewportRect = viewport()->rect();
// painter.fillRect(ViewportRect, GreenBrush);
// painter.drawEllipse(50, 50, ViewportRect.right() - 100, ViewportRect.bottom() - 100);
// QPainterPath EllipsePath;
// EllipsePath.addEllipse(50, 50, ViewportRect.right() - 100, ViewportRect.bottom() - 100);
// painter.fillPath(EllipsePath, WhiteBrush);
// painter.drawText(ViewportRect.width() / 2, ViewportRect.height() / 2, "Test Qt Paint");
// painter.restore();
}
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这是整个项目(Visual Studio 2010 + Qt 5.4.1)[UPDATED ARCHIVE] https://dl.dropboxusercontent.com/u/105132532/Stackoverflow/Qt5TestApplication.7z
有任何想法吗?
解决方案(在Kuba Ober回答后编辑代码)
#include "CustomView.h"
#include <QPainter>
#include <QPaintEngine>
#include <windows.h>
#include <objidl.h>
#include <gdiplus.h>
using namespace Gdiplus;
#pragma comment (lib,"Gdiplus.lib")
CustomView::CustomView(QWidget *parent)
: QGraphicsView(parent)
{
// This brings the original paint engine alive.
QGraphicsView::paintEngine();
setAttribute(Qt::WA_NativeWindow);
setAttribute(Qt::WA_PaintOnScreen);
setRenderHint(QPainter::Antialiasing);
}
CustomView::~CustomView()
{
}
QPaintEngine* CustomView::paintEngine() const
{
return NULL;
}
bool CustomView::event(QEvent * event) {
if (event->type() == QEvent::Paint)
{
bool result = QGraphicsView::event(event);
drawGDI();
return result;
}
else if (event->type() == QEvent::UpdateRequest)
{
bool result = QGraphicsView::event(event);
drawGDI();
return result;
}
return QGraphicsView::event(event);
}
void CustomView::drawGDI()
{
// Drawing by Windows GDI
HWND hwnd = (HWND)viewport()->winId();
HDC hdc = GetDC(hwnd);
QString text("Test GDI Paint");
RECT rect;
GetClientRect(hwnd, &rect);
HBRUSH hbrRed = CreateSolidBrush(RGB(0, 255, 0));
FillRect(hdc, &rect, hbrRed);
Ellipse(hdc, 50, 50, rect.right - 100, rect.bottom - 100);
SetTextAlign(hdc, TA_CENTER | TA_BASELINE);
TextOutW(hdc, width() / 2, height() / 2, (LPCWSTR)text.utf16(), text.size());
ReleaseDC(hwnd, hdc);
}
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一QWidget
称,拟向通过GDI画只必须:
重新实现paintEngine
返回nullptr
.
设置WA_PaintOnScreen
属性.
(可选)设置WA_NativeWindow
属性.这只会加快小部件的第一次重绘速度.
重新实现QObject::event
和捕获Paint
和UpdateRequest
事件.这些事件应该导致调用一个执行GDI绘制的方法.不得将事件转发到基类.
另外,QWidget
经由GDI油漆上的顶部通过绘内容paintEvent
/ QPainter
,必须额外地:
paintEngine()
在构造函数中调用基类的方法一次.这将实例化窗口小部件的本机绘制引擎.
在QObject::event
实现中,event
必须在执行GDI绘制之前调用基类.这将使用光栅绘制引擎绘制内容,并将控制权返回给您以覆盖其上的一些其他内容.
下面的示例显示了如何在Qt的绘图系统完成的绘图之上进行重绘.当然,由于这幅画是在Qt已经绘制的顶级内容上完成的,因此有闪烁.
在Qt的后备存储上进行GDI绘制,避免闪烁也是可能的,但需要采用稍微不同的方法.
#include <QApplication>
#include <QGraphicsObject>
#include <QPropertyAnimation>
#include <QGraphicsView>
#include <QPainter>
#include <QPaintEvent>
#include <windows.h>
class View : public QGraphicsView {
public:
View(QWidget *parent = 0) : QGraphicsView(parent)
{
// This brings the original paint engine alive.
QGraphicsView::paintEngine();
//setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
setAttribute(Qt::WA_NativeWindow);
setAttribute(Qt::WA_PaintOnScreen);
setRenderHint(QPainter::Antialiasing);
}
QPaintEngine * paintEngine() const Q_DECL_OVERRIDE { return 0; }
bool event(QEvent * event) Q_DECL_OVERRIDE {
if (event->type() == QEvent::Paint) {
bool result = QGraphicsView::event(event);
paintOverlay();
return result;
}
if (event->type() == QEvent::UpdateRequest) {
bool result = QGraphicsView::event(event);
paintOverlay();
return result;
}
return QGraphicsView::event(event);
}
void resizeEvent(QResizeEvent *) {
fitInView(-2, -2, 4, 4, Qt::KeepAspectRatio);
}
virtual void paintOverlay();
};
void View::paintOverlay()
{
// We're called after the native painter has done its thing
HWND hwnd = (HWND)viewport()->winId();
HDC hdc = GetDC(hwnd);
HBRUSH hbrGreen = CreateHatchBrush(HS_BDIAGONAL, RGB(0, 255, 0));
RECT rect;
GetClientRect(hwnd, &rect);
SetBkMode(hdc, TRANSPARENT);
SelectObject(hdc, hbrGreen);
Rectangle(hdc, 0, 0, rect.right, rect.bottom);
SelectObject(hdc, GetStockObject(NULL_BRUSH));
Ellipse(hdc, 50, 50, rect.right - 100, rect.bottom - 100);
QString text("Test GDI Paint");
SetTextAlign(hdc, TA_CENTER | TA_BASELINE);
TextOutW(hdc, width() / 2, height() / 2, (LPCWSTR)text.utf16(), text.size());
DeleteObject(hbrGreen);
ReleaseDC(hwnd, hdc);
}
class EmptyGraphicsObject : public QGraphicsObject
{
public:
EmptyGraphicsObject() {}
QRectF boundingRect() const { return QRectF(0, 0, 0, 0); }
void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget *) {}
};
void setupScene(QGraphicsScene &s)
{
QGraphicsObject * obj = new EmptyGraphicsObject;
QGraphicsRectItem * rect = new QGraphicsRectItem(-1, 0.3, 2, 0.3, obj);
QPropertyAnimation * anim = new QPropertyAnimation(obj, "rotation", &s);
s.addItem(obj);
rect->setPen(QPen(Qt::darkBlue, 0.1));
anim->setDuration(2000);
anim->setStartValue(0);
anim->setEndValue(360);
anim->setEasingCurve(QEasingCurve::InBounce);
anim->setLoopCount(-1);
anim->start();
}
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QGraphicsScene s;
setupScene(s);
View view;
view.setScene(&s);
view.show();
return a.exec();
}
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