如何将实时摄像头预览添加到UIView

Far*_*had 18 iphone avfoundation ios swift

我遇到了一个问题,我正试图在UIView边界内解决,有没有办法将相机预览添加到UIView?并在UIView(按钮,标签等)上添加其他内容?

我尝试使用AVFoundation Framework,但没有足够的Swift文档.

mau*_*nde 35

更新SWIFT 3

你可以尝试这样的事情:

import UIKit
import AVFoundation

class ViewController: UIViewController{
    var previewView : UIView!
    var boxView:UIView!
    let myButton: UIButton = UIButton()

    //Camera Capture requiered properties
    var videoDataOutput: AVCaptureVideoDataOutput!
    var videoDataOutputQueue: DispatchQueue!
    var previewLayer:AVCaptureVideoPreviewLayer!
    var captureDevice : AVCaptureDevice!
    let session = AVCaptureSession()

    override func viewDidLoad() {
        super.viewDidLoad()
        previewView = UIView(frame: CGRect(x: 0,
                                           y: 0,
                                           width: UIScreen.main.bounds.size.width,
                                           height: UIScreen.main.bounds.size.height))
        previewView.contentMode = UIView.ContentMode.scaleAspectFit
        view.addSubview(previewView)

        //Add a view on top of the cameras' view
        boxView = UIView(frame: self.view.frame)

        myButton.frame = CGRect(x: 0, y: 0, width: 200, height: 40)
        myButton.backgroundColor = UIColor.red
        myButton.layer.masksToBounds = true
        myButton.setTitle("press me", for: .normal)
        myButton.setTitleColor(UIColor.white, for: .normal)
        myButton.layer.cornerRadius = 20.0
        myButton.layer.position = CGPoint(x: self.view.frame.width/2, y:200)
        myButton.addTarget(self, action: #selector(self.onClickMyButton(sender:)), for: .touchUpInside)

        view.addSubview(boxView)
        view.addSubview(myButton)

        self.setupAVCapture()
    }

    override var shouldAutorotate: Bool {
        if (UIDevice.current.orientation == UIDeviceOrientation.landscapeLeft ||
        UIDevice.current.orientation == UIDeviceOrientation.landscapeRight ||
        UIDevice.current.orientation == UIDeviceOrientation.unknown) {
            return false
        }
        else {
            return true
        }
    }

    @objc func onClickMyButton(sender: UIButton){
        print("button pressed")
    }
}


// AVCaptureVideoDataOutputSampleBufferDelegate protocol and related methods
extension ViewController:  AVCaptureVideoDataOutputSampleBufferDelegate{
     func setupAVCapture(){
        session.sessionPreset = AVCaptureSession.Preset.vga640x480
        guard let device = AVCaptureDevice
        .default(AVCaptureDevice.DeviceType.builtInWideAngleCamera, 
                 for: .video,
                 position: AVCaptureDevice.Position.back) else {
                            return
        }
        captureDevice = device
        beginSession()
    }

    func beginSession(){
        var deviceInput: AVCaptureDeviceInput!

        do {
            deviceInput = try AVCaptureDeviceInput(device: captureDevice)
            guard deviceInput != nil else {
                print("error: cant get deviceInput")
                return
            }

            if self.session.canAddInput(deviceInput){
                self.session.addInput(deviceInput)
            }

            videoDataOutput = AVCaptureVideoDataOutput()
            videoDataOutput.alwaysDiscardsLateVideoFrames=true
            videoDataOutputQueue = DispatchQueue(label: "VideoDataOutputQueue")
            videoDataOutput.setSampleBufferDelegate(self, queue:self.videoDataOutputQueue)

            if session.canAddOutput(self.videoDataOutput){
                session.addOutput(self.videoDataOutput)
            }

            videoDataOutput.connection(with: .video)?.isEnabled = true

            previewLayer = AVCaptureVideoPreviewLayer(session: self.session)
            previewLayer.videoGravity = AVLayerVideoGravity.resizeAspect

            let rootLayer :CALayer = self.previewView.layer
            rootLayer.masksToBounds=true
            previewLayer.frame = rootLayer.bounds
            rootLayer.addSublayer(self.previewLayer)
            session.startRunning()
        } catch let error as NSError {
            deviceInput = nil
            print("error: \(error.localizedDescription)")
        }
    }

    func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) {
        // do stuff here
    }

    // clean up AVCapture
    func stopCamera(){
        session.stopRunning()
    }

}
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在这里,我使用一个UIView名为previewView来启动相机,然后我添加一个新的UIView名为boxView,它位于previewView之上.我添加了一个UIButtonto boxView

重要

请记住,在iOS 10及更高版本中,您需要首先询问用户是否允许访问摄像头.您可以通过向应用程序添加使用密钥Info.plist目的字符串来执行此操作, 因为如果您未能声明使用情况,则应用程序将在首次访问时崩溃.

这是一个显示Camera访问请求的屏幕截图 在此输入图像描述


Cha*_*tas 18

斯威夫特4

浓缩版mauricioconde的解决方案

您可以将其用作组件中的drop:

//
//  CameraView.swift

import Foundation
import AVFoundation
import UIKit

final class CameraView: UIView {

    private lazy var videoDataOutput: AVCaptureVideoDataOutput = {
        let v = AVCaptureVideoDataOutput()
        v.alwaysDiscardsLateVideoFrames = true
        v.setSampleBufferDelegate(self, queue: videoDataOutputQueue)
        v.connection(with: .video)?.isEnabled = true
        return v
    }()

    private let videoDataOutputQueue: DispatchQueue = DispatchQueue(label: "JKVideoDataOutputQueue")
    private lazy var previewLayer: AVCaptureVideoPreviewLayer = {
        let l = AVCaptureVideoPreviewLayer(session: session)
        l.videoGravity = .resizeAspect
        return l
    }()

    private let captureDevice: AVCaptureDevice? = AVCaptureDevice.default(.builtInWideAngleCamera, for: .video, position: .back)
    private lazy var session: AVCaptureSession = {
        let s = AVCaptureSession()
        s.sessionPreset = .vga640x480
        return s
    }()

    override init(frame: CGRect) {
        super.init(frame: frame)

        commonInit()
    }

    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)

        commonInit()
    }

    private func commonInit() {
        contentMode = .scaleAspectFit
        beginSession()
    }

    private func beginSession() {
        do {
            guard let captureDevice = captureDevice else {
                fatalError("Camera doesn't work on the simulator! You have to test this on an actual device!")
            }
            let deviceInput = try AVCaptureDeviceInput(device: captureDevice)
            if session.canAddInput(deviceInput) {
                session.addInput(deviceInput)
            }

            if session.canAddOutput(videoDataOutput) {
                session.addOutput(videoDataOutput)
            }
            layer.masksToBounds = true
            layer.addSublayer(previewLayer)
            previewLayer.frame = bounds
            session.startRunning()
        } catch let error {
            debugPrint("\(self.self): \(#function) line: \(#line).  \(error.localizedDescription)")
        }
    }

    override func layoutSubviews() {
        super.layoutSubviews()
        previewLayer.frame = bounds
    }
}

extension CameraView: AVCaptureVideoDataOutputSampleBufferDelegate {}
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