Jos*_*ers 4 c++ boost signals bind observer-pattern
所以,我已经阅读了Boost.Siganl2的文档,我做了一些谷歌,我只是还没有找到我需要的东西.我所拥有的是控制器和视图概念.Controller将数据发送到View以进行渲染.我想要的是在我的控制器中调用Controller :: Update并在视图中触发OnUpdate函数.
这是我到目前为止尝试过的代码:
class Listener {
public:
virtual void OnUpdate() {};
};
class View :Listener
{
public:
View(void);
~View(void);
virtual void OnUpdate() override;
};
void View::OnUpdate()
{
std::cout << "Updating in View";
}
class Controller
{
public:
Controller(void);
~Controller(void);
void Update();
};
Controller::Controller(void)
{
// Signal with no arguments and a void return value
boost::signals2::signal<void ()> sig;
sig.connect(boost::bind(&Listener::OnUpdate, this, _1));
// Call all of the slots
sig();
system("pause");
}
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这不编译.我得到错误C2825:'F':当后跟'::'时必须是一个类或命名空间,但这只是因为我正在使用绑定错误.
有人知道如何使用带升压的信号/插槽来实现我想要的功能吗?
这里有很多误解.我建议你开始更简单.
Listener::OnUpdate到类this内部,Controller因为Controller它不是派生的ListenerListener_1不合适)这是一个简单的固定样本
#include <boost/signals2.hpp>
#include <iostream>
class Listener {
public:
virtual ~Listener() = default;
virtual void OnUpdate() = 0;
};
class View : public Listener
{
public:
View() = default;
~View() = default;
virtual void OnUpdate() override {
std::cout << "Updating in View\n";
}
};
class Controller
{
boost::signals2::signal<void ()> sig;
public:
Controller() {
}
void subscribe(Listener& listener) {
// Signal with no arguments and a void return value
sig.connect(boost::bind(&Listener::OnUpdate, &listener));
}
void DoWork() const {
// Call all of the slots
sig();
}
void Update();
};
int main() {
View l1, l2;
Controller c;
c.subscribe(l1);
std::cout << "One subscribed:\n";
c.DoWork();
c.subscribe(l2);
std::cout << "\nBoth subscribed:\n";
c.DoWork();
}
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哪个印刷品:
One subscribed:
Updating in View
Both subscribed:
Updating in View
Updating in View
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也许C++中一个更引人注目的例子是:
#include <boost/signals2.hpp>
#include <iostream>
struct View {
void OnUpdate() { std::cout << "Updating in View\n"; }
};
class Controller {
using UpdateHandler = boost::signals2::signal<void()>;
UpdateHandler sig;
public:
Controller() {}
void subscribe(UpdateHandler::slot_type handler) { sig.connect(handler); }
void DoWork() const { sig(); }
void Update();
};
int main() {
View l1;
Controller c;
c.subscribe(std::bind(&View::OnUpdate, &l1));
c.subscribe([] { std::cout << "Or we can attach a random action\n"; });
c.DoWork();
}
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哪个打印
Updating in View
Or we can attach a random action
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