Raj*_*war 1 c++ constructor initialization copy-constructor
我正在处理以下代码
class base
{
private:
char* mycharpointer;
std::string mystring;
public:
base() : mycharpointer(NULL) {/*default constructor*/}
//Copy Constructor
base(const base& rhs){
if(mycharpointer != NULL) ---> Why is this condition true ?
{
mycharpointer = new char[ strlen(rhs.mycharpointer + 1)];
strcpy(this->mycharpointer,rhs.mycharpointer);
}
mystring = rhs.mystring;
}
base operator=(base& b)
{
if(this == &b)
return *this;
base temp(b);
temp.swap(*this);
return *this;
}
//Swap operation
void swap(base& lhs) {
std::swap(lhs.mycharpointer,this->mycharpointer);
std::swap(lhs.mystring,this->mystring);
}
//Destructor
virtual ~base(){
if(mycharpointer)
delete[] mycharpointer;
}
};
class der : public base
{
public:
char* mycharpointer_der;
std::string mystring_der;
foo* f;
public:
der():mycharpointer_der(NULL)
{
}
der(const der& rhs) : base(rhs)
{
if(mycharpointer_der)
{
mycharpointer_der = new char[ strlen(rhs.mycharpointer_der + 1)];
strcpy(this->mycharpointer_der,rhs.mycharpointer_der);
}
mystring_der = rhs.mystring_der;
f = new foo(*rhs.f);
}
der& operator=(der& d)
{
if(this == &d) //Make sure its not the same class
return *this;
base::operator= (d);
der temp(d);
temp.swap(*this);
return *this;
}
//Swap operation
void swap(der& lhs) {
std::swap(lhs.mycharpointer_der,this->mycharpointer_der);
std::swap(lhs.mystring_der,this->mystring_der);
}
virtual ~der(){
if(mycharpointer_der) //Necessary check as to make sure you are not deleting a NULL address otherwise exception thrown.
delete[] mycharpointer_der;
}
};
int main()
{
der d;
d.mycharpointer_der = "Hello World";
d.mystring_der = "Hello String";
der b;
b = d;
}
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现在在上面的代码中调用d的复制赋值运算符.反过来调用基类的复制赋值运算符.在基类的复制赋值运算符中,调用基类的复制构造函数.我的问题是为什么是条件
if(mycharpointer != NULL)
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在基类中变成真实的?即使我在基类的初始化列表中明确指定了NULL.
那张支票太荒谬了.在建设的角度来看,当我们进入人体后,mycharpointer是默认初始化和将包含一些垃圾值可能是0,但可能不会.
那就是说,如果rhs.mycharpointer是NULL 会发生什么?然后strlen呼叫将失败.这是charpointer你需要检查的价值:
base(const base& rhs)
{
if (rhs.mycharpointer) {
mycharpointer = new char[ strlen(rhs.mycharpointer) + 1 ];
// outside the parens ^^^^
strcpy(this->mycharpointer,rhs.mycharpointer);
}
else {
mycharpointer = NULL;
}
mystring = rhs.mystring;
}
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或者,因为你已经在使用string,我们就可以继续使用string了mycharpointer太多.这有一个额外的好处,我们甚至不必编写复制构造函数,正如您所见,它可能容易出错:
base(const base& ) = default;
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