CMake - 删除单个翻译单元的编译标志

gnz*_*lbg 32 c++ cmake

我想删除单个翻译单元的set compile标志.有没有办法做到这一点?(例如使用set_property?)

注意:compile-flag没有-fno-name否定(无论出于何种原因).

我试过了:

get_property(FLAGS TARGET target PROPERTY COMPILE_FLAGS)
string(REPLACE "-fname" "" FLAGS ${FLAGS})
set_property(TARGET target PROPERTY COMPILE_FLAGS ${FLAGS})
Run Code Online (Sandbox Code Playgroud)

没有运气.我想删除的属性是其中的一部分,CMAKE_CXX_FLAGS因此这不起作用.

tho*_*s_f 20

这个特定的解决方案(?)既适用于目标,也适用于单个翻译单元(单个.cpp文件).它需要CMake 3.7或更新,因为我们需要使用BUILDSYSTEM_TARGETS添加的属性迭代所有现有目标3.7.如果您无法使用3.7或更新,您可以调整apply_global_cxx_flags_to_all_targets()以获取目标列表并手动指定它们.请注意,您应该将下面的宏视为概念验证.他们可能需要对任何非常小的项目进行一些调整和改进.

第一步是遍历所有现有目标并应用于CMAKE_CXX_FLAGS每个目标.完成后,我们清楚CMAKE_CXX_FLAGS.您将在下面找到一个可以执行此操作的宏.这个宏可能应该在顶层的底部调用CMakeLists.txt,当所有目标都已创建,所有标志都已设置等.重要的是要注意该命令get_property(_targets DIRECTORY PROPERTY BUILDSYSTEM_TARGETS)在目录级别工作,所以如果你使用add_subdirectory(),你必须调用该宏位于该CMakeLists.txt子目录的顶层.

#
# Applies CMAKE_CXX_FLAGS to all targets in the current CMake directory.
# After this operation, CMAKE_CXX_FLAGS is cleared.
#
macro(apply_global_cxx_flags_to_all_targets)
    separate_arguments(_global_cxx_flags_list UNIX_COMMAND ${CMAKE_CXX_FLAGS})
    get_property(_targets DIRECTORY PROPERTY BUILDSYSTEM_TARGETS)
    foreach(_target ${_targets})
        target_compile_options(${_target} PUBLIC ${_global_cxx_flags_list})
    endforeach()
    unset(CMAKE_CXX_FLAGS)
    set(_flag_sync_required TRUE)
endmacro()
Run Code Online (Sandbox Code Playgroud)

该宏首先从中创建一个列表CMAKE_CXX_FLAGS,然后获取所有目标的列表并应用于CMAKE_CXX_FLAGS每个目标.最后,CMAKE_CXX_FLAGS被清除._flag_sync_required用于指示是否需要强制重写缓存变量.

下一步取决于您是要从目标还是从特定翻译单元中删除标记.如果要从目标中删除标志,可以使用与此类似的宏:

#
# Removes the specified compile flag from the specified target.
#   _target     - The target to remove the compile flag from
#   _flag       - The compile flag to remove
#
# Pre: apply_global_cxx_flags_to_all_targets() must be invoked.
#
macro(remove_flag_from_target _target _flag)
    get_target_property(_target_cxx_flags ${_target} COMPILE_OPTIONS)
    if(_target_cxx_flags)
        list(REMOVE_ITEM _target_cxx_flags ${_flag})
        set_target_properties(${_target} PROPERTIES COMPILE_OPTIONS "${_target_cxx_flags}")
    endif()
endmacro()
Run Code Online (Sandbox Code Playgroud)

从特定翻译单元中删除标记有点棘手(除非我非常遗漏某些内容).无论如何,我们的想法是首先从文件所属的目标获取编译选项,然后将所述选项应用于该目标中的所有源文件,这允许我们操作单个文件的编译标志.我们通过为每个要删除标志的文件维护一个缓存的编译标志列表来执行此操作,并且当请求删除时,我们将其从缓存列表中删除,然后重新应用其余标志.清除目标本身的编译选项.

#
# Removes the specified compiler flag from the specified file.
#   _target     - The target that _file belongs to
#   _file       - The file to remove the compiler flag from
#   _flag       - The compiler flag to remove.
#
# Pre: apply_global_cxx_flags_to_all_targets() must be invoked.
#
macro(remove_flag_from_file _target _file _flag)
    get_target_property(_target_sources ${_target} SOURCES)
    # Check if a sync is required, in which case we'll force a rewrite of the cache variables.
    if(_flag_sync_required)
        unset(_cached_${_target}_cxx_flags CACHE)
        unset(_cached_${_target}_${_file}_cxx_flags CACHE)
    endif()
    get_target_property(_${_target}_cxx_flags ${_target} COMPILE_OPTIONS)
    # On first entry, cache the target compile flags and apply them to each source file
    # in the target.
    if(NOT _cached_${_target}_cxx_flags)
        # Obtain and cache the target compiler options, then clear them.
        get_target_property(_target_cxx_flags ${_target} COMPILE_OPTIONS)
        set(_cached_${_target}_cxx_flags "${_target_cxx_flags}" CACHE INTERNAL "")
        set_target_properties(${_target} PROPERTIES COMPILE_OPTIONS "")
        # Apply the target compile flags to each source file.
        foreach(_source_file ${_target_sources})
            # Check for pre-existing flags set by set_source_files_properties().
            get_source_file_property(_source_file_cxx_flags ${_source_file} COMPILE_FLAGS)
            if(_source_file_cxx_flags)
                separate_arguments(_source_file_cxx_flags UNIX_COMMAND ${_source_file_cxx_flags})
                list(APPEND _source_file_cxx_flags "${_target_cxx_flags}")
            else()
                set(_source_file_cxx_flags "${_target_cxx_flags}")
            endif()
            # Apply the compile flags to the current source file.
            string(REPLACE ";" " " _source_file_cxx_flags_string "${_source_file_cxx_flags}")
            set_source_files_properties(${_source_file} PROPERTIES COMPILE_FLAGS "${_source_file_cxx_flags_string}")
        endforeach()
    endif()
    list(FIND _target_sources ${_file} _file_found_at)
    if(_file_found_at GREATER -1)
        if(NOT _cached_${_target}_${_file}_cxx_flags)
            # Cache the compile flags for the specified file.
            # This is the list that we'll be removing flags from.
            get_source_file_property(_source_file_cxx_flags ${_file} COMPILE_FLAGS)
            separate_arguments(_source_file_cxx_flags UNIX_COMMAND ${_source_file_cxx_flags})
            set(_cached_${_target}_${_file}_cxx_flags ${_source_file_cxx_flags} CACHE INTERNAL "")
        endif()
        # Remove the specified flag, then re-apply the rest.
        list(REMOVE_ITEM _cached_${_target}_${_file}_cxx_flags ${_flag})
        string(REPLACE ";" " " _cached_${_target}_${_file}_cxx_flags_string "${_cached_${_target}_${_file}_cxx_flags}")
        set_source_files_properties(${_file} PROPERTIES COMPILE_FLAGS "${_cached_${_target}_${_file}_cxx_flags_string}")
    endif()
endmacro()
Run Code Online (Sandbox Code Playgroud)

我们有这个非常简单的项目结构:

source/
    CMakeLists.txt
    foo.cpp
    bar.cpp
    main.cpp
Run Code Online (Sandbox Code Playgroud)

我们假设foo.cpp违反了-Wunused-variable,我们想要在该特定文件上禁用该标志.因为bar.cpp,我们要禁用-Werror.因为main.cpp,我们想要删除-O2,无论出于何种原因.

的CMakeLists.txt

cmake_minimum_required(VERSION 3.7 FATAL_ERROR)
project(MyProject)

# Macros omitted to save space.

set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O2 -Wunused-variable")
# CMake will apply this to all targets, so this will work too.
add_compile_options("-Werror")

add_executable(MyTarget foo.cpp bar.cpp main.cpp)

apply_global_cxx_flags_to_all_targets()
remove_flag_from_file(MyTarget foo.cpp -Wunused-variable)
remove_flag_from_file(MyTarget bar.cpp -Werror)
remove_flag_from_file(MyTarget main.cpp -O2)
Run Code Online (Sandbox Code Playgroud)

如果你想要从目标中删除一个标志,你可以使用remove_flag_from_target(),例如:remove_flag_from_target(MyTarget -O2)

结果

应用宏之前的输出

clang++  -Werror -O2 -Wunused-variable -o foo.cpp.o -c foo.cpp
clang++  -Werror -O2 -Wunused-variable -o bar.cpp.o -c bar.cpp
clang++  -Werror -O2 -Wunused-variable -o main.cpp.o -c main.cpp
Run Code Online (Sandbox Code Playgroud)

应用宏后输出

clang++  -Werror -O2  -o foo.cpp.o -c foo.cpp
clang++  -O2 -Wunused-variable  -o bar.cpp.o -c bar.cpp
clang++  -Werror -Wunused-variable -o main.cpp.o -c main.cpp
Run Code Online (Sandbox Code Playgroud)

最后的笔记

如上所述,这应被视为概念验证.有一些需要立即考虑的问题:

  • 它只考虑CMAKE_CXX_FLAGS(所有构建类型共有),而不是CMAKE_CXX_FLAGS_<DEBUG|RELEASE>等.
  • 宏一次只能处理一个标志
  • remove_flag_from_file() 一次只能处理一个目标和输入文件作为输入.
  • remove_flag_from_file()期望文件名,而不是路径.相比之下source/foobar/foobar.cpp,传递将无法奏效.这可以通过使用和属性并放置一个完整路径的前提条件来解决. source/foobar/foobar.cppfoobar.cppget_source_file_property()LOCATION_file
    • 如果目标有两个或多个具有相同名称的文件,会发生什么?
  • remove_flag_from_file() 可能会大大优化和改进.
  • separate_arguments()假设Unix 的调用.

其中大部分都应该很容易修复.

我希望这至少能帮助你解决这个问题.如果我需要在答案中添加一些东西,请告诉我.


Flo*_*ian 9

如果没有编译标志否定选项(这将是CMake处理非IDE配置器的标准方法),则必须从中删除此编译标志CMAKE_CXX_FLAGS.

可能的方法

  1. 制作COMPILE_FLAGS一个源文件属性,它是INHERITED从具有相同名称的目录属性.现在,您可以COMPILE_FLAGS单独修改每个目录和源文件的属性:

    # Remove '-fname' from global flags
    string(REPLACE "-fname" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
    
    define_property(
        SOURCE
        PROPERTY COMPILE_FLAGS 
        INHERITED 
        BRIEF_DOCS "brief-doc"
        FULL_DOCS  "full-doc"
    )
    
    # Add '-fname' for directory
    set_directory_properties(PROPERTIES COMPILE_FLAGS "-fname")
    
    add_executable(${PROJECT_NAME} "main.cpp")
    
    # Remove '-fname' from source file
    set_source_files_properties("main.cpp" PROPERTIES COMPILE_FLAGS "")
    
    Run Code Online (Sandbox Code Playgroud)
  2. 如果某些属性(如COMPILE_OPTIONS- 仅)在目标级别上可用,则必须将要进行不同设置的文件移动到单独的新目标中.

    这可以通过使用OBJECT库来完成:

    # Remove '-fname' from global flags
    string(REPLACE "-fname" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
    
    # Set '-fname' for directory, but if you also use add_compile_options() be aware that
    # this will overwrite your previous setting. Append/remove properties instead.
    set_directory_properties(
        PROPERTIES 
            COMPILE_OPTIONS "-fname"
    )
    
    # Remove '-fname' from source file(s) in separate object library target
    add_library(${PROJECT_NAME}_no_name OBJECT "main.cpp")
    set_target_properties(
        ${PROJECT_NAME}_no_name
        PROPERTIES 
            COMPILE_OPTIONS ""
    )
    
    # Use object library target in e.g. executable target
    add_executable(${PROJECT_NAME} $<TARGET_OBJECTS:${PROJECT_NAME}_no_name>)
    
    Run Code Online (Sandbox Code Playgroud)

参考


jep*_*pio 5

一个(不可扩展和不可移植的)解决方案是创建一个带有修改标志的自定义命令。我开始工作的一个最小示例如下:

cmake_minimum_required(VERSION 2.8)

project(test)
# Some flags
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O2 -Wall")
# Remove unwanted flag
string(REPLACE "-Wall" "" CUSTOM_FLAGS ${CMAKE_CXX_FLAGS})
# Split the flags into a cmake list (; separated)
separate_arguments(CUSTOM_FLAGS UNIX_COMMAND ${CUSTOM_FLAGS})
# Custom command to build your one file.
add_custom_command(
    OUTPUT out.o
    COMMAND ${CMAKE_CXX_COMPILER} 
    ARGS ${CUSTOM_FLAGS} -c ${CMAKE_SOURCE_DIR}/out.cpp 
                         -o ${CMAKE_BINARY_DIR}/out.o
    MAIN_DEPENDENCY out.cpp)

add_executable(test test.cpp out.o)
Run Code Online (Sandbox Code Playgroud)

虽然远非完美,但它确实有效,这才是最重要的。这separate_arguments是必要的,否则所有空格CUSTOM_FLAGS都被转义了(不知道如何快速解决这个问题)。