Dre*_*kes 1 .net floating-point performance division integral
考虑C#中的以下签名:
double Divide(int numerator, int denominator);
Run Code Online (Sandbox Code Playgroud)
以下实现之间是否存在性能差异?
return (double)numerator / denominator;
return numerator / (double)denominator;
return (double)numerator / (double)denominator;
Run Code Online (Sandbox Code Playgroud)
我假设上述两个都返回相同的答案.
我错过了其他任何等效解决方案吗?
您是否尝试过比较IL(例如,使用Reflector)?
static double A(int numerator, int denominator)
{ return (double)numerator / denominator; }
static double B(int numerator, int denominator)
{ return numerator / (double)denominator; }
static double C(int numerator, int denominator)
{ return (double)numerator / (double)denominator; }
Run Code Online (Sandbox Code Playgroud)
这三个人都成了(给予或取名):
.method private hidebysig static float64 A(int32 numerator, int32 denominator) cil managed
{
.maxstack 8
L_0000: ldarg.0 // pushes numerator onto the stack
L_0001: conv.r8 // converts the value at the top of the stack to double
L_0002: ldarg.1 // pushes denominator onto the stack
L_0003: conv.r8 // converts the value at the top of the stack to double
L_0004: div // pops two values, divides, and pushes the result
L_0005: ret // pops the value from the top of the stack as the return value
}
Run Code Online (Sandbox Code Playgroud)
所以没有:差别确实是零.