nic*_*ude 11 iphone core-data nspredicate nsfetchrequest
在一个应用程序上工作,我有一大堆托管对象,我想要获取一些随机实例.
我的问题是,有什么方法可以使用NSPredicate和NSFetchRequest随机返回几个对象.
我看到你实际上可以使用数据建模器将NSFetchRequest添加到实体中,任何使用此方法进行随机获取的方法?
还有什么是确定表"计数"的最佳方法,这样我就可以设置随机数生成器的界限.
如果您需要更多详细信息,请告诉我们.
谢谢!
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Cor*_*oyd 20
而是将fetchLimit与fetchOffset结合使用,这样您就可以有效地仅将单个实体提取到内存中:
NSFetchRequest *myRequest = [[NSFetchRequest alloc] init];
[myRequest setEntity: [NSEntityDescription entityForName:myEntityName inManagedObjectContext:myManagedObjectContext]];
NSError *error = nil;
NSUInteger myEntityCount = [myManagedObjectContext countForFetchRequest:myRequest error:&error];
NSUInteger offset = myEntityCount - (arc4random() % myEntityCount);
[myRequest setFetchOffset:offset];
[myRequest setFetchLimit:1];
NSArray* objects = [myManagedObjectContext executeFetchRequest:myRequest error:&error];
id randomObject = [objects objectAtIndex:0];
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这可能与您实现这一点的方式不同,但希望它能帮助您入门.
在标题中或实现文件顶部的某处:
#import <stdlib.h>
#import <time.h>
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在您的实施的其他地方:
//
// get count of entities
//
NSFetchRequest *myRequest = [[NSFetchRequest alloc] init];
[myRequest setEntity: [NSEntityDescription entityForName:myEntityName inManagedObjectContext:myManagedObjectContext]];
NSError *error = nil;
NSUInteger myEntityCount = [myManagedObjectContext countForFetchRequest:myRequest error:&error];
[myRequest release];
//
// add another fetch request that fetches all entities for myEntityName -- you fill in the details
// if you don't trigger faults or access properties this should not be too expensive
//
NSArray *myEntities = [...];
//
// sample with replacement, i.e. you may get duplicates
//
srandom(time(NULL)); // seed random number generator, so that you get a reasonably different series of random integers on each execution
NSUInteger numberOfRandomSamples = ...;
NSMutableSet *sampledEntities = [NSMutableSet setWithCapacity:numberOfRandomSamples];
for (NSInteger sampleIndex = 0; sampleIndex < numberOfRandomSamples; sampleIndex++) {
int randomEntityIndex = random() % myEntityCount; // generates random integer between 0 and myEntityCount-1
[sampledEntities addObject:[myEntities objectAtIndex:randomEntityIndex]];
}
// do stuff with sampledEntities set
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如果你需要,无需更换来样,来消除重复,您可以创建一个NSSet的randomEntityIndex NSNumber对象,而不是只随机抽样int秒.
在这种情况下,当您将对象从包中NSSet取出时,从有序的,删除NSNumber对象中取样,并myEntityCount为了NSNumber从集合中拾取随机对象而递减.
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