Jac*_*ley 38 c# compiler-construction optimization struct casting
更新:我已向Microsoft Connect 提交了错误报告,请投票支持!
更新2: Microsoft已将错误报告标记为已修复
微软于18/08/2010 17:25发表
此错误将在运行时的未来版本中修复.我担心现在判断它是在服务包还是下一个主要版本中还为时过早.
自从升级到VS2010后,我的'is'关键字出现了一些非常奇怪的行为.
下面的程序(test.cs)在调试模式下编译时(对于x86)输出True,在编译时使用优化(对于x86)时输出False.编译x64或AnyCPU中的所有组合可得到预期结果True.
.NET 3.5下的所有编译组合都给出了预期的结果True.
我正在使用下面的批处理文件(runtest.bat)来编译和测试代码,使用编译器.NET框架的各种组合.
using System;
public class Program
{
public static bool IsGuid(object item)
{
return item is Guid;
}
public static void Main()
{
Console.Write(IsGuid(Guid.NewGuid()));
}
}
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@echo off
rem Usage:
rem runtest -- runs with csc.exe x86 .NET 4.0
rem runtest 64 -- runs with csc.exe x64 .NET 4.0
rem runtest v3.5 -- runs with csc.exe x86 .NET 3.5
rem runtest v3.5 64 -- runs with csc.exe x64 .NET 3.5
set version=v4.0.30319
set platform=Framework
for %%a in (%*) do (
if "%%a" == "64" (set platform=Framework64)
if "%%a" == "v3.5" (set version=v3.5)
)
echo Compiler: %platform%\%version%\csc.exe
set csc="C:\Windows\Microsoft.NET\%platform%\%version%\csc.exe"
set make=%csc% /nologo /nowarn:1607 test.cs
rem CS1607: Referenced assembly targets a different processor
rem This happens if you compile for x64 using csc32, or x86 using csc64
%make% /platform:x86
test.exe
echo =^> x86
%make% /platform:x86 /optimize
test.exe
echo =^> x86 (Optimized)
%make% /platform:x86 /debug
test.exe
echo =^> x86 (Debug)
%make% /platform:x86 /debug /optimize
test.exe
echo =^> x86 (Debug + Optimized)
%make% /platform:x64
test.exe
echo =^> x64
%make% /platform:x64 /optimize
test.exe
echo =^> x64 (Optimized)
%make% /platform:x64 /debug
test.exe
echo =^> x64 (Debug)
%make% /platform:x64 /debug /optimize
test.exe
echo =^> x64 (Debug + Optimized)
%make% /platform:AnyCPU
test.exe
echo =^> AnyCPU
%make% /platform:AnyCPU /optimize
test.exe
echo =^> AnyCPU (Optimized)
%make% /platform:AnyCPU /debug
test.exe
echo =^> AnyCPU (Debug)
%make% /platform:AnyCPU /debug /optimize
test.exe
echo =^> AnyCPU (Debug + Optimized)
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运行runtest.bat时,我在Win7 x64安装上得到以下结果.
> runtest 32 v4.0
Compiler: Framework\v4.0.30319\csc.exe
False => x86
False => x86 (Optimized)
True => x86 (Debug)
False => x86 (Debug + Optimized)
True => x64
True => x64 (Optimized)
True => x64 (Debug)
True => x64 (Debug + Optimized)
True => AnyCPU
True => AnyCPU (Optimized)
True => AnyCPU (Debug)
True => AnyCPU (Debug + Optimized)
> runtest 64 v4.0
Compiler: Framework64\v4.0.30319\csc.exe
False => x86
False => x86 (Optimized)
True => x86 (Debug)
False => x86 (Debug + Optimized)
True => x64
True => x64 (Optimized)
True => x64 (Debug)
True => x64 (Debug + Optimized)
True => AnyCPU
True => AnyCPU (Optimized)
True => AnyCPU (Debug)
True => AnyCPU (Debug + Optimized)
> runtest 32 v3.5
Compiler: Framework\v3.5\csc.exe
True => x86
True => x86 (Optimized)
True => x86 (Debug)
True => x86 (Debug + Optimized)
True => x64
True => x64 (Optimized)
True => x64 (Debug)
True => x64 (Debug + Optimized)
True => AnyCPU
True => AnyCPU (Optimized)
True => AnyCPU (Debug)
True => AnyCPU (Debug + Optimized)
> runtest 64 v3.5
Compiler: Framework64\v3.5\csc.exe
True => x86
True => x86 (Optimized)
True => x86 (Debug)
True => x86 (Debug + Optimized)
True => x64
True => x64 (Optimized)
True => x64 (Debug)
True => x64 (Debug + Optimized)
True => AnyCPU
True => AnyCPU (Optimized)
True => AnyCPU (Debug)
True => AnyCPU (Debug + Optimized)
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我编写了一个类似的例子,它以同样的方式失败:
using System;
using System.Runtime.CompilerServices;
public class Program {
static void Main() {
Console.Write(Verify(Test.Create()));
Console.ReadLine();
}
//[MethodImpl(MethodImplOptions.NoInlining)]
static bool Verify(IDisposable item) {
return item is Test;
}
struct Test : IDisposable {
public void Dispose() { }
public static Test Create() { return new Test(); }
}
}
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这是一个JIT优化器错误.不能完全把手指放在上面,它会大大优化代码.但它让我觉得它在优化拳击转换时会遇到麻烦.坦率地说,相当严重的bug.
这个bug已经修复,我再也无法重复了.我当前的clrjit.dll版本是2011年5月17日的4.0.30319.237.我无法确切地知道更新修复了什么.我在2011年8月5日获得了一个安全更新,它将clrjit.dll更新为版本235,日期为4月12日,这将是最早的.
除了一些 nops 之外,反射器指出唯一的区别在于 IsGuid 方法:
调试:
.method public hidebysig static bool IsGuid(object item) cil managed
{
.maxstack 2
.locals init (
[0] bool CS$1$0000)
L_0000: nop
L_0001: ldarg.0
L_0002: isinst [mscorlib]System.Guid
L_0007: ldnull
L_0008: cgt.un
L_000a: stloc.0
L_000b: br.s L_000d
L_000d: ldloc.0
L_000e: ret
}
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发布:
.method public hidebysig static bool IsGuid(object item) cil managed
{
.maxstack 8
L_0000: ldarg.0
L_0001: isinst [mscorlib]System.Guid
L_0006: ldnull
L_0007: cgt.un
L_0009: ret
}
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我不够流利地解释这些差异,但这是社区维基的答案,所以也许其他人可以启发我们?
更改方法以使其通用可以解决此问题(可能的错误?)
public static bool IsGuid<T>(T item)
{
return item is Guid;
}
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与强制将其放入局部变量一样(但必须在方法中使用它以防止优化启动):
public static bool IsGuid(object item)
{
bool a = item is Guid;
a.ToString();
return a;
}
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