Sou*_*nta 2 graphics android polygon path android-sdk-2.1
我有一组n点,我想n-sided用这些点绘制一个多边形.
我尝试使用android.graphics.path(请参见下文).
Path path = new Path();
Vertex currVtx;
for (int j = 0; j < vertices.size(); j++) {
currVtx = vertices.get(j);
if (!currVtx.hasLatLong())
continue;
Point currentScreenPoint = getScreenPointFromGeoPoint(
currVtx, mapview);
if (j == 0)
path.moveTo(currentScreenPoint.x, currentScreenPoint.y);
// vertex.
else
path.lineTo(currentScreenPoint.x, currentScreenPoint.y);
}
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目前,我正在使用此代码获得一个实体(填充了画布的颜色)多边形.有没有办法可以得到一个未填充的多边形.有另一种选择android.graphics.Path
谢谢.
定义Paint对象:
Paint mPaint = new Paint();
mPaint.setStrokeWidth(2); //2 pixel line width
mPaint.setColor(0xFF097286); //tealish with no transparency
mPaint.setStyle(Paint.Style.STROKE); //stroked, aka a line with no fill
mPaint.setAntiAlias(true); // no jagged edges, etc.
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然后绘制路径:
yourCanvas.drawPath(path,mPaint);
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你可以查看油漆文档,但有很多选项可以控制它的绘制方式.