fh7*_*h76 16 java shutdown netty server
我正在使用netty 4.0.24.Final.
我需要以编程方式启动/停止netty服务器.
启动服务器时,线程被阻止
f.channel().closeFuture().sync()
请帮助提供一些提示如何正确执行此操作.下面是Main类调用的EchoServer.谢谢.
package nettytests;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
public class EchoServer {
private final int PORT = 8007;
private EventLoopGroup bossGroup;
private EventLoopGroup workerGroup;
public void start() throws Exception {
// Configure the server.
bossGroup = new NioEventLoopGroup(1);
workerGroup = new NioEventLoopGroup(1);
try {
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.option(ChannelOption.SO_BACKLOG, 100)
.handler(new LoggingHandler(LogLevel.INFO))
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
public void initChannel(SocketChannel ch) throws Exception {
ch.pipeline().addLast(new EchoServerHandler());
}
});
// Start the server.
ChannelFuture f = b.bind(PORT).sync();
// Wait until the server socket is closed. Thread gets blocked.
f.channel().closeFuture().sync();
} finally {
// Shut down all event loops to terminate all threads.
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
public void stop(){
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
package nettytests;
public class Main {
public static void main(String[] args) throws Exception {
EchoServer server = new EchoServer();
// start server
server.start();
// not called, because the thread is blocked above
server.stop();
}
}
Run Code Online (Sandbox Code Playgroud)
更新: 我以下列方式更改了EchoServer类.我们的想法是在新线程中启动服务器并保留指向EventLoopGroups的链接.这是正确的方法吗?
package nettytests;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
/**
* Echoes back any received data from a client.
*/
public class EchoServer {
private final int PORT = 8007;
private EventLoopGroup bossGroup;
private EventLoopGroup workerGroup;
public void start() throws Exception {
new Thread(() -> {
// Configure the server.
bossGroup = new NioEventLoopGroup(1);
workerGroup = new NioEventLoopGroup(1);
Thread.currentThread().setName("ServerThread");
try {
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.option(ChannelOption.SO_BACKLOG, 100)
.handler(new LoggingHandler(LogLevel.INFO))
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
public void initChannel(SocketChannel ch) throws Exception {
ch.pipeline().addLast(new EchoServerHandler());
}
});
// Start the server.
ChannelFuture f = b.bind(PORT).sync();
// Wait until the server socket is closed.
f.channel().closeFuture().sync();
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
// Shut down all event loops to terminate all threads.
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}).start();
}
public void stop() throws InterruptedException {
workerGroup.shutdownGracefully();
bossGroup.shutdownGracefully();
}
}
Run Code Online (Sandbox Code Playgroud)
Fre*_*ier 12
一种方法是制作如下:
// once having an event in your handler (EchoServerHandler)
// Close the current channel
ctx.channel().close();
// Then close the parent channel (the one attached to the bind)
ctx.channel().parent().close();
Run Code Online (Sandbox Code Playgroud)
这样做将最终得到以下结果:
// Wait until the server socket is closed. Thread gets blocked.
f.channel().closeFuture().sync();
Run Code Online (Sandbox Code Playgroud)
主要部分无需额外的线程.现在的问题是:什么样的事件?这取决于你...可能在回显处理程序中作为"关闭"的消息将被视为关闭的顺序而不仅仅是"退出",它将变为仅关闭客户端通道.可能是别的......
如果你没有从子通道处理关闭(通过你的处理程序),而是通过另一个进程(例如查找现有的停止文件),那么你需要一个额外的线程来等待这个事件,然后直接在channel.close()哪里例如,通道将是父母(来自f.channel())...
存在许多其他解决方案
| 归档时间: |
|
| 查看次数: |
13541 次 |
| 最近记录: |