use*_*173 0 uiimage swift ios8
下面是我用来构建图像数组的代码
var _displayImage : Array<UIImage>!
required init(coder aDecoder: NSCoder) {
self._displayImage = []
}
func buildImageSet() {
self._displayImage = [UIImage(named: "image1"), UIImage(named: "image2"), UIImage(named: "image3"), UIImage(named: "image4"), UIImage(named: "image5")]
}
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我收到一个错误:找不到接受提供的参数的'init'的重载

我究竟做错了什么?
问题是你声明你的数组是这样的:
var _displayImage : Array<UIImage>!
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所以它期待UIImage对象.问题是UIImage(named:String)返回一个UIImage?可选项.快速修复是切换这个:
func buildImageSet() {
self._displayImage = [UIImage(named: "image1"), UIImage(named: "image2"), UIImage(named: "image3"), UIImage(named: "image4"), UIImage(named: "image5")]
}
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对此:
func buildImageSet() {
self._displayImage = [UIImage(named: "image1")!, UIImage(named: "image2")!, UIImage(named: "image3")!, UIImage(named: "image4")!, UIImage(named: "image5")!]
}
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虽然这没有考虑到任何这些图像的可能性nil.如果任何图像无法正确加载,您的应用程序将崩溃.如果你确定它们都存在并且将永远存在,这应该没问题.:)
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