我正在一个未记录的DLL中调用一个函数来解压缩文件.
标头声明/分配的方式一定有错,但无法弄清楚出了什么问题.
VS 2010中的项目字符集是Unicode.
可以使用下面的代码段从C#成功调用DLL函数(但我需要使它在c ++中工作):
[DllImport("unpacker.dll", EntryPoint = "UnpackFile", PreserveSig = false)]
internal static extern IntPtr UnpackFile(byte[] file, int fileSize,
[MarshalAs(UnmanagedType.LPWStr)] StringBuilder header, int headerSize);
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如果我取消注释移动一个标题,则弹出一个Acccess Violation.该函数也返回0,它不在C#中.
有什么想法吗?
VC++ 2010项目中的代码:
// unpacker.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <windows.h>
#include <fstream>
using namespace std;
typedef void* (*UnpackFile)(unsigned char*, int, LPTSTR, int);
int _tmain(int argc, _TCHAR* argv[])
{
LPTSTR header;
//Move this and get a access violation on the _UnpackFile(filetounpack... line
static unsigned char *filetounpack; //Buffer to byte array with the file to unpack
int filelen; //variable to store the length of the file
HINSTANCE dllHandle; // Handle to DLL
UnpackFile _UnpackFile; // Function pointer
ifstream filetoread; //Stream class to read from files
static LPTSTR header2; //Buffer for the header 2nd
filetoread.open ("c:/projects/testfile.bin", ios::in | ios::binary|ios::ate);
filelen = filetoread.tellg(); //read the length
filetounpack = new unsigned char [filelen]; //allocate space
filetoread.seekg (0, ios::beg); //set beginning
filetoread.read ((char *)filetounpack, filelen); //read the file into the buffer
filetoread.close(); //close the file
dllHandle = LoadLibrary(_T("unpacker.dll"));
_UnpackFile = (UnpackFile)GetProcAddress(dllHandle, "UnpackFile");
//header = new _TCHAR[filelen]; //Allocate memory for header
header2 = new _TCHAR[filelen]; //Allocate memory for header
//Access violation reading location 0xffffffffffffffff!!!
void* tmp = _UnpackFile(filetounpack ,filelen ,header2 ,filelen);
delete[] filetounpack;
delete[] header;
delete[] header2;
FreeLibrary(dllHandle);
return 0;
}
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typedef void* (*UnpackFile)(unsigned char*, int, LPTSTR, int);
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这与您的C#声明的CallingConvention属性不匹配.C#的默认值是StdCall,本机C++项目的默认值是__cdecl.固定:
typedef void* (__stdcall * UnpackFile)(unsigned char*, int, LPTSTR, int);
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而且请记住,错误检查是从来没有在C++中可选的,你真的就需要检查,如果调用LoadLibrary(成功)和GetProcAddress().在C#中自动,而不是在C++中.两个函数失败时都返回NULL.
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