我的应用程序中有一部分显示用户通过OpenFileDialog加载的文件路径.它占用了太多空间来显示整个路径,但我不想只显示文件名,因为它可能不明确.所以我更喜欢显示相对于assembly/exe目录的文件路径.
例如,程序集位于"C:\ Program Files\Dummy Folder\MyProgram",文件位于"C:\ Program Files\Dummy Folder\MyProgram\Data\datafile1.dat",然后我希望它显示".\DATA\datafile1.dat".如果文件位于"C:\ Program Files\Dummy Folder\datafile1.dat"中,那么我想要"..\datafile1.dat".但是,如果文件位于根目录下或根目录下的1个目录中,则显示完整路径.
你会推荐什么解决方案?正则表达式?
基本上我想显示有用的文件路径信息而不占用太多屏幕空间.
编辑:只是为了澄清一点.此解决方案的目的是帮助用户或我自己知道我最后加载了哪个文件,大致来自哪个目录.我正在使用只读文本框来显示路径.大多数情况下,文件路径比文本框的显示空间长得多.该路径应该是提供信息的,但不足以占用更多的屏幕空间.
Alex Brault的评论很好,Jonathan Leffler也是如此.DavidK提供的Win32功能只能帮助解决部分问题,而不是整个问题,但无论如何都要感谢.至于James Newton-King的解决方案,我稍后会在我自由时试一试.
小智 188
/// <summary>
/// Creates a relative path from one file or folder to another.
/// </summary>
/// <param name="fromPath">Contains the directory that defines the start of the relative path.</param>
/// <param name="toPath">Contains the path that defines the endpoint of the relative path.</param>
/// <returns>The relative path from the start directory to the end path or <c>toPath</c> if the paths are not related.</returns>
/// <exception cref="ArgumentNullException"></exception>
/// <exception cref="UriFormatException"></exception>
/// <exception cref="InvalidOperationException"></exception>
public static String MakeRelativePath(String fromPath, String toPath)
{
if (String.IsNullOrEmpty(fromPath)) throw new ArgumentNullException("fromPath");
if (String.IsNullOrEmpty(toPath)) throw new ArgumentNullException("toPath");
Uri fromUri = new Uri(fromPath);
Uri toUri = new Uri(toPath);
if (fromUri.Scheme != toUri.Scheme) { return toPath; } // path can't be made relative.
Uri relativeUri = fromUri.MakeRelativeUri(toUri);
String relativePath = Uri.UnescapeDataString(relativeUri.ToString());
if (toUri.Scheme.Equals("file", StringComparison.InvariantCultureIgnoreCase))
{
relativePath = relativePath.Replace(Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar);
}
return relativePath;
}
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cta*_*cke 50
这个问题有点晚了,但我也需要这个功能.我同意DavidK的观点,因为有一个提供此功能的内置API函数,您应该使用它.这是一个托管包装器:
public static string GetRelativePath(string fromPath, string toPath)
{
int fromAttr = GetPathAttribute(fromPath);
int toAttr = GetPathAttribute(toPath);
StringBuilder path = new StringBuilder(260); // MAX_PATH
if(PathRelativePathTo(
path,
fromPath,
fromAttr,
toPath,
toAttr) == 0)
{
throw new ArgumentException("Paths must have a common prefix");
}
return path.ToString();
}
private static int GetPathAttribute(string path)
{
DirectoryInfo di = new DirectoryInfo(path);
if (di.Exists)
{
return FILE_ATTRIBUTE_DIRECTORY;
}
FileInfo fi = new FileInfo(path);
if(fi.Exists)
{
return FILE_ATTRIBUTE_NORMAL;
}
throw new FileNotFoundException();
}
private const int FILE_ATTRIBUTE_DIRECTORY = 0x10;
private const int FILE_ATTRIBUTE_NORMAL = 0x80;
[DllImport("shlwapi.dll", SetLastError = true)]
private static extern int PathRelativePathTo(StringBuilder pszPath,
string pszFrom, int dwAttrFrom, string pszTo, int dwAttrTo);
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Dav*_*idK 25
shlwapi.dll中有一个Win32(C++)函数,可以完全按照您的要求执行: PathRelativePathTo()
不过,除了P/Invoke之外,我不知道有什么方法可以从.NET访问它.
Muh*_*eed 25
如果路径是目录路径,当文件路径不以'/'结尾时,@ Dave的解决方案不起作用.该解决方案解决了该问题,并且还使用Uri.UriSchemeFile常量而不是硬编码"FILE".
这里提供的许多其他解决方案都使用字符串操作,但没有提供关于它们的可靠性的保证或指示,例如单元测试的数量等.总的来说,我建议使用Uri.MakeRelativeUri是最安全的纯.NET选项,而最好的选择是@ ctacke的Windows互操作示例.
/// <summary>
/// Creates a relative path from one file or folder to another.
/// </summary>
/// <param name="fromPath">Contains the directory that defines the start of the relative path.</param>
/// <param name="toPath">Contains the path that defines the endpoint of the relative path.</param>
/// <returns>The relative path from the start directory to the end path.</returns>
/// <exception cref="ArgumentNullException"><paramref name="fromPath"/> or <paramref name="toPath"/> is <c>null</c>.</exception>
/// <exception cref="UriFormatException"></exception>
/// <exception cref="InvalidOperationException"></exception>
public static string GetRelativePath(string fromPath, string toPath)
{
if (string.IsNullOrEmpty(fromPath))
{
throw new ArgumentNullException("fromPath");
}
if (string.IsNullOrEmpty(toPath))
{
throw new ArgumentNullException("toPath");
}
Uri fromUri = new Uri(AppendDirectorySeparatorChar(fromPath));
Uri toUri = new Uri(AppendDirectorySeparatorChar(toPath));
if (fromUri.Scheme != toUri.Scheme)
{
return toPath;
}
Uri relativeUri = fromUri.MakeRelativeUri(toUri);
string relativePath = Uri.UnescapeDataString(relativeUri.ToString());
if (string.Equals(toUri.Scheme, Uri.UriSchemeFile, StringComparison.OrdinalIgnoreCase))
{
relativePath = relativePath.Replace(Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar);
}
return relativePath;
}
private static string AppendDirectorySeparatorChar(string path)
{
// Append a slash only if the path is a directory and does not have a slash.
if (!Path.HasExtension(path) &&
!path.EndsWith(Path.DirectorySeparatorChar.ToString()))
{
return path + Path.DirectorySeparatorChar;
}
return path;
}
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Ray*_*ega 14
如果您使用的是.NET Core 2.0,Path.GetRelativePath()则可以使用此特定功能:
var relativeTo = @"C:\Program Files\Dummy Folder\MyProgram";
var path = @"C:\Program Files\Dummy Folder\MyProgram\Data\datafile1.dat";
string relativePath = System.IO.Path.GetRelativePath(relativeTo, path);
System.Console.WriteLine(relativePath);
// output --> Data\datafile1.dat
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否则,对于.NET完整框架(从v4.7开始),建议使用其他建议的答案之一.
我过去曾经用过这个.
/// <summary>
/// Creates a relative path from one file
/// or folder to another.
/// </summary>
/// <param name="fromDirectory">
/// Contains the directory that defines the
/// start of the relative path.
/// </param>
/// <param name="toPath">
/// Contains the path that defines the
/// endpoint of the relative path.
/// </param>
/// <returns>
/// The relative path from the start
/// directory to the end path.
/// </returns>
/// <exception cref="ArgumentNullException"></exception>
public static string MakeRelative(string fromDirectory, string toPath)
{
if (fromDirectory == null)
throw new ArgumentNullException("fromDirectory");
if (toPath == null)
throw new ArgumentNullException("toPath");
bool isRooted = (Path.IsPathRooted(fromDirectory) && Path.IsPathRooted(toPath));
if (isRooted)
{
bool isDifferentRoot = (string.Compare(Path.GetPathRoot(fromDirectory), Path.GetPathRoot(toPath), true) != 0);
if (isDifferentRoot)
return toPath;
}
List<string> relativePath = new List<string>();
string[] fromDirectories = fromDirectory.Split(Path.DirectorySeparatorChar);
string[] toDirectories = toPath.Split(Path.DirectorySeparatorChar);
int length = Math.Min(fromDirectories.Length, toDirectories.Length);
int lastCommonRoot = -1;
// find common root
for (int x = 0; x < length; x++)
{
if (string.Compare(fromDirectories[x], toDirectories[x], true) != 0)
break;
lastCommonRoot = x;
}
if (lastCommonRoot == -1)
return toPath;
// add relative folders in from path
for (int x = lastCommonRoot + 1; x < fromDirectories.Length; x++)
{
if (fromDirectories[x].Length > 0)
relativePath.Add("..");
}
// add to folders to path
for (int x = lastCommonRoot + 1; x < toDirectories.Length; x++)
{
relativePath.Add(toDirectories[x]);
}
// create relative path
string[] relativeParts = new string[relativePath.Count];
relativePath.CopyTo(relativeParts, 0);
string newPath = string.Join(Path.DirectorySeparatorChar.ToString(), relativeParts);
return newPath;
}
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如上所述, .NET Core 2.x 实现了Path.GetRelativePath.
下面的代码改编自源代码,适用于 .NET 4.7.1 Framework。
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//Adapted from https://github.com/dotnet/corefx/blob/master/src/Common/src/CoreLib/System/IO/Path.cs#L697
// by Anton Krouglov
using System.Runtime.CompilerServices;
using System.Diagnostics;
using System.Text;
using Xunit;
namespace System.IO {
// Provides methods for processing file system strings in a cross-platform manner.
// Most of the methods don't do a complete parsing (such as examining a UNC hostname),
// but they will handle most string operations.
public static class PathNetCore {
/// <summary>
/// Create a relative path from one path to another. Paths will be resolved before calculating the difference.
/// Default path comparison for the active platform will be used (OrdinalIgnoreCase for Windows or Mac, Ordinal for Unix).
/// </summary>
/// <param name="relativeTo">The source path the output should be relative to. This path is always considered to be a directory.</param>
/// <param name="path">The destination path.</param>
/// <returns>The relative path or <paramref name="path"/> if the paths don't share the same root.</returns>
/// <exception cref="ArgumentNullException">Thrown if <paramref name="relativeTo"/> or <paramref name="path"/> is <c>null</c> or an empty string.</exception>
public static string GetRelativePath(string relativeTo, string path) {
return GetRelativePath(relativeTo, path, StringComparison);
}
private static string GetRelativePath(string relativeTo, string path, StringComparison comparisonType) {
if (string.IsNullOrEmpty(relativeTo)) throw new ArgumentNullException(nameof(relativeTo));
if (string.IsNullOrEmpty(path)) throw new ArgumentNullException(nameof(path));
Debug.Assert(comparisonType == StringComparison.Ordinal ||
comparisonType == StringComparison.OrdinalIgnoreCase);
relativeTo = Path.GetFullPath(relativeTo);
path = Path.GetFullPath(path);
// Need to check if the roots are different- if they are we need to return the "to" path.
if (!PathInternalNetCore.AreRootsEqual(relativeTo, path, comparisonType))
return path;
int commonLength = PathInternalNetCore.GetCommonPathLength(relativeTo, path,
ignoreCase: comparisonType == StringComparison.OrdinalIgnoreCase);
// If there is nothing in common they can't share the same root, return the "to" path as is.
if (commonLength == 0)
return path;
// Trailing separators aren't significant for comparison
int relativeToLength = relativeTo.Length;
if (PathInternalNetCore.EndsInDirectorySeparator(relativeTo))
relativeToLength--;
bool pathEndsInSeparator = PathInternalNetCore.EndsInDirectorySeparator(path);
int pathLength = path.Length;
if (pathEndsInSeparator)
pathLength--;
// If we have effectively the same path, return "."
if (relativeToLength == pathLength && commonLength >= relativeToLength) return ".";
// We have the same root, we need to calculate the difference now using the
// common Length and Segment count past the length.
//
// Some examples:
//
// C:\Foo C:\Bar L3, S1 -> ..\Bar
// C:\Foo C:\Foo\Bar L6, S0 -> Bar
// C:\Foo\Bar C:\Bar\Bar L3, S2 -> ..\..\Bar\Bar
// C:\Foo\Foo C:\Foo\Bar L7, S1 -> ..\Bar
StringBuilder
sb = new StringBuilder(); //StringBuilderCache.Acquire(Math.Max(relativeTo.Length, path.Length));
// Add parent segments for segments past the common on the "from" path
if (commonLength < relativeToLength) {
sb.Append("..");
for (int i = commonLength + 1; i < relativeToLength; i++) {
if (PathInternalNetCore.IsDirectorySeparator(relativeTo[i])) {
sb.Append(DirectorySeparatorChar);
sb.Append("..");
}
}
}
else if (PathInternalNetCore.IsDirectorySeparator(path[commonLength])) {
// No parent segments and we need to eat the initial separator
// (C:\Foo C:\Foo\Bar case)
commonLength++;
}
// Now add the rest of the "to" path, adding back the trailing separator
int differenceLength = pathLength - commonLength;
if (pathEndsInSeparator)
differenceLength++;
if (differenceLength > 0) {
if (sb.Length > 0) {
sb.Append(DirectorySeparatorChar);
}
sb.Append(path, commonLength, differenceLength);
}
return sb.ToString(); //StringBuilderCache.GetStringAndRelease(sb);
}
// Public static readonly variant of the separators. The Path implementation itself is using
// internal const variant of the separators for better performance.
public static readonly char DirectorySeparatorChar = PathInternalNetCore.DirectorySeparatorChar;
public static readonly char AltDirectorySeparatorChar = PathInternalNetCore.AltDirectorySeparatorChar;
public static readonly char VolumeSeparatorChar = PathInternalNetCore.VolumeSeparatorChar;
public static readonly char PathSeparator = PathInternalNetCore.PathSeparator;
/// <summary>Returns a comparison that can be used to compare file and directory names for equality.</summary>
internal static StringComparison StringComparison => StringComparison.OrdinalIgnoreCase;
}
/// <summary>Contains internal path helpers that are shared between many projects.</summary>
internal static class PathInternalNetCore {
internal const char DirectorySeparatorChar = '\\';
internal const char AltDirectorySeparatorChar = '/';
internal const char VolumeSeparatorChar = ':';
internal const char PathSeparator = ';';
internal const string ExtendedDevicePathPrefix = @"\\?\";
internal const string UncPathPrefix = @"\\";
internal const string UncDevicePrefixToInsert = @"?\UNC\";
internal const string UncExtendedPathPrefix = @"\\?\UNC\";
internal const string DevicePathPrefix = @"\\.\";
//internal const int MaxShortPath = 260;
// \\?\, \\.\, \??\
internal const int DevicePrefixLength = 4;
/// <summary>
/// Returns true if the two paths have the same root
/// </summary>
internal static bool AreRootsEqual(string first, string second, StringComparison comparisonType) {
int firstRootLength = GetRootLength(first);
int secondRootLength = GetRootLength(second);
return firstRootLength == secondRootLength
&& string.Compare(
strA: first,
indexA: 0,
strB: second,
indexB: 0,
length: firstRootLength,
comparisonType: comparisonType) == 0;
}
/// <summary>
/// Gets the length of the root of the path (drive, share, etc.).
/// </summary>
internal static int GetRootLength(string path) {
int i = 0;
int volumeSeparatorLength = 2; // Length to the colon "C:"
int uncRootLength = 2; // Length to the start of the server name "\\"
bool extendedSyntax = path.StartsWith(ExtendedDevicePathPrefix);
bool extendedUncSyntax = path.StartsWith(UncExtendedPathPrefix);
if (extendedSyntax) {
// Shift the position we look for the root from to account for the extended prefix
if (extendedUncSyntax) {
// "\\" -> "\\?\UNC\"
uncRootLength = UncExtendedPathPrefix.Length;
}
else {
// "C:" -> "\\?\C:"
volumeSeparatorLength += ExtendedDevicePathPrefix.Length;
}
}
if ((!extendedSyntax || extendedUncSyntax) && path.Length > 0 && IsDirectorySeparator(path[0])) {
// UNC or simple rooted path (e.g. "\foo", NOT "\\?\C:\foo")
i = 1; // Drive rooted (\foo) is one character
if (extendedUncSyntax || (path.Length > 1 && IsDirectorySeparator(path[1]))) {
// UNC (\\?\UNC\ or \\), scan past the next two directory separators at most
// (e.g. to \\?\UNC\Server\Share or \\Server\Share\)
i = uncRootLength;
int n = 2; // Maximum separators to skip
while (i < path.Length && (!IsDirectorySeparator(path[i]) || --n > 0)) i++;
}
}
else if (path.Length >= volumeSeparatorLength &&
path[volumeSeparatorLength - 1] == PathNetCore.VolumeSeparatorChar) {
// Path is at least longer than where we expect a colon, and has a colon (\\?\A:, A:)
// If the colon is followed by a directory separator, move past it
i = volumeSeparatorLength;
if (path.Length >= volumeSeparatorLength + 1 && IsDirectorySeparator(path[volumeSeparatorLength])) i++;
}
return i;
}
/// <summary>
/// True if the given character is a directory separator.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static bool IsDirectorySeparator(char c) {
return c == PathNetCore.DirectorySeparatorChar || c == PathNetCore.AltDirectorySeparatorChar;
}
/// <summary>
/// Get the common path length from the start of the string.
/// </summary>
internal static int GetCommonPathLength(string first, string second, bool ignoreCase) {
int commonChars = EqualStartingCharacterCount(first, second, ignoreCase: ignoreCase);
// If nothing matches
if (commonChars == 0)
return commonChars;
// Or we're a full string and equal length or match to a separator
if (commonChars == first.Length
&& (commonChars == second.Length || IsDirectorySeparator(second[commonChars])))
return commonChars;
if (commonChars == second.Length && IsDirectorySeparator(first[commonChars]))
return commonChars;
// It's possible we matched somewhere in the middle of a segment e.g. C:\Foodie and C:\Foobar.
while (commonChars > 0 && !IsDirectorySeparator(first[commonChars - 1]))
commonChars--;
return commonChars;
}
/// <summary>
/// Gets the count of common characters from the left optionally ignoring case
/// </summary>
internal static unsafe int EqualStartingCharacterCount(string first, string second, bool ignoreCase) {
if (string.IsNullOrEmpty(first) || string.IsNullOrEmpty(second)) return 0;
int commonChars = 0;
fixed (char* f = first)
fixed (char* s = second) {
char* l = f;
char* r = s;
char* leftEnd = l + first.Length;
char* rightEnd = r + second.Length;
while (l != leftEnd && r != rightEnd
&& (*l == *r || (ignoreCase &&
char.ToUpperInvariant((*l)) == char.ToUpperInvariant((*r))))) {
commonChars++;
l++;
r++;
}
}
return commonChars;
}
/// <summary>
/// Returns true if the path ends in a directory separator.
/// </summary>
internal static bool EndsInDirectorySeparator(string path)
=> path.Length > 0 && IsDirectorySeparator(path[path.Length - 1]);
}
/// <summary> Tests for PathNetCore.GetRelativePath </summary>
public static class GetRelativePathTests {
[Theory]
[InlineData(@"C:\", @"C:\", @".")]
[InlineData(@"C:\a", @"C:\a\", @".")]
[InlineData(@"C:\A", @"C:\a\", @".")]
[InlineData(@"C:\a\", @"C:\a", @".")]
[InlineData(@"C:\", @"C:\b", @"b")]
[InlineData(@"C:\a", @"C:\b", @"..\b")]
[InlineData(@"C:\a", @"C:\b\", @"..\b\")]
[InlineData(@"C:\a\b", @"C:\a", @"..")]
[InlineData(@"C:\a\b", @"C:\a\", @"..")]
[InlineData(@"C:\a\b\", @"C:\a", @"..")]
[InlineData(@"C:\a\b\", @"C:\a\", @"..")]
[InlineData(@"C:\a\b\c", @"C:\a\b", @"..")]
[InlineData(@"C:\a\b\c", @"C:\a\b\", @"..")]
[InlineData(@"C:\a\b\c", @"C:\a", @"..\..")]
[InlineData(@"C:\a\b\c", @"C:\a\", @"..\..")]
[InlineData(@"C:\a\b\c\", @"C:\a\b", @"..")]
[InlineData(@"C:\a\b\c\", @"C:\a\b\", @"..")]
[InlineData(@"C:\a\b\c\", @"C:\a", @"..\..")]
[InlineData(@"C:\a\b\c\", @"C:\a\", @"..\..")]
[InlineData(@"C:\a\", @"C:\b", @"..\b")]
[InlineData(@"C:\a", @"C:\a\b", @"b")]
[InlineData(@"C:\a", @"C:\A\b", @"b")]
[InlineData(@"C:\a", @"C:\b\c", @"..\b\c")]
[InlineData(@"C:\a\", @"C:\a\b", @"b")]
[InlineData(@"C:\", @"D:\", @"D:\")]
[InlineData(@"C:\", @"D:\b", @"D:\b")]
[InlineData(@"C:\", @"D:\b\", @"D:\b\")]
[InlineData(@"C:\a", @"D:\b", @"D:\b")]
[InlineData(@"C:\a\", @"D:\b", @"D:\b")]
[InlineData(@"C:\ab", @"C:\a", @"..\a")]
[InlineData(@"C:\a", @"C:\ab", @"..\ab")]
[InlineData(@"C:\", @"\\LOCALHOST\Share\b", @"\\LOCALHOST\Share\b")]
[InlineData(@"\\LOCALHOST\Share\a", @"\\LOCALHOST\Share\b", @"..\b")]
//[PlatformSpecific(TestPlatforms.Windows)] // Tests Windows-specific paths
public static void GetRelativePath_Windows(string relativeTo, string path, string expected) {
string result = PathNetCore.GetRelativePath(relativeTo, path);
Assert.Equal(expected, result);
// Check that we get the equivalent path when the result is combined with the sources
Assert.Equal(
Path.GetFullPath(path).TrimEnd(Path.DirectorySeparatorChar),
Path.GetFullPath(Path.Combine(Path.GetFullPath(relativeTo), result))
.TrimEnd(Path.DirectorySeparatorChar),
ignoreCase: true,
ignoreLineEndingDifferences: false,
ignoreWhiteSpaceDifferences: false);
}
}
}
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正如Alex Brault指出的那样,特别是在Windows上,绝对路径(带有驱动器号和所有内容)是明确的,通常更好.
您的OpenFileDialog不应该使用常规的树浏览器结构吗?
要获得一些术语,RefDir是您要指定路径的相对目录; 该AbsName是要映射的绝对路径名; 并且RelPath是生成的相对路径.
选择匹配的第一个选项:
为了说明最后一条规则(当然,到目前为止最复杂的规则),从以下开始:
RefDir = D:\Abc\Def\Ghi
AbsName = D:\Abc\Default\Karma\Crucible
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然后
LCP = D:\Abc
(RefDir - LCP) = Def\Ghi
(Absname - LCP) = Default\Karma\Crucible
RelPath = ..\..\Default\Karma\Crucible
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在我打字的时候,DavidK提出了一个答案,表明你不是第一个需要这个功能的人,并且有一个标准的功能来完成这项工作. 用它. 但是,从第一原则开始思考你的方式也没有坏处.
除了Unix系统不支持驱动器号(因此所有内容始终位于同一根目录下,因此第一个子弹无关紧要),可以在Unix上使用相同的技术.
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