带有 src blob 的画布到 img

And*_*cum 6 javascript png blob canvas

我正在从画布创建一个 PNG 文件,但在我想将画布显示为 img 元素之前,使用 blob 作为 img 的 src。到目前为止我尝试过的:

canvas = document.getElementById("canvas");
//Get data from canvas
img_b64 = canvas.toDataURL('image/png');
//Create PNG
png = img_b64.split(',')[1];
//Create new img
img = document.createElement("img");
img.src = img_b64;
//Append img to document
//Save png
Run Code Online (Sandbox Code Playgroud)

这是可行的,但img_b64我想要一个 blob 作为 img 的 src,如下所示:

//Create blob from new PNG
blob = new Blob([window.atob(png)], { type: 'image/png', encoding: 'utf-8' });
//Create new img with blob as src
img = document.createElement("img");
img.src = URL.createObjectURL(blob);
//Append img to document
//Save png
Run Code Online (Sandbox Code Playgroud)

上面的代码只显示了一个空的img。有没有办法做到这一点,还是我必须先创建 png 文件,然后再为其创建一个 blob?

And*_*cum 6

我刚刚找到了一个使用这个问题的答案的解决方案:Convert Data URI to File then append to FormData。使用该dataURItoBlob函数我的代码是:

canvas = document.getElementById("canvas");
//Get data from canvas
img_b64 = canvas.toDataURL('image/png');
//Create blob from DataURL
blob = dataURItoBlob(img_b64)
img = document.createElement("img");
img.src = URL.createObjectURL(blob);
//Insert image
Run Code Online (Sandbox Code Playgroud)

dataURItoBlob 函数:

function dataURItoBlob(dataURI) {
    // convert base64/URLEncoded data component to raw binary data held in a string
    var byteString;
    if (dataURI.split(',')[0].indexOf('base64') >= 0)
        byteString = atob(dataURI.split(',')[1]);
    else
        byteString = unescape(dataURI.split(',')[1]);

    // separate out the mime component
    var mimeString = dataURI.split(',')[0].split(':')[1].split(';')[0];

    // write the bytes of the string to a typed array
    var ia = new Uint8Array(byteString.length);
    for (var i = 0; i < byteString.length; i++) {
        ia[i] = byteString.charCodeAt(i);
    }

    return new Blob([ia], {type:mimeString});
}
Run Code Online (Sandbox Code Playgroud)