OpenAL 和 Vista:设备始终是“通用软件”

kni*_*666 5 c++ hardware audio drivers openal

我正在编写游戏的音频部分,我正在使用 OpenAL。我想使用一些扩展,但测试总是失败:

TRACE: AudioManager - Sound device: 'Generic Software'
TRACE: AudioManager - Enabling OpenAL extensions...
TRACE: AudioManager - Compressor support: NO
TRACE: AudioManager - Reverb support: YES
TRACE: AudioManager - Chorus support: NO
TRACE: AudioManager - Distortion support: NO
TRACE: AudioManager - Echo support: NO
TRACE: AudioManager - Flanger support: NO
TRACE: AudioManager - Frequency shifter support: NO
TRACE: AudioManager - Vocal morpher support: NO
TRACE: AudioManager - Pitch shifter support: NO
TRACE: AudioManager - Ring modulator support: NO
TRACE: AudioManager - AutoWAH support: NO
TRACE: AudioManager - Equalizer support: NO
TRACE: AudioManager - EAX Reverb support: YES
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这是因为我只得到了 Generic Software 驱动程序,它只支持混响和 EAX 混响。不仅在我的机器上,在其他机器上也是如此。

下面是我如何检测 OpenAL 使用的驱动程序:

ALchar device[256];
ZeroMemory(device, 256);
if (alcIsExtensionPresent(NULL, "ALC_ENUMERATE_ALL_EXT"))
{
    strcpy_s(device, 256, alcGetString(NULL, ALC_ALL_DEVICES_SPECIFIER));
}
else if (alcIsExtensionPresent(NULL, "ALC_ENUMERATION_EXT"))
{
    strcpy_s(device, 256, alcGetString(NULL, ALC_DEVICE_SPECIFIER));
}

TRACE_AUDIOMANAGER("Sound device: '%s'", device);

g_System = alcOpenDevice(device);
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根据规范,设备说明符应返回两个驱动程序:“通用硬件”和“通用软件”,由 NULL 终止符分隔。

我的声卡是“NVIDIA High Definition Audio”设备,它使用 nvhda32v.sys 驱动程序(版本 1.0.0.63,更新于 11-11-2009)。

为什么 OpenAL 没有检测到我的硬件?

kni*_*666 2

OpenAL 应始终返回默认音频设备,除非您使用的是 Creative 声卡。这些扩展都是特定于 Creative 的。这与期望在 NVIDIA 显卡上获得英特尔特定的 OpenGL 扩展相同。

作为记录,以下是设置 OpenAL 的方法:

// create a default device
ALCdevice* device = alcOpenDevice("");
if (!device)
{
    LOG_ERROR("Could not create OpenAL device.");
    return false;
}

// context attributes, 2 zeros to terminate 
ALint attribs[6] = {
    0, 0
};

ALCcontext* context = alcCreateContext(device, attribs);
if (!context)
{
    LOG_ERROR("Could not create OpenAL context.");
    alcCloseDevice(device);
    return false;
}

if (!alcMakeContextCurrent(context))
{
    LOG_ERROR("Could not enable OpenAL context.");
    alcDestroyContext(context);
    alcCloseDevice(device);
    return false;
}

LOG_INFO("[OpenAL] Version: %s", alGetString(AL_VERSION));
LOG_INFO("[OpenAL] Vendor: %s", alGetString(AL_VENDOR));
LOG_INFO("[OpenAL] Renderer: %s", alGetString(AL_RENDERER));
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