Unity C#-数组索引超出范围

din*_*ght 5 c# arrays unity-game-engine

我在统一方面遇到麻烦,这是代码

错误信息:

IndexOutOfRangeException: Array index is out of range.
Sequence.fillSequenceArray () (at Assets/Scripts/Sequence.cs:43)
Sequence.Start () (at Assets/Scripts/Sequence.cs:23)
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码:

public int[] colorSequence = new int[100];
public int level = 2;

// Use this for initialization
void Start () {
    anim = GetComponent("Animator") as Animator;
    fillSequenceArray ();
    showArray (); // just to know

}

// Update is called once per frame
void Update () {

}

public void showArray(){
    for (int i = 0; i < colorSequence.Length; i++) {
        Debug.Log ("Position " + i + ":" + colorSequence[i]);
            }
}

 public void fillSequenceArray(){
    for (int i = 0; i < level; i++) {
        int numRandom = Random.Range (0, 3);    

        if (colorSequence[i] == 0) {
            colorSequence[i] = numRandom;
        }
    }
}
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我试图将最后一个更改ifif (!colorSequence[i].Equals(null)),或者 if (colorSequence[i] == null)发生相同的错误。即使删除此内容if,当我尝试填充时也会发生错误colorSequence[i] = numRandom;

Jan*_*old 2

在尝试访问数组之前,您必须检查数组是否包含该索引处的值。否则会抛出错误而不是返回 null。

您可以使用数组的 length 属性轻松检查它:

    if (colorSequence.Length > i) {
        colorSequence[i] = numRandom;
    }
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