ale*_*asi 20
您可以继承QAbstractButton并创建自己的按钮.这是一个基本的简单示例:
import sys
from PyQt4.QtGui import *
class PicButton(QAbstractButton):
def __init__(self, pixmap, parent=None):
super(PicButton, self).__init__(parent)
self.pixmap = pixmap
def paintEvent(self, event):
painter = QPainter(self)
painter.drawPixmap(event.rect(), self.pixmap)
def sizeHint(self):
return self.pixmap.size()
app = QApplication(sys.argv)
window = QWidget()
layout = QHBoxLayout(window)
button = PicButton(QPixmap("image.png"))
layout.addWidget(button)
window.show()
sys.exit(app.exec_())
Run Code Online (Sandbox Code Playgroud)
这不是一种超级简单的方法,但它可以让你获得很多控制权.您可以添加第二个像素图并仅在鼠标指针悬停在按钮上时绘制它.您可以将当前拉伸行为更改为居中行为.你可以让它没有矩形等等......
在鼠标悬停和按下时更改图像的按钮:
from PyQt4.QtGui import *
from PyQt4.QtCore import *
class PicButton(QAbstractButton):
def __init__(self, pixmap, pixmap_hover, pixmap_pressed, parent=None):
super(PicButton, self).__init__(parent)
self.pixmap = pixmap
self.pixmap_hover = pixmap_hover
self.pixmap_pressed = pixmap_pressed
self.pressed.connect(self.update)
self.released.connect(self.update)
def paintEvent(self, event):
pix = self.pixmap_hover if self.underMouse() else self.pixmap
if self.isDown():
pix = self.pixmap_pressed
painter = QPainter(self)
painter.drawPixmap(event.rect(), pix)
def enterEvent(self, event):
self.update()
def leaveEvent(self, event):
self.update()
def sizeHint(self):
return QSize(200, 200)
Run Code Online (Sandbox Code Playgroud)
我看到很多人都遇到这个问题,并决定编写一个适当的示例来解决它。您可以在这里找到它:关于如何使 QLabel 可点击的示例 我帖子中的解决方案通过扩展 QLabel 使其发出 clicked() 信号来解决该问题。扩展的 QLabel 看起来像这样:
class ExtendedQLabel(QLabel):
def __init__(self, parent):
QLabel.__init__(self, parent)
def mouseReleaseEvent(self, ev):
self.emit(SIGNAL('clicked()'))
Run Code Online (Sandbox Code Playgroud)
我希望这有帮助!