谢谢,在http://doing-it-wrong.mikeweller.com/2012/07/youre-doing-it-wrong-1-nslogdebug-ios.html的帮助下,我做了以下修改:
将 BRASL.h 文件添加到项目中,其中包含以下内容:
//
// BRASL.h
//
#ifndef BRASL_h
#define BRASL_h
#import <asl.h>
#import <Foundation/Foundation.h>
// Define which loglevel is necessary for deployment and development
// =================================================================
// Used to conditionally implement the log functions. All log
// functions are defined so the compiler does not complain. But only
// those logfunctions that are used will contain code.
// =================================================================
#ifndef BRASL_LOG_LEVEL
// DEBUG is set in the project build-settings
#if DEBUG == 1
// Set logging level for development
#define BRASL_LOG_LEVEL ASL_LEVEL_DEBUG
#else
// Set logging level for deployment
#define BRASL_LOG_LEVEL ASL_LEVEL_NOTICE
#endif
#endif
// Define the log functions
// ========================
void aslEmergency(NSString *string);
void aslAlert(NSString *string);
void aslCritical(NSString *string);
void aslError(NSString *string);
void aslWarning(NSString *string);
void aslNotice(NSString *string);
void aslInfo(NSString *string);
void aslDebug(NSString *string);
#endif
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然后添加相应的.m文件:
//
// BRASL.h
//
#import "BRASL.h"
// We need this to set asl up to also write the information to the debugger
// ========================================================================
static void AddStderrOnce() {
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
asl_add_log_file(NULL, STDERR_FILENO);
});
}
// Implement the log functions where necessary
// ===========================================
#if BRASL_LOG_LEVEL >= ASL_LEVEL_EMERG
void aslEmergency(NSString *string) {
AddStderrOnce();
asl_log(NULL, NULL, ASL_LEVEL_EMERG, "%s", [string UTF8String]);
}
#else
void aslEmergency(NSString *string) {}
#endif
#if BRASL_LOG_LEVEL >= ASL_LEVEL_ALERT
void aslAlert(NSString *string) {
AddStderrOnce();
asl_log(NULL, NULL, ASL_LEVEL_ALERT, "%s", [string UTF8String]);
}
#else
void aslAlert(NSString *string) {}
#endif
#if BRASL_LOG_LEVEL >= ASL_LEVEL_CRIT
void aslCritical(NSString *string) {
AddStderrOnce();
asl_log(NULL, NULL, ASL_LEVEL_CRIT, "%s", [string UTF8String]);
}
#else
void aslCritical(NSString *string) {}
#endif
#if BRASL_LOG_LEVEL >= ASL_LEVEL_ERR
void aslError(NSString *string) {
AddStderrOnce();
asl_log(NULL, NULL, ASL_LEVEL_ERR, "%s", [string UTF8String]);
}
#else
void aslError(NSString *string) {}
#endif
#if BRASL_LOG_LEVEL >= ASL_LEVEL_WARNING
void aslWarning(NSString *string) {
AddStderrOnce();
asl_log(NULL, NULL, ASL_LEVEL_WARNING, "%s", [string UTF8String]);
}
#else
void aslWarning(NSString *string) {}
#endif
#if BRASL_LOG_LEVEL >= ASL_LEVEL_NOTICE
void aslNotice(NSString *string) {
AddStderrOnce();
asl_log(NULL, NULL, ASL_LEVEL_NOTICE, "%s", [string UTF8String]);
}
#else
void aslNotice(NSString *string) {}
#endif
#if BRASL_LOG_LEVEL >= ASL_LEVEL_INFO
void aslInfo(NSString *string) {
AddStderrOnce();
asl_log(NULL, NULL, ASL_LEVEL_INFO, "%s", [string UTF8String]);
}
#else
void aslInfo(NSString *string) {}
#endif
#if BRASL_LOG_LEVEL >= ASL_LEVEL_DEBUG
void aslDebug(NSString *string) {
AddStderrOnce();
asl_log(NULL, NULL, ASL_LEVEL_DEBUG, "%s", [string UTF8String]);
}
#else
void aslDebug(NSString *string) {}
#endif
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当然还有桥接文件
//
// Use this file to import your target's public headers that you would like to expose to Swift.
//
#import "BRASL.h"
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然后在我的快速代码中我可以使用例如:
aslInfo("Initializing managed object context")
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到目前为止一切顺利,似乎如广告所言:)
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