有谁知道我在哪里可以找到有关如何在Swift应用程序中录制音频的信息?我一直在看一些音频播放示例,但我似乎无法找到任何实现录音的内容.谢谢
cod*_*ter 46
这是代码.你可以轻松录制.写上这段代码.IBAction
它将Documents
按名称保存录音recordTest.caf
//declare instance variable
var audioRecorder:AVAudioRecorder!
func record(){
var audioSession:AVAudioSession = AVAudioSession.sharedInstance()
audioSession.setCategory(AVAudioSessionCategoryPlayAndRecord, error: nil)
audioSession.setActive(true, error: nil)
var documents: AnyObject = NSSearchPathForDirectoriesInDomains( NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask.UserDomainMask, true)[0]
var str = documents.stringByAppendingPathComponent("recordTest.caf")
var url = NSURL.fileURLWithPath(str as String)
var recordSettings = [AVFormatIDKey:kAudioFormatAppleIMA4,
AVSampleRateKey:44100.0,
AVNumberOfChannelsKey:2,AVEncoderBitRateKey:12800,
AVLinearPCMBitDepthKey:16,
AVEncoderAudioQualityKey:AVAudioQuality.Max.rawValue]
println("url : \(url)")
var error: NSError?
audioRecorder = AVAudioRecorder(URL:url, settings: recordSettings, error: &error)
if let e = error {
println(e.localizedDescription)
} else {
audioRecorder.record()
}
}
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Mil*_*hah 42
在Swift 3中
导入AVFoundation和AVAudioRecorderDelegate,AVAudioPlayerDelegate
import AVFoundation
class RecordVC: UIViewController , AVAudioRecorderDelegate, AVAudioPlayerDelegate
Run Code Online (Sandbox Code Playgroud)创建用于录制音频和播放音频的按钮,并标记显示录制时间并提供出口和操作作为start_recording,play_recording并声明一些我们稍后将使用的变量
@IBOutlet var recordingTimeLabel: UILabel!
@IBOutlet var record_btn_ref: UIButton!
@IBOutlet var play_btn_ref: UIButton!
var audioRecorder: AVAudioRecorder!
var audioPlayer : AVAudioPlayer!
var meterTimer:Timer!
var isAudioRecordingGranted: Bool!
var isRecording = false
var isPlaying = false
Run Code Online (Sandbox Code Playgroud)在viewDidLoad中检查记录权限
override func viewDidLoad() {
super.viewDidLoad()
check_record_permission()
}
func check_record_permission()
{
switch AVAudioSession.sharedInstance().recordPermission() {
case AVAudioSessionRecordPermission.granted:
isAudioRecordingGranted = true
break
case AVAudioSessionRecordPermission.denied:
isAudioRecordingGranted = false
break
case AVAudioSessionRecordPermission.undetermined:
AVAudioSession.sharedInstance().requestRecordPermission({ (allowed) in
if allowed {
self.isAudioRecordingGranted = true
} else {
self.isAudioRecordingGranted = false
}
})
break
default:
break
}
}
Run Code Online (Sandbox Code Playgroud)生成要将该录制保存为myRecording.m4a的路径
func getDocumentsDirectory() -> URL
{
let paths = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)
let documentsDirectory = paths[0]
return documentsDirectory
}
func getFileUrl() -> URL
{
let filename = "myRecording.m4a"
let filePath = getDocumentsDirectory().appendingPathComponent(filename)
return filePath
}
Run Code Online (Sandbox Code Playgroud)设置录像机
func setup_recorder()
{
if isAudioRecordingGranted
{
let session = AVAudioSession.sharedInstance()
do
{
try session.setCategory(AVAudioSessionCategoryPlayAndRecord, with: .defaultToSpeaker)
try session.setActive(true)
let settings = [
AVFormatIDKey: Int(kAudioFormatMPEG4AAC),
AVSampleRateKey: 44100,
AVNumberOfChannelsKey: 2,
AVEncoderAudioQualityKey:AVAudioQuality.high.rawValue
]
audioRecorder = try AVAudioRecorder(url: getFileUrl(), settings: settings)
audioRecorder.delegate = self
audioRecorder.isMeteringEnabled = true
audioRecorder.prepareToRecord()
}
catch let error {
display_alert(msg_title: "Error", msg_desc: error.localizedDescription, action_title: "OK")
}
}
else
{
display_alert(msg_title: "Error", msg_desc: "Don't have access to use your microphone.", action_title: "OK")
}
}
Run Code Online (Sandbox Code Playgroud)当按钮start_recording按下并使用updateAudioMeter显示秒时开始录制,如果录制开始则完成录制
@IBAction func start_recording(_ sender: UIButton)
{
if(isRecording)
{
finishAudioRecording(success: true)
record_btn_ref.setTitle("Record", for: .normal)
play_btn_ref.isEnabled = true
isRecording = false
}
else
{
setup_recorder()
audioRecorder.record()
meterTimer = Timer.scheduledTimer(timeInterval: 0.1, target:self, selector:#selector(self.updateAudioMeter(timer:)), userInfo:nil, repeats:true)
record_btn_ref.setTitle("Stop", for: .normal)
play_btn_ref.isEnabled = false
isRecording = true
}
}
func updateAudioMeter(timer: Timer)
{
if audioRecorder.isRecording
{
let hr = Int((audioRecorder.currentTime / 60) / 60)
let min = Int(audioRecorder.currentTime / 60)
let sec = Int(audioRecorder.currentTime.truncatingRemainder(dividingBy: 60))
let totalTimeString = String(format: "%02d:%02d:%02d", hr, min, sec)
recordingTimeLabel.text = totalTimeString
audioRecorder.updateMeters()
}
}
func finishAudioRecording(success: Bool)
{
if success
{
audioRecorder.stop()
audioRecorder = nil
meterTimer.invalidate()
print("recorded successfully.")
}
else
{
display_alert(msg_title: "Error", msg_desc: "Recording failed.", action_title: "OK")
}
}
Run Code Online (Sandbox Code Playgroud)播放录音
func prepare_play()
{
do
{
audioPlayer = try AVAudioPlayer(contentsOf: getFileUrl())
audioPlayer.delegate = self
audioPlayer.prepareToPlay()
}
catch{
print("Error")
}
}
@IBAction func play_recording(_ sender: Any)
{
if(isPlaying)
{
audioPlayer.stop()
record_btn_ref.isEnabled = true
play_btn_ref.setTitle("Play", for: .normal)
isPlaying = false
}
else
{
if FileManager.default.fileExists(atPath: getFileUrl().path)
{
record_btn_ref.isEnabled = false
play_btn_ref.setTitle("pause", for: .normal)
prepare_play()
audioPlayer.play()
isPlaying = true
}
else
{
display_alert(msg_title: "Error", msg_desc: "Audio file is missing.", action_title: "OK")
}
}
}
Run Code Online (Sandbox Code Playgroud)录制完成后启用播放按钮,播放完成后启用录制按钮
func audioRecorderDidFinishRecording(_ recorder: AVAudioRecorder, successfully flag: Bool)
{
if !flag
{
finishAudioRecording(success: false)
}
play_btn_ref.isEnabled = true
}
func audioPlayerDidFinishPlaying(_ player: AVAudioPlayer, successfully flag: Bool)
{
record_btn_ref.isEnabled = true
}
Run Code Online (Sandbox Code Playgroud)用于显示警报的通用功能
func display_alert(msg_title : String , msg_desc : String ,action_title : String)
{
let ac = UIAlertController(title: msg_title, message: msg_desc, preferredStyle: .alert)
ac.addAction(UIAlertAction(title: action_title, style: .default)
{
(result : UIAlertAction) -> Void in
_ = self.navigationController?.popViewController(animated: true)
})
present(ac, animated: true)
}
Run Code Online (Sandbox Code Playgroud)Kri*_*ian 16
Swift2版@ codester的回答.
func record() {
//init
let audioSession:AVAudioSession = AVAudioSession.sharedInstance()
//ask for permission
if (audioSession.respondsToSelector("requestRecordPermission:")) {
AVAudioSession.sharedInstance().requestRecordPermission({(granted: Bool)-> Void in
if granted {
print("granted")
//set category and activate recorder session
try! audioSession.setCategory(AVAudioSessionCategoryPlayAndRecord)
try! audioSession.setActive(true)
//get documnets directory
let documentsDirectory = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0]
let fullPath = documentsDirectory.stringByAppendingPathComponent("voiceRecording.caf")
let url = NSURL.fileURLWithPath(fullPath)
//create AnyObject of settings
let settings: [String : AnyObject] = [
AVFormatIDKey:Int(kAudioFormatAppleIMA4), //Int required in Swift2
AVSampleRateKey:44100.0,
AVNumberOfChannelsKey:2,
AVEncoderBitRateKey:12800,
AVLinearPCMBitDepthKey:16,
AVEncoderAudioQualityKey:AVAudioQuality.Max.rawValue
]
//record
try! self.audioRecorder = AVAudioRecorder(URL: url, settings: settings)
} else{
print("not granted")
}
})
}
}
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除了之前的答案,我试图让它在Xcode 7.2上工作,之后我听不到任何声音,也不是在我通过电子邮件发送文件时.没有警告或例外.所以我将设置更改为以下内容并存储为.m4a文件.
let recordSettings = [AVSampleRateKey : NSNumber(float: Float(44100.0)),
AVFormatIDKey : NSNumber(int: Int32(kAudioFormatMPEG4AAC)),
AVNumberOfChannelsKey : NSNumber(int: 1),
AVEncoderAudioQualityKey : NSNumber(int: Int32(AVAudioQuality.Medium.rawValue))]
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之后,我可以听声音.为了保存文件,我在viewDidLoad上添加了这个来初始化记录器:
let audioSession = AVAudioSession.sharedInstance()
do {
try audioSession.setCategory(AVAudioSessionCategoryPlayAndRecord)
try audioRecorder = AVAudioRecorder(URL: self.directoryURL()!,
settings: recordSettings)
audioRecorder.prepareToRecord()
} catch {
}
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并且用于创建目录:
func directoryURL() -> NSURL? {
let fileManager = NSFileManager.defaultManager()
let urls = fileManager.URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask)
let documentDirectory = urls[0] as NSURL
let soundURL = documentDirectory.URLByAppendingPathComponent("sound.m4a")
return soundURL
}
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我还添加了用于开始录制,停止和播放的操作
@IBAction func doRecordAction(sender: AnyObject) {
if !audioRecorder.recording {
let audioSession = AVAudioSession.sharedInstance()
do {
try audioSession.setActive(true)
audioRecorder.record()
} catch {
}
}
}
@IBAction func doStopRecordingAction(sender: AnyObject) {
audioRecorder.stop()
let audioSession = AVAudioSession.sharedInstance()
do {
try audioSession.setActive(false)
} catch {
}
}
@IBAction func doPlayAction(sender: AnyObject) {
if (!audioRecorder.recording){
do {
try audioPlayer = AVAudioPlayer(contentsOfURL: audioRecorder.url)
audioPlayer.play()
} catch {
}
}
}
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这里是在 Swift 4.2 上编写的具有简单界面的录音机。
final class AudioRecorderImpl: NSObject {
private let session = AVAudioSession.sharedInstance()
private var player: AVAudioPlayer?
private var recorder: AVAudioRecorder?
private lazy var permissionGranted = false
private lazy var isRecording = false
private lazy var isPlaying = false
private var fileURL: URL?
private let settings = [
AVFormatIDKey: Int(kAudioFormatMPEG4AAC),
AVSampleRateKey: 44100,
AVNumberOfChannelsKey: 2,
AVEncoderAudioQualityKey:AVAudioQuality.high.rawValue
]
override init() {
fileURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first?.appendingPathComponent("note.m4a")
}
func record(to url: URL?) {
guard permissionGranted,
let url = url ?? fileURL else { return }
setupRecorder(url: url)
if isRecording {
stopRecording()
}
isRecording = true
recorder?.record()
}
func stopRecording() {
isRecording = false
recorder?.stop()
try? session.setActive(false)
}
func play(from url: URL?) {
guard let url = url ?? fileURL else { return }
setupPlayer(url: url)
if isRecording {
stopRecording()
}
if isPlaying {
stopPlaying()
}
if FileManager.default.fileExists(atPath: url.path) {
isPlaying = true
setupPlayer(url: url)
player?.play()
}
}
func stopPlaying() {
player?.stop()
}
func pause() {
player?.pause()
}
func resume() {
if player?.isPlaying == false {
player?.play()
}
}
func checkPermission(completion: ((Bool) -> Void)?) {
func assignAndInvokeCallback(_ granted: Bool) {
self.permissionGranted = granted
completion?(granted)
}
switch session.recordPermission {
case .granted:
assignAndInvokeCallback(true)
case .denied:
assignAndInvokeCallback(false)
case .undetermined:
session.requestRecordPermission(assignAndInvokeCallback)
}
}
}
extension AudioRecorderImpl: AVAudioRecorderDelegate, AVAudioPlayerDelegate {
}
private extension AudioRecorderImpl {
func setupRecorder(url: URL) {
guard
permissionGranted else { return }
try? session.setCategory(.playback, mode: .default)
try? session.setActive(true)
let settings = [
AVFormatIDKey: Int(kAudioFormatMPEG4AAC),
AVSampleRateKey: 44100,
AVNumberOfChannelsKey: 2,
AVEncoderAudioQualityKey: AVAudioQuality.high.rawValue
]
recorder = try? AVAudioRecorder(url: url, settings: settings)
recorder?.delegate = self
recorder?.isMeteringEnabled = true
recorder?.prepareToRecord()
}
func setupPlayer(url: URL) {
player = try? AVAudioPlayer(contentsOf: url)
player?.delegate = self
player?.prepareToPlay()
}
}
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