Reactive UI 6:如何在版本6中实现版本4的相同功能

UUH*_*IVS 1 c# wpf asynchronous system.reactive reactiveui

我从旧示例(Reactive UI 4)获得此代码:

StartAsyncCommand = new ReactiveCommand();
        StartAsyncCommand.RegisterAsyncAction(_ =>
        {
            Progress = 0;
            var exe = Enumerable.Range(0, 10).Select(x =>
                            {
                                Thread.Sleep(100);
                                return x;
                            }).ToObservable();
            exe.Subscribe(x =>Progress += 10);
        });
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它工作正常,UI不会阻止,按钮被禁用,直到进度达到100%.

当我迁移到版本6时,我尝试了许多方法来实现相同的功能而没有成功.

这些是我的尝试:

1)使用 CreateAsyncObservable

GenerateCommand = ReactiveCommand.CreateAsyncObservable(canGenerate, x => DoSomething());

public IObservable<Unit> DoSomething()
    {
        var exe = Enumerable.Range(0, 10).Select(
            x =>
            {
                Thread.Sleep(200);
                return x;
            }).ToObservable().ObserveOnDispatcher().SubscribeOn(NewThreadScheduler.Default);
        exe.Subscribe(x =>
                Progress += 10
            );
        return Observable.Return(new Unit());
    }
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它工作但按钮不会禁用.

2)有 CreateAsyncTask

GenerateCommand = ReactiveCommand.CreateAsyncTask(canGenerate, x => DoSomething());

public async Task<Unit> DoSomething()
    {
        var exe = Enumerable.Range(0, 10).Select(
            x =>
            {
                Thread.Sleep(200);
                return x;
            }).ToObservable().ObserveOnDispatcher().SubscribeOn(NewThreadScheduler.Default);
                    await exe;
        exe.Subscribe(x =>
                                Progress+=10

            );
        return new Unit();
    }
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它工作但按钮只能在等待结束前禁用.

3)基于ReactiveUI 6异步命令未在WPF应用程序中的后台线程上运行

GenerateCommand = ReactiveCommand.CreateAsyncTask(canGenerate, x => DoSomething());

public async Task<Unit> DoSomething()
{
        var execTask = Task.Factory.StartNew(() =>
        {
            var exe = Enumerable.Range(0, 10).Select(
                            x =>
                            {
                                Thread.Sleep(200);
                                return x;
                            }).ToObservable();
            exe.Subscribe(x =>
                    Progress += 10
                );
            return new Unit();
        });

        return execTask.Result; 
 }
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这引发了一个例外.

UPDATE

4)Subscribe命令:

GenerateCommand = ReactiveCommand.CreateAsyncObservable(canGenerate, x => DoSomething());
GenerateCommand.ObserveOnDispatcher().SubscribeOn(NewThreadScheduler.Default)
    .Subscribe(x => Progress += 10);

    public IObservable<int> DoSomething()
    {
        return = Observable.Range(0, 10).Select(
            x =>
            {
                Thread.Sleep(200);
                return x;
            });
    }
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结果相同......

我怎样才能在版本6中实现相同的功能?

我究竟做错了什么?

Ana*_*tts 5

这是一种非常奇怪的方式来做你想做的事情.怎么样呢:

StartAsyncCommand = ReactiveCommand.CreateAsyncObservable(_ => 
    Observable.Timer(DateTimeOffset.Zero, TimeSpan.FromSeconds(1))
        .Take(10)
        .Scan(0, (acc,x) => acc + 10));

StartAsyncCommand.ToProperty(this, x => x.Progress, out progress);
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