LibGDX iOS RoboVM横向定位不全屏

use*_*826 2 java iphone ios libgdx


固定在LIBGDX 1.4.1

谢谢BadLogic,你们摇滚!


该项目是使用稳定版本1.3.1中的gdx-setup.jar文件生成的,用于测试目的.(稍后我将展示如何将LibGDX更新为最新快照)

以下是mac桌面上项目的屏幕截图:

***我无法发布图片,这里是网址:http: //i.imgur.com/ma43B8V.png

以下是iPhone 5s上项目的屏幕截图:

***我无法发布图片,这里是网址:http: //i.imgur.com/YQI9VhS.png

这是我的项目根文件夹中的build.gradle文件.

buildscript {
    repositories {
        mavenCentral()
    }
    dependencies {
        classpath 'org.robovm:robovm-gradle-plugin:1.0.0-alpha-04'
    }
}

allprojects {
    apply plugin: "eclipse"
    apply plugin: "idea"

    version = '1.0'
    ext {
        appName = 'my-gdx-game'
        gdxVersion = '1.3.2-SNAPSHOT'
        roboVMVersion = '1.0.0-alpha-04'
    }

    repositories {
        mavenCentral()
        maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
        maven { url "https://oss.sonatype.org/content/repositories/releases/" }
    }
}
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在对此文件进行更改后,我使用Gradle刷新了我的项目.它成功构建,所以我知道它有效.

你可以看到我有最新版本的LibGDX和RoboVM.我对生成的代码所做的唯一更改是适合屏幕的图像大小,显示屏幕大小调整的不一致性.此处提供的代码:

package com.mygdx.game;

import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;

public class MyGdxGame extends ApplicationAdapter {
    SpriteBatch batch;
    Texture img;

    @Override
    public void create () {
        batch = new SpriteBatch();
        img = new Texture("badlogic.jpg");
    }

    @Override
    public void render () {
        Gdx.gl.glClearColor(1, 0, 0, 1);
        Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
        batch.begin();
        batch.draw(img, 0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); 
        batch.end();
    }

    // The original code is just batch.draw(img, 0, 0);
    // I added a width and height to stretch the image to full screen
    // This change only applies to the image, not resolution or aspect ratio of viewport
}
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我真的很难想到这一点,任何帮助都非常感谢!

cou*_*rof 8

一定要检查这个 答案

答案中提到的文件(build.gradle)位于项目的根目录下,即与*-ios,*-android,*-core文件夹位于同一文件夹中.

如果上述内容不够,请确保您的info.plist(它位于您的ios项目文件夹中)仅具有横向方向,如下所示:

<key>UISupportedInterfaceOrientations</key>
<array>
    <string>UIInterfaceOrientationLandscapeLeft</string>
    <string>UIInterfaceOrientationLandscapeRight</string>
</array>
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希望能帮助到你!